Pirithin Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. His hair, while still mostly red, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Pirithin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Pirithin was born with his mother's beautiful face. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: Wants to raise his children well; and regain custody of his son
Ideals: Disciplined, Gifted. Bonds: Attractive, Family, Adventurer. Occupation: Painter
Voice: Australian accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 145 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 18 (+4) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Obsidian (5 gp). Azurite (5 gp). Moss agate (5 gp). Red-brown spinel (90 gp). Moss agate (5 gp). Hematite (5 gp). Jasper (50 gp). Brown-green garnet (90 gp). Red-brown spinel (90 gp). Deep blue spinel (1000 gp). Deep blue spinel (1000 gp). Rock crystal (50 gp). Chalcedony (50 gp). Black pearl (1000 gp). Emerald (1100 gp). Citrine (50 gp).
Harriet Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a fine chain shirt which she covers with white colored cloaks and clothing. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a great chef.
History: She got into the Sculptor business at a young age. Her father was a mechanic, and taught her how to fix just about anything. She has worked as a Sculptor like her father before her.
Motivation: Balancing her hectic life and new Sculptor responsibilities is difficult.
Ideals: Joker, Gifted, Persistence. Bonds: Attractive, Job. Occupation: Sculptor
Voice: High pitched, excited
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 73 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 18
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp.
Nirgel Justice, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his silver hair well, parting it to the left. His eyes are a pleasant gold.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He feeds upon the attention of others.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.
Motivation: Wants his loneliness to end; and he's in love
Ideals: Gifted. Flaws: Shy, Addict. Bonds: Attractive, Has a crush. Occupation: Soapmaker
Voice: Boston accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 18)
Armor Class 10
Hit Points 135 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Gnoll, Elven, Orc
Attacks Melee +5 / 5d6-1, Ranged +6 / 5d6+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 14000 gp. Jeweled electrum ring (2000 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Solid gold idol (200 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Cloth of gold vestments (140 gp). Old masterpiece painting (2200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Gold and topaz bottle stopper cork (600 gp). Silver chalice with lapis lazuli gems (140 gp). Solid gold idol (200 gp). 1 Major magic item.
Maynild Bing, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a large grey jacket. She wears a colorful flower in her silver hair. Her brown unseeing eyes seem to look past you.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Maynild is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Her father raised her in a mountain cabin. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To reunite with her absent mother.
Flaws: Disease, Selfish. Bonds: Immigrant, Attractive, Family, Nature. Occupation: Carter
Voice: Hissing voice
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 118 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 12000 gp. Old masterpiece painting (1500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Large well-done wool tapestry (100 gp).
Elegant Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her gray fur is unkempt and raggedy. Her eyes, though not visible through her cowl, are amber.
Personality: Elegant is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike her way of doing things and want revenge; and to protect her home
Ideals: Extrovert, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 900 pp. 1 Medium magic item.
Alberich Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey top hat and grey clothes. He has a moderate pudge and is not very fit. His hair, while still mostly black, has prominent grey streaks. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Always inclined to offer people food he seems plenty friendly. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Many gnolls want him driven away; and revenge
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: In love, Enemies. Occupation: Painter
Voice: Stutters
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 18)
Armor Class 12
Hit Points 123 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 900 pp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). A necklace of small pink pearls (6000 gp). Old masterpiece painting (1600 gp). Sapphire pendant on gold chain (800 gp).
Pennie Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears suspenders and red workpants. Her shirt is tan, and she wears a heavy red leather apron most of the time. She wears a Stetson hat to hide her balding. She has hazel eyes and a red hat with a tan feather.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born blind and as such lacked many opportunities for work. Pennie was born on a far western island where she grew up under the tutelage of her mother, an expert Ruler. She is untrained/undisciplined, which makes her dangerous.
Motivation: She's attracted to the PC; and wants a kiss
Ideals: Optimist. Flaws: Insane, Disease. Bonds: Has a crush, Immigrant. Occupation: Ruler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 16
Hit Points 81 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. Brass mug with jade inlays (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Jeweled gold crown (7000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
