Carrie Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a yellow shirt with thin blue vertical stripes and black pants. His skin is also unnaturally pale. His chestnut hair is unkempt and raggedy. He has amber eyes and a yellow hat with a blue feather.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Carrie is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly. Bonds: Poor, Nature, Family, Slave. Occupation: Hunter
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 83 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Giant
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: Rhodochrosite (7 gp). Alexandrite (1600 gp). Aquamarine (1600 gp). Carnelian (70 gp). Deep blue spinel (1600 gp). Sard (70 gp). Chrysoprase (70 gp). Zircon (70 gp). Chrysoberyl (150 gp). White pearl (150 gp). Red-brown spinel (150 gp). 1 Medium magic item.
Skirt Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a pastel collared shirt and blue skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her fur is lavender and curly. Her eyes are hazel and beady.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born several months after her mother was called into army service. Over the years she perfected her riding and shooting skills. She used her abilities to travel the world and help people.
Motivation: To protect her home; and she wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Military, Nature. Occupation: Mason
Voice: Booming voice
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 15)
Armor Class 9
Hit Points 56 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 8 (-1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 1200 pp. Silver comb with moonstones (900 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (200 gp).
Tawna Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: Standing 2'10", this woman wears long strands of amber and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears her brown hair up in a very large beehive style do. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is overprotective of those who hire her services. As long as the job gets done she does not care how it got done.
History: When she was but 8 years old her parents immigrated from the south. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She has money and likes to spend it.
Ideals: Professionalism, Persistence. Bonds: Rich, Guardian, Immigrant. Occupation: Armorer
Voice: Scratchy, weak
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 17)
Armor Class 13
Hit Points 127 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 5d4-2, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 9000 gp. Onyx (40 gp). Aquamarine (1500 gp). Rich purple corundum (1400 gp). Malachite (6 gp). Iolite (40 gp). Black pearl (1500 gp). Golden pearl (40 gp). Jade (40 gp). Peridot (40 gp). Moonstone (40 gp). Blue quartz (6 gp). Bloodstone (40 gp). Black pearl (1500 gp). Deep green spinel (40 gp).
Heather Atterton, Female Human [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a brown and green handkerchief worn on her right side. She carries with her a set of daggers on her belt, each one with a opal on the hilt. She has moderate length white hair. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She dislikes all the random violence that takes place in the east. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born at the edge of vast forest. She struck it rich when she found rare goods in large quantities. She moves from town to town, unable to find a place to settle.
Motivation: She desires power and/or immortality; and she's looking for her big break
Ideals: Fighting, Pacifist. Bonds: Rich, Nature, Immigrant, Adventurer. Occupation: Detective
Voice: Russian accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 70 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1200 pp. Brass mug with jade inlays (600 gp). Carved bone or ivory statuette (30 gp). A delicate silver chain set with a tourmaline (30 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (500 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item.
Lone In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears an entirely brown suit with blue socks and a vest with buckled shoes. He has wavy yellow fur. His fair skin shows little sign of his aristocratic breeding.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy and tries to find solutions quickly.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Athletic, Logical. Flaws: Lazy, Insane. Bonds: Attractive. Occupation: Servant
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 100 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 7000 gp. Obsidian (12 gp). Violet garnet (200 gp). Blue star sapphire (1300 gp). Violet garnet (200 gp). White opal (1300 gp). Violet garnet (200 gp). Star ruby (1300 gp). Emerald (1300 gp). Golden yellow topaz (200 gp). Jet (120 gp). Onyx (70 gp). Chalcedony (70 gp). Rich purple corundum (1300 gp). Star ruby (1300 gp). Eye agate (12 gp). Golden yellow topaz (200 gp). Jasper (70 gp).
Jebeddo Ningel, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has styled his auburn hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the east was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.
Motivation: To prove his worth to the world; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Selfish, Impulsive. Bonds: Immigrant, Poor. Occupation: Miner
Voice: Spits and sputters
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 88 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1100 pp. Star rose quartz (30 gp). Tiger eye turquoise (6 gp). Chalcedony (30 gp). Silver pearl (130 gp). Tiger eye turquoise (6 gp). Star rose quartz (30 gp). Sard (30 gp). Emerald (1300 gp). Violet garnet (1400 gp). Zircon (30 gp). Tiger eye turquoise (6 gp). Citrine (30 gp). Blue diamond (3000 gp). Golden yellow topaz (1400 gp). Banded agate (6 gp). Chrysoberyl (130 gp). Malachite (6 gp). Moss agate (6 gp). Tourmaline (130 gp). Freshwater pearl (6 gp). Black pearl (1400 gp). Golden yellow topaz (1400 gp). Golden yellow topaz (1400 gp).
Orsik Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. He wears his blonde hair up. His eyes are a pleasant amber.
Personality: Orsik wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: When he was but 8 years old his parents immigrated from the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Disciplined. Bonds: Immigrant, Family, Enemies. Occupation: Bather
Voice: Speaks with a cold
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 74 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Auran, Elven
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 9000 gp. Blue star sapphire (700 gp). Golden pearl (110 gp). Violet garnet (1100 gp). Black pearl (1100 gp). Sardonyx (40 gp). Moss agate (12 gp). Obsidian (12 gp). Sard (40 gp). Golden pearl (110 gp). Deep green spinel (110 gp). Blue quartz (12 gp). Moss agate (12 gp). Sard (40 gp). Star rose quartz (40 gp). Smoky quartz (40 gp). Black opal (700 gp). Red garnet (110 gp). Banded agate (12 gp). Freshwater pearl (12 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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