Three Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her beige fur is lengthy. She has a dull look in her blue eyes.
Personality: She can speak with the recently deceased. She also hits on women, regardless of circumstances.
History: The child of northern immigrants she idolized her mother. Like her mother and her brother before her, after school she went straight into learning to become a Miner. She now owns her own business.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Gifted. Bonds: Attractive, Has a crush, Immigrant, Job. Occupation: Miner
Voice: Aggressive tone
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 17)
Armor Class 12
Hit Points 102 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Druidic, Celestial
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 400 pp. Azurite (5 gp). Banded agate (5 gp). Deep green spinel (120 gp). Red garnet (120 gp). Citrine (60 gp). Sard (60 gp). Golden yellow topaz (900 gp). Carnelian (60 gp). Jade (120 gp). Lapis lazuli (5 gp). Violet garnet (900 gp). Red-brown spinel (120 gp). Red garnet (120 gp). Violet garnet (900 gp). Fiery yellow corundum (500 gp). 1 Medium magic item.
Windy In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She tends to wear a large pastel jacket. She has wavy beige fur. She has blue eyes and a pastel hat with a green feather.
Personality: A skeptical and narcissistic woman, Windy's first love is herself. Her second love is also herself. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Windy took refuge in the ruined castle and found the beat up nunchaku and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect her home; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Nature, Guardian. Occupation: Slave Trader
Voice: Loud with bravado
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 57 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp.
Cloud Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and has the majority of his body covered in plate. His white fur is singed and shortened. He has a tattooed face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He believes the world needs to unite to get rid of dire rats once and for all.
History: Cloud hails from a village terrorized by dire rats. He made a point of taking high paying jobs and getting most of it up front. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Cloud was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Shipwright
Voice: French accent
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 47 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 9000 gp. Embroidered silk and velvet mantle with numerous moonstones (2700 gp). A necklace of small pink pearls (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Gold and topaz bottle stopper cork (1100 gp). A roughly beaten golden orb (40 gp). Cloth of gold vestments (40 gp). Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Large well-done wool tapestry (500 gp). Embroidered and bejeweled glove (3000 gp). Old masterpiece painting (900 gp). Gold and topaz bottle stopper cork (1100 gp). Old masterpiece painting (900 gp). Fire opal pendant on a fine gold chain (900 gp). A roughly beaten golden orb (40 gp). Fire opal pendant on a fine gold chain (900 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Black velvet mask with numerous citrines (40 gp). Solid gold idol (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Brass mug with jade inlays (500 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Gold dragon comb with red garnet eye (1100 gp). Brass mug with jade inlays (500 gp). Cloth of gold vestments (40 gp). Fire opal pendant on a fine gold chain (900 gp). Large well-done wool tapestry (500 gp). Sapphire pendant on gold chain (2700 gp). Brass mug with jade inlays (500 gp).
Mary Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a moderate pudge and is not very fit. Her white hair is kept up in a ponytail inside a small hat. Her eyes are gray and catlike.
Personality: Confrontational and typically high on some drug or another. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Mary was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Mary's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is greedy; and she has money and likes to spend it
Flaws: Addict, Impulsive, Antagonistic. Bonds: Rich, Military. Occupation: Stableman
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 40 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Silver ewer (60 gp). A roughly beaten golden orb (50 gp). Jeweled electrum ring (2000 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Cloth of gold vestments (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Golden circlet with four aquamarines (2000 gp). Gold music box (4000 gp). 1 Medium magic item.
Zaffrab Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This man wears tan leather gloves, a tan jacket, and tight pants. He has a penchant for wearing a ring with an oversized jet on his right hand. He sports a flattop hair cut. His face is covered beneath a completely black helmet.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zaffrab is combative with any and all who dare try his patience in the slightest.
History: Gifted from a young age, Zaffrab studied abroad. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is unsatisfied with his job.
Ideals: Justice, Gifted. Bonds: Rich, Job. Occupation: Blacksmith
Voice: German accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 65 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 5000 gp. Tiger eye turquoise (12 gp). Chrysoberyl (70 gp). Red garnet (70 gp). Peridot (30 gp). Rhodochrosite (12 gp). Rich purple corundum (1600 gp). Banded agate (12 gp). Alexandrite (1200 gp). Peridot (30 gp). Golden pearl (70 gp). Golden yellow topaz (1200 gp).
Aramil Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Gifted from a young age, Aramil studied abroad. Through the years after Aramil was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Aramil's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Artistic, Gifted. Flaws: Fearful, Antagonistic. Occupation: Interpreter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 93 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 9000 gp. Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Silver chalice with lapis lazuli gems (180 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver comb with moonstones (700 gp). Sapphire pendant on gold chain (1900 gp). Silver comb with moonstones (700 gp). Solid gold idol (500 gp). Black velvet mask with numerous citrines (180 gp). Silver comb with moonstones (700 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). A delicate silver chain set with a tourmaline (50 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Brass mug with jade inlays (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). An abacus with copper, silver and gold markers (180 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Wrenn Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his blonde hair to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to loving parents in a slum to the east. His family was turned out during the war. He and his family wandered east to less war torn lands. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wrenn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Antagonistic, Impulsive. Bonds: Poor. Occupation: Bellfounder
Voice: Breathy voice
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 17)
Armor Class 12
Hit Points 74 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Goblin
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1300 pp. Cloth of gold vestments (70 gp). A necklace of small pink pearls (2000 gp). Solid gold idol (300 gp). Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
