Fragrant Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His yellow fur is drawn into a tight pony tail with a skull scrunchie. His amber eyes dart from person to person.
Personality: He dislikes all the random violence that takes place in the south. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and he is compelled to act according to his religious beliefs
Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Religious, Adventurer. Occupation: Unemployed
Voice: Spits words with contempt
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 19)
Armor Class 14
Hit Points 94 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 5d8+1, Ranged +10 / 5d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 24000 gp. A miniature golden chest with tiny emeralds lining the top (170 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). A delicate brass dragon egg (50 gp). Solid gold idol (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). An abacus with copper, silver and gold markers (170 gp). Gold and ruby ring (7000 gp). Embroidered and bejeweled glove (1000 gp). Embroidered and bejeweled glove (1000 gp). Fire opal pendant on a fine gold chain (2200 gp). Jeweled electrum ring (5000 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Carved bone or ivory statuette (50 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A delicate silver chain set with a tourmaline (50 gp). Gold and topaz bottle stopper cork (1000 gp). A delicate silver chain set with a tourmaline (50 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (700 gp). Gold dragon comb with red garnet eye (1000 gp). Gold and topaz bottle stopper cork (1000 gp). Silver comb with moonstones (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver chalice with lapis lazuli gems (170 gp). A necklace of small pink pearls (3000 gp). Solid gold idol (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Meena Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a tan costume with the symbols of death on her torso. Her red hair is slicked back into a classic pompadour. Her brown eyes peer out from beneath her deerstalker tan hat.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted she never wanted to apply herself. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She's attracted to the PC; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Persistence, Gifted. Flaws: Ugly, Forgetful, Disease. Occupation: Ruler
Voice: Loud with bravado
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 131 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Elven, Halfling
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 12000 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Old masterpiece painting (500 gp). Fire opal pendant on a fine gold chain (500 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Old masterpiece painting (500 gp).
Torbera Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her crossbow. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is cut close to her head. Her face is scarred and worn.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She got into the Dilettante business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Elven compassion; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Job. Occupation: Dilettante
Voice: Sensual and smooth
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 18)
Armor Class 12
Hit Points 140 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 500 pp. 1 Medium magic item.
Birel Blumenthal, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She is portly but not overly obese. Her red hair is slicked back into a classic pompadour. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was raised in a white middle class family as the only child. Like her mother and her brother before her, after school she went straight into learning to become a Blacksmith. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is content.
Flaws: Disease, Insane, Fearful, Mundane. Bonds: Job. Occupation: Blacksmith
Voice: Booming voice
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 17)
Armor Class 8
Hit Points 123 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 15 (+2) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 18
Languages Common, Elven, Giant, Terran, Celestial
Attacks Melee +9 / 5d4+3, Ranged +4 / 5d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 11000 gp. Tiger eye turquoise (16 gp). Amethyst (130 gp). Moss agate (16 gp). Emerald (1400 gp). Azurite (16 gp). Red-brown spinel (130 gp). Chalcedony (50 gp). Golden yellow topaz (1100 gp). Onyx (50 gp). Citrine (50 gp). Obsidian (16 gp). Eye agate (16 gp). Fire opal (1400 gp). Chalcedony (50 gp). Deep blue spinel (1100 gp). Lapis lazuli (16 gp). Onyx (50 gp). Moss agate (16 gp). Peridot (50 gp). Lapis lazuli (16 gp). Malachite (16 gp). Tiger eye turquoise (16 gp). Citrine (50 gp). Emerald (1400 gp). Star ruby (1400 gp). Obsidian (16 gp). Freshwater pearl (16 gp). Iolite (50 gp). Banded agate (16 gp). Violet garnet (1100 gp). Obsidian (16 gp).
Moon Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears a tight fitting brown shirt and pants, she is not a threatening figure. She has styled her brown fur well, parting it to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born to a poor family in the city she treasured whatever gifts she got. From there she went from mercenary job to mercenary job. She then took over the family business and is one of the better Mortician for hire.
Motivation: Revenge; and further expansion of business
Flaws: Insomniac. Bonds: Adventurer, Poor, Job, Enemies. Occupation: Mortician
Voice: Irish accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 82 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Gnoll
Attacks Melee +8 / 5d6+2, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1000 pp. An abacus with copper, silver and gold markers (70 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Brass mug with jade inlays (500 gp). Old masterpiece painting (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold and ruby ring (7000 gp). 1 Major magic item.
Aasathra Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a worn and beaten armor. Her black crest, when down, is lengthy. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She is the product a well kept family trust fund and as such has never really known need. She was taken from her home at a very young age. She has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Flaws: Antagonistic. Bonds: Immigrant, Job, Rich, Slave. Occupation: Healer
Voice: Uses sign language
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 19)
Armor Class 11
Hit Points 78 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +9 / 5d8+3, Ranged +7 / 5d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 17000 gp. Malachite (16 gp). Peridot (40 gp). Bloodstone (40 gp). Rose (40 gp). Golden yellow topaz (400 gp). Hematite (16 gp). Jade (160 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Cora Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries with her a set of hand crossbows, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She has shaved her head bald. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in the south, but her parents moved at a very young age to the east. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She left for the south, certain she would find work there.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Carter
Voice: Scandinavian accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 19)
Armor Class 14
Hit Points 154 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +8 / 5d8+2, Ranged +9 / 5d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 6000 gp. Malachite (12 gp). Chrysoprase (50 gp). Carnelian (50 gp). Violet garnet (1000 gp). Moss agate (12 gp). Aquamarine (1000 gp). Sard (50 gp). Jet (80 gp). Silver pearl (80 gp). White opal (1000 gp). Moss agate (12 gp). Zircon (50 gp). Brown-green garnet (80 gp). Moss agate (12 gp). Amber (80 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!