Frug Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'5", this man wears blue trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His black hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to make people angry or surprised. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Frug lived on a farm with his father, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Frug and his spouse have recently divorced.
Motivation: He has passion for adventuring and risk; and he has a rivalry with the church that dominates his actions
Flaws: Antagonistic, PTSD. Bonds: Religious, Family, Adventurer. Occupation: Weaver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 129 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 17 (+3) | 18 (+4) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Halfling, Celestial, Elven
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 10000 gp. Deep blue spinel (700 gp). Rock crystal (70 gp). Chrysoberyl (90 gp). Chrysoberyl (90 gp). Golden yellow topaz (700 gp).
Gunnloda Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears bulky brown painted plate armor. Her golden hair is unkempt and raggedy. Her face is covered beneath a completely black helmet.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a Miner, her father struggled to pay the bills. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a crush on the local Miner; and wants to work out more often
Ideals: Athletic, Persistence, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Sailor
Voice: Sleepy voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 146 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: Amethyst (130 gp). Rose (30 gp). Black opal (700 gp). Violet garnet (1400 gp). Rose (30 gp). Blue quartz (4 gp). Fiery yellow corundum (700 gp). Jasper (30 gp). Emerald (700 gp). Smoky quartz (30 gp). Hematite (4 gp).
Hunter Hill, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man is wearing a long, yellow, dusty cloak. His clothes are grease stained in places. His white hair is kept up in a ponytail inside a broad hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Always inclined to offer people food he seems plenty friendly. As long as the job gets done he does not care how it got done.
History: Hunter was born in the north. At a young age he loved to build and create. Hunter was born on a far northern island where he grew up under the tutelage of his mother, an expert Barber. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved
Ideals: Philantrophist, Professionalism, Persistence. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Barber
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 16)
Armor Class 14
Hit Points 110 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 18 (+4) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 500 pp. Large well-done wool tapestry (400 gp). Solid gold idol (1200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Jeweled gold crown (2000 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item.
Bolhild Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is well dressed, but even with her fine clothing she looks run-down. She is bald on top and has large blonde tufts of hair around her ears. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Confrontational and typically high on some drug or another. She also is a firm believer in the womanly ideal.
History: She was born in a small forest village. Her first spouse was a Carter, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of her daughter; and her relatives are trying to arrange a marriage
Flaws: Ugly, Addict, Impulsive. Bonds: Nature, Family. Occupation: Jeweler
Voice: Italian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 115 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 17 (+3) | 11 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 3000 gp. Gold dragon comb with red garnet eye (1300 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Solid gold idol (200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). An abacus with copper, silver and gold markers (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Medium magic item.
Thamuz Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears green trousers with blue and grey striped suspenders. He wears various colorful collared shirts. His red hair is braided into rings. His face is covered beneath a completely black helmet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He feeds upon the attention of others.
History: He comes from a rich southern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Barrister
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 100 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 400 pp. Golden yellow topaz (1600 gp). Rhodochrosite (6 gp). Red-brown spinel (110 gp). Violet garnet (1600 gp). Alexandrite (1600 gp). Rock crystal (70 gp). Banded agate (6 gp). Chrysoberyl (110 gp). Fire opal (1400 gp). Bloodstone (70 gp).
Fibblestib Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is heavily combed to the right. His eyes are blue and he is always smoking a pipe.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. When he's not drinking or sleeping the drinks off, he's doing writing.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Fibblestib was born on a far northern desert where he grew up under the tutelage of his mother, an expert Spy. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to raise his children well; and doesn't want to be a spy and was forced into it by his family
Ideals: Artistic. Flaws: Mundane. Bonds: Immigrant, Job, Family. Occupation: Spy
Voice: Scratchy, weak
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 106 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 19 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 4000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Silver comb with moonstones (1000 gp). An abacus with copper, silver and gold markers (50 gp). A delicate brass dragon egg (90 gp). Gold dragon comb with red garnet eye (400 gp). Gold dragon comb with red garnet eye (400 gp). Gold music box (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A necklace of small pink pearls (3000 gp). Large well-done wool tapestry (500 gp). Jeweled anklet (4000 gp). Large well-done wool tapestry (500 gp).
Bolhild Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'2". She wears a worn and beaten armor, and her gloved hand is found clutching a greataxe. Her golden hair is wavy and long. Her eyes are a pleasant hazel.
Personality: Abrasive and pushy, she has a hard time making friends. She is a font of random trivia from the lore and stories she has discovered
History: She was born in the north, but her parents moved at a very young age to the east. She struck it rich when she found rare goods in large quantities. She moves from town to town, unable to find a place to settle.
Motivation: Marry her sister to traveling adventurers; and an old rival family wants her found
Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Rich, Family. Occupation: Carter
Voice: American accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 17)
Armor Class 13
Hit Points 103 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +5 / 5d4-1, Ranged +9 / 5d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 12000 gp. Golden yellow topaz (1600 gp). Blue quartz (4 gp). Blue star sapphire (800 gp). Deep blue spinel (1600 gp). Violet garnet (1600 gp). Hematite (4 gp). Tiger eye turquoise (4 gp). Aquamarine (1600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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