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NPC Generator

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Advanced [show]


Maynild Hayley, Female Human [Permalink]

Personal [hide]

Description: An older woman who is typically in her Soapmaker uniform, she is not a threatening figure. She has dyed her greying golden hair a little too much giving a sharp golden color. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: Confrontational and typically high on some drug or another. She does not believe in violence as a means to an end. She is a dedicated Soapmaker but believes her peers are too gung-ho.

History: Gifted from a young age, Maynild studied abroad. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Soapmaker responsibilities is difficult; and further expansion of business

Ideals: Pacifist, Gifted. Flaws: Ugly, Addict. Bonds: Job. Occupation: Soapmaker

Voice: Jittery and nervous

Attributes [hide]

Maynild Hayley, Female Human Druid 16
Medium (5'6") Human, Lawful Good (CR 16)
Armor Class 8
Hit Points 65 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)8 (-1) 12 (+1)12 (+1)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +3 / 4d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 8000 gp. Rock crystal (80 gp). White opal (1200 gp). Jasper (80 gp). Aquamarine (1400 gp). Black pearl (1400 gp). Lapis lazuli (13 gp). Deep blue spinel (1400 gp). Iolite (80 gp). Black star sapphire (1200 gp). Moonstone (80 gp). Eye agate (13 gp). Tiger eye turquoise (13 gp). Sardonyx (80 gp). Moss agate (13 gp). Tourmaline (130 gp). Onyx (80 gp). Golden yellow topaz (1400 gp). Red-brown spinel (130 gp).


Social Check DCs


Crampernap Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a blue shirt with thin red vertical stripes and violet pants. His head has been shaved. His gray unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He uses divination through singing.

History: Crampernap was born in the east. At a young age he loved to build and create. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted psionic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Gifted, Persistence. Flaws: Ugly, Disease, Insane. Occupation: Tanner

Voice: Thin and wheezing

Attributes [hide]

Crampernap Glittergem, Male Gnome Druid 16
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 75 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)8 (-1) 14 (+2)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 1200 pp. Malachite (4 gp). Rhodochrosite (4 gp). Freshwater pearl (4 gp). Deep blue spinel (1600 gp). White pearl (100 gp). Golden yellow topaz (1600 gp). Chalcedony (80 gp).


Social Check DCs


Oppah Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue armored body suit, with a simple grey line shooting up and back down. She has a slight overbite and is overall scrawny. She has shaved her head bald. Her blue eyes lackadaisically let the world flow into them.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She comes from a rich western family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Layabout. She now mingles about in high society.

Motivation: An old rival family wants her found; and expand her business

Bonds: Job, Family, Rich. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Oppah Wildwander, Female Gnome Druid 16
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 121 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)10 (+0) 13 (+1)11 (+0)
Skills Deception +5, Insight +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 1000 pp. Brown-green garnet (120 gp). Malachite (11 gp). Blue star sapphire (1600 gp). Eye agate (11 gp). Eye agate (11 gp). Black star sapphire (1600 gp). Red garnet (120 gp). Red garnet (120 gp). Iolite (70 gp). Rock crystal (70 gp). Citrine (70 gp). Aquamarine (600 gp). Amber (120 gp). Amber (120 gp). Black pearl (600 gp). Golden yellow topaz (600 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Sweet Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dull pastel sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greataxe, just in case. She carries a battered monstrous two handed axe and tarnished greataxe as well. Her yellow fur, when down, is lengthy. Her blue eyes peer out from beneath her wide-brimmed pastel hat.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Animals are drawn to her, and she is able to talk to them.

History: A powerful slaver made her what she is. After coming to the age of reason, Sweet took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Due to her spouse's obsession with being a Mercenary they were divorced and she won custody of their son. She worked as a Engraver, and she later adopted a second son.

Motivation: Marry her sister to traveling adventurers.

Ideals: Fighting, Optimist, Gifted. Bonds: Mentor, Family. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Sweet Of Snakes, Female Tabaxi Druid 18
Medium (5'9") Tabaxi, Lawful Good (CR 18)
Armor Class 15
Hit Points 117 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 15 (+2)16 (+3) 12 (+1)18 (+4)
Skills Animal Handling +7, Investigation +9
Senses Passive Perception 11
Languages Common, Giant, Abyssal, Druidic
Attacks Melee +7 / 5d6+1, Ranged +11 / 5d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 17000 gp. Jeweled gold crown (5000 gp). Brass mug with jade inlays (300 gp). A delicate brass dragon egg (40 gp). Cloth of gold vestments (50 gp). Jeweled anklet (3000 gp). Cloth of gold vestments (50 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). A roughly beaten golden orb (50 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Fire opal pendant on a fine gold chain (2200 gp). Solid gold idol (900 gp). Large well-done wool tapestry (300 gp). Jeweled gold crown (5000 gp). Brass mug with jade inlays (300 gp). Solid gold idol (900 gp). A small bag of saffron. (40 gp). Large well-done wool tapestry (300 gp). Jeweled gold crown (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Solid gold idol (900 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). 1 Medium magic item.


Social Check DCs


Adran Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is red and curly. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily eccentric. He is obsessed with finding treasure.

History: Adran was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Adventurer, Job. Occupation: Tanner

Voice: Old Prospector

Attributes [hide]

Adran Ofandrus, Male Half-Elf Druid 15
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 51 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)19 (+4) 8 (-1)15 (+2)
Skills Intimidation +7, Sleight of Hand +9
Senses Passive Perception 9
Languages Common, Elven, Auran, Ignan, Infernal, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. Golden yellow topaz (1300 gp). Carnelian (40 gp). Blue star sapphire (1400 gp). Violet garnet (1300 gp). Violet garnet (1300 gp). Golden yellow topaz (1300 gp). Aquamarine (1300 gp). Tiger eye turquoise (15 gp). Freshwater pearl (15 gp). Black pearl (1300 gp). Moss agate (15 gp). Citrine (40 gp). Black pearl (1300 gp). Rich purple corundum (1400 gp). Tiger eye turquoise (15 gp). Clear bright green emerald (4000 gp). Banded agate (15 gp). Eye agate (15 gp). Rock crystal (40 gp).


Social Check DCs


Nordak Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. His hair is long and brown with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His green unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a font of random trivia from the lore and stories he has discovered

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Attractive, Slave. Occupation: Doctor

Voice: High pitched, excited

Attributes [hide]

Nordak Trueblood, Male Dwarf Druid 16
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 108 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 10 (+0)10 (+0)
Skills Animal Handling +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 11000 gp.


Social Check DCs


Gerard Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with tan and white striped suspenders. He wears various colorful collared shirts. He carries a battered greataxe and tarnished shortbow as well. His deerstalker hat is riddled with cuts and holes. His green eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is skeptical of what others tell him and is slow to trust.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting, Joker. Flaws: Ugly, Shy. Bonds: Military. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Gerard Churchill, Male Human Druid 16
Medium (5'4") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 115 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills Deception +8, Religion +6
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 300 pp.


Social Check DCs

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