Mardnab Murnig, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman prefers to wear blue clothing when she does not wear armor. Her tied-back hair is brown. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She served in the navy to pay for her family's outstanding loans. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mardnab took refuge in the large cave and found the beat up axe and armor she uses now. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Joker, Impeccable. Bonds: Poor, Attractive, Military, Nature. Occupation: Tanner
Voice: Sensual and smooth
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 119 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Gnoll
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 17000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp). Gold dragon comb with red garnet eye (1400 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Brass mug with jade inlays (500 gp). Black velvet mask with numerous citrines (150 gp). Brass mug with jade inlays (500 gp). Solid gold idol (1100 gp). Jeweled anklet (4000 gp). Brass mug with jade inlays (500 gp). A small bag of saffron. (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver comb with moonstones (700 gp). Silver chalice with lapis lazuli gems (150 gp). A necklace of small pink pearls (1000 gp). Jeweled gold crown (5000 gp). Carved bone or ivory statuette (20 gp). Silver comb with moonstones (700 gp).
Shanairla Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears an entirely tan suit with blue socks and a vest with buckled shoes. Her whole body is exceptionally muscular. Her auburn hair is cut jaggedly and amateurishly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born in the west, but her parents moved at a very young age to the north. Shanairla was born on a far western desert where she grew up under the tutelage of her father, an expert Banker. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: An old rival family wants her found.
Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Immigrant, Attractive. Occupation: Banker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 17)
Armor Class 8
Hit Points 73 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 9 (-1) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +4 / 5d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp.
Ivellios Quinten, Male Half-Elf [Permalink]
Personal [hide]
Description: He typically wears yellow cloth garments or leather armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his brown hair down. His eyes, though not visible through his cowl, are blue.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a Fletcher, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Flaws: Mundane, Impulsive. Bonds: Attractive, Poor. Occupation: Knight
Voice: Soothing and warm
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 119 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 11000 gp. Jade (130 gp). Rose (40 gp). Deep blue spinel (1300 gp). Golden pearl (130 gp). Moss agate (9 gp). Alexandrite (1300 gp). Jasper (40 gp). Hematite (9 gp). Tiger eye turquoise (9 gp). Moonstone (40 gp). Alexandrite (1300 gp). White pearl (130 gp). Golden yellow topaz (1300 gp). Freshwater pearl (9 gp). Smoky quartz (40 gp). Obsidian (9 gp). Jasper (40 gp). Peridot (40 gp). Banded agate (9 gp). Star rose quartz (40 gp). Onyx (40 gp). Black opal (400 gp). Star rose quartz (40 gp). Alexandrite (1300 gp). Alexandrite (1300 gp). Chalcedony (40 gp). Aquamarine (1300 gp). 1 Medium magic item. 1 Medium magic item.
Abalaba Folkor, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who tends to wear a tan poncho over her likewise colored trousers and shirt, she is not a threatening figure. Her silver hair is knotted and matted. Her eyes are a pleasant brown.
Personality: A deeply religious woman she believes everything happens for a reason. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the south, certain she would find work there.
Motivation: To reunite with her old friends; and she is compelled to act according to her religious beliefs
Flaws: Antagonistic. Bonds: Religious, Attractive, Immigrant, Adventurer. Occupation: Cook
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 118 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Auran
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). A roughly beaten golden orb (120 gp). Silver chalice with lapis lazuli gems (120 gp). Sapphire pendant on gold chain (1000 gp). Cloth of gold vestments (120 gp). Gold and topaz bottle stopper cork (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver comb with moonstones (400 gp). Solid gold idol (400 gp). Gold and ruby ring (6000 gp). A delicate silver chain set with a tourmaline (20 gp). Jeweled electrum ring (6000 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Silver comb with moonstones (400 gp). Jeweled gold crown (6000 gp).
Elegant In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she sports pastel clothing, slightly heavier than average wear. Her fur is short and white. Her fierce blue eyes like to dwell on things.
Personality: She acts crazy and hedonistic. She works hard and plays hard.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her childhood dream was to be a Marshal, but she was a colossal failure. She has drifted from career to career and currently works as a Unemployed.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and she'd like to take her coworkers down a peg
Flaws: Hedonist. Bonds: Immigrant, Job, Enemies. Occupation: Unemployed
Voice: Slurs words
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Alexandrite (300 gp). White opal (1400 gp). Bloodstone (40 gp). Obsidian (15 gp). Amethyst (120 gp). Red spinel (120 gp). Zircon (40 gp). Lapis lazuli (15 gp). Black star sapphire (1400 gp). 1 Medium magic item.
Ozyman Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear red pants and tee shirts. His hair is greying and his face has many wrinkles. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of a Beggar, who enjoyed hunting, Ozyman was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ozyman took refuge in the large cave and found the beat up morningstar and armor he uses now. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ozyman fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to settle down with his crush
Ideals: Athletic, Justice, Fighting. Flaws: Emotional. Bonds: Nature. Occupation: Architect
Voice: Irish accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 18)
Armor Class 15
Hit Points 130 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 5d6+0, Ranged +10 / 5d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 15000 gp. Deep blue spinel (200 gp). Blue sapphire (1100 gp). Moonstone (20 gp). Smoky quartz (20 gp). Black opal (1100 gp). Sard (20 gp). Banded agate (7 gp). Aquamarine (200 gp). Banded agate (7 gp). White opal (1100 gp). Deep green spinel (70 gp). Tiger eye turquoise (7 gp). Hematite (7 gp). Moss agate (7 gp). Jet (70 gp). Deep blue spinel (200 gp). Blue star sapphire (1100 gp). White opal (1100 gp). Blue quartz (7 gp). Sardonyx (20 gp). Black opal (1100 gp). Chrysoprase (20 gp). White pearl (70 gp). Star ruby (1100 gp). Fire opal (1100 gp). Black pearl (200 gp). Chrysoberyl (70 gp). Blue star sapphire (1100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Tervaround Turen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tattered old clothes. Her hair is auburn and curly. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: Stoic and calm, she prefers to meditate than take action. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: When she was but 4 years old her parents immigrated from the south. Through the years after Tervaround was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Tervaround's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC.
Ideals: Disciplined, Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Barkeep
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 88 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 400 pp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (300 gp). An abacus with copper, silver and gold markers (150 gp). Old masterpiece painting (500 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (1000 gp). A silver and pearl hairclip (50 gp). Brass mug with jade inlays (300 gp). Carved bone or ivory statuette (50 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A necklace of small pink pearls (4000 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Gold dragon comb with red garnet eye (1000 gp). 1 Medium magic item. 1 Medium magic item.
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