Phelaia Severity, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a black costume with the symbols of magic on her torso. She sports a flattop hair cut. Her face is covered beneath a completely black helmet.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels threatened by others
Ideals: Justice, Fighting. Flaws: Fearful, Disease. Occupation: Miller
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Tiefling, Lawful Good (CR 18)
Armor Class 10
Hit Points 166 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. An abacus with copper, silver and gold markers (120 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Old masterpiece painting (1700 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Large well-done wool tapestry (100 gp). A necklace of small pink pearls (2000 gp). Silver comb with moonstones (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). A roughly beaten golden orb (120 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Brass mug with jade inlays (100 gp). A necklace of small pink pearls (2000 gp). Jeweled electrum ring (7000 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (600 gp). Cloth of gold vestments (120 gp). Solid gold idol (300 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Gold dragon comb with red garnet eye (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Dazzazn Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a green suit, white shirt, and blue tie. His black crest is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Dazzazn was born on a far southern mountains where he grew up under the tutelage of his father, an expert Baker. He inherited the family business which he has now maintained for 4 years.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Ugly, Shy. Bonds: Job, Slave, Immigrant. Occupation: Baker
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 9
Hit Points 69 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Halfling, Sylvan, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Moonstone (30 gp). Peridot (30 gp). 1 Medium magic item.
Decarabia Mockery, Female Tiefling [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She carries a battered dagger and tarnished halberd as well. Her blue hair is drawn into a tight pony tail with a dagger scrunchie. This white eyed easterner is not easily forgotten.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She receives visions of the future at random moments
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes her a fraud
Ideals: Fighting, Gifted. Flaws: Shy, Disease, Insomniac. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 18)
Armor Class 11
Hit Points 121 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Druidic, Terran
Attacks Melee +5 / 5d6-1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 14000 gp. Eyepatch with mock eye of sapphire and moonstone (1500 gp). Cloth of gold vestments (130 gp). Carved bone or ivory statuette (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Fire opal pendant on a fine gold chain (1500 gp). Golden circlet with four aquamarines (2000 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Golden circlet with four aquamarines (2000 gp). A small bag of saffron. (60 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). A delicate brass dragon egg (60 gp). Silver comb with moonstones (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Gold music box (1000 gp). Large well-done wool tapestry (300 gp). Old masterpiece painting (1500 gp). Fire opal pendant on a fine gold chain (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). A small bag of saffron. (60 gp). Gold and topaz bottle stopper cork (800 gp). A delicate silver chain set with a tourmaline (60 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). 1 Major magic item.
Traulam Durkin, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a violet vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her violet boots flare out at the collars. She wears a top hat to hide her balding. Her otherwise smooth face is marked with small tiny scars.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was raised in a forest tribe. Over the years she perfected her riding and shooting skills. She has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. She hasn't told them the truth, but wants to settle down with them.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and she is terrified, and will act out of fear
Ideals: Gifted. Flaws: Fearful. Bonds: Nature, Has a crush, Enemies. Occupation: Doctor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 18)
Armor Class 10
Hit Points 96 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 5d6+0, Ranged +6 / 5d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1100 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Gold and topaz bottle stopper cork (1100 gp). Large well-done wool tapestry (300 gp).
Uraim Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears rags and sports a simple walking cane. His black hair is drawn into a tight pony tail with a rose scrunchie. He has green eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving A true patriot, Uraim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a Courier, his mother struggled to pay the bills. He worked as a nervous Carter and found it very stressful. He inherited the family business which he has now maintained for 11 years.
Motivation: He's attracted to the PC; and further expansion of business
Ideals: Joker. Bonds: Poor, Military, Job, Has a crush. Occupation: Carter
Voice: Farmer accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 109 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Smoky quartz (30 gp). Tiger eye turquoise (9 gp). Peridot (30 gp). Coral (40 gp). Pink diamond (2000 gp). Black pearl (300 gp). Golden yellow topaz (300 gp). Peridot (30 gp). Star rose quartz (30 gp). White opal (1500 gp). Jet (40 gp). Lapis lazuli (9 gp). Coral (40 gp). Azurite (9 gp).
Gerard Hayley, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His skin is fair and his fingers are delicate and long. He wears a top hat to hide his balding. His eyes are a pleasant amber.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Flattery will make him almost putty in your hands.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.
Motivation: To unite with his sister; and expand his business
Ideals: Disciplined. Flaws: Selfish. Bonds: Military, Job, Family. Occupation: Sellsword
Voice: French accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 123 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Banded agate (9 gp). Blue quartz (9 gp). Alexandrite (1500 gp). Obsidian (9 gp). Golden yellow topaz (1500 gp). Rose (50 gp). Deep green spinel (40 gp). Amethyst (40 gp). Onyx (50 gp). Peridot (50 gp). Aquamarine (1500 gp). Carnelian (50 gp).
Theirastra Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She wears tight fitting clothing which further accentuates her frame. She sports a flattop hair cut. Her blue eyes are passionate and lively.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She takes great joy in being the best Spy in town.
History: From birth she was tutored by a cruel and relentless mentor. She has had some formal dancing training, and achieved minor success. She's also a talented Soapmaker, but doesn't like to broadcast it.
Motivation: To clean up the streets; and further expansion of business
Ideals: Artistic. Flaws: Cynical. Bonds: Attractive, Job, Mentor, Guardian. Occupation: Spy
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 122 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1000 gp. Aquamarine (800 gp). Blue star sapphire (1000 gp). White opal (1000 gp). Jade (80 gp). White pearl (80 gp). Onyx (80 gp). Malachite (15 gp). Violet garnet (800 gp). Deep blue spinel (800 gp). Chalcedony (80 gp). Coral (80 gp). Chrysoberyl (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!