Jak Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears red leather gloves, a red jacket, and tight pants. His hair is greying and his face has many wrinkles. He has green eyes and a red hat with a black feather.
Personality: A deeply religious man he believes everything happens for a reason. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a Hunter, his father struggled to pay the bills. His father took him hunting and taught him how to get in the mind of other creatures. He has never given up on his painting dream.
Motivation: He has a rivalry with the Church that dominates his actions; and to share knowledge with the world
Ideals: Logical, Artistic. Bonds: Poor, Religious, Nature. Occupation: Seamstress
Voice: Posh accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 116 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Elven
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. 1 Medium magic item.
Sun In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. He is physically well-built. He keeps his red fur in a pixie cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He snorts whenever he laughs or is feeling confident. He does not believe in violence as a means to an end. He is a dedicated Performer but believes his peers are too gung-ho.
History: Born in the south to a Performer, Sun learned a great deal about his mother's area of expertise. He worked as a nervous Performer and found it very stressful. He ran away from his former home and has been making his living as a Performer for the past few years.
Motivation: Money/treasure; and he is unsatisfied with his job
Ideals: Pacifist. Bonds: Job, Rich. Occupation: Performer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 63 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Terran
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 600 pp. Sardonyx (20 gp). Rhodochrosite (11 gp). Rock crystal (20 gp). Peridot (20 gp). Fire opal (1400 gp). 1 Medium magic item.
Anakis Enigma, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her halberd with her veritable burlap sack of a shirt, and carries halberds. Her hair is short and brown. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She also has developed a complete distrust of the Barkeep profession.
History: She was born in the east. She helped her mother out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Revenge; and balancing her hectic life and new sellsword responsibilities is difficult
Ideals: Fighting. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Sellsword
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 121 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp.
Ronk Leighton, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'0" western man, he is wearing a perfectly clean shirt and pair of pants. He keeps his long black hair kept up in a rat tail. His half smiles and gray eyes are beguiling and draw you in.
Personality: Ronk speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in the west to a Roofer, Ronk learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Further expansion of business.
Ideals: Impeccable. Bonds: Attractive, Job, Adventurer. Occupation: Roofer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 4 (-3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. A life-sized copper and silver statuette of a cockatrice. (80 gp). Large well-done wool tapestry (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Brass mug with jade inlays (300 gp). Sapphire pendant on gold chain (2100 gp). A small bag of saffron. (80 gp). Gold and topaz bottle stopper cork (1000 gp). Golden circlet with four aquamarines (4000 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Fire opal pendant on a fine gold chain (2300 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (300 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Jeweled anklet (1000 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Cloth of gold vestments (140 gp). 1 Medium magic item.
Joan Murphy, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a violet broad hat and violet clothes. Her hair is long and brown with streaks of auburn, and is pulled back with small violet clips. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Flattery will make her almost putty in your hands.
History: The child of a Bather, who enjoyed hunting, Joan was taken on many hunting expeditions. Joan liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Joan never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage
Flaws: Insane, Depressed, Selfish. Bonds: Nature, In love, Family. Occupation: Bellfounder
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 17)
Armor Class 9
Hit Points 57 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 9 (-1) | 18 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Dwarven, Sylvan, Orc
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 600 pp. Banded agate (16 gp). Red spinel (150 gp). Carnelian (60 gp). Star ruby (1600 gp). Moonstone (60 gp). Black star sapphire (1600 gp). Tiger eye turquoise (16 gp). Brown-green garnet (150 gp). Citrine (60 gp). Rhodochrosite (16 gp). Deep blue spinel (900 gp). Lapis lazuli (16 gp). Red spinel (150 gp). Alexandrite (900 gp). Hematite (16 gp). Carnelian (60 gp). Deep blue spinel (900 gp). Obsidian (16 gp). Tiger eye turquoise (16 gp). Bloodstone (60 gp). Citrine (60 gp). Jade (150 gp). White pearl (150 gp). Alexandrite (900 gp). Alexandrite (900 gp). Onyx (60 gp). Jade (150 gp). Banded agate (16 gp). 1 Medium magic item. 1 Medium magic item.
Isabella Royston, Female Human [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She carries a battered quarterstaff and tarnished trident as well. She wears a colorful flower in her chestnut hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Isabella would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born the only child of a wealthy merchant. From her teen years she was always beautiful and desirable, so people have always doted on her. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion.
Ideals: Fighting, Joker, Entrepeneur. Bonds: Attractive, Military, Adventurer. Occupation: Armorer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 66 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 pp. Hematite (10 gp). Star ruby (600 gp). Silver pearl (150 gp). Freshwater pearl (10 gp). Aquamarine (700 gp). Alexandrite (700 gp). Red-brown spinel (150 gp). Iolite (70 gp). Freshwater pearl (10 gp). Silver pearl (150 gp). Moss agate (10 gp). Moonstone (70 gp). Lapis lazuli (10 gp). Sard (70 gp). Rose (70 gp). Lapis lazuli (10 gp). Chrysoprase (70 gp). Rhodochrosite (10 gp). Blue sapphire (600 gp). 1 Minor magic item. 1 Minor magic item.
Ida Adley, Female Human [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears brown painted combat armor at almost all times. Her hair is blonde and curly. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Ida grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: She desires power and/or immortality.
Ideals: Optimist. Flaws: Lazy. Bonds: Attractive, Adventurer. Occupation: Performer
Voice: Strong lisp
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 19)
Armor Class 12
Hit Points 146 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 5d8+3, Ranged +8 / 5d8+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 5 |
Possessions: 8000 gp. Golden circlet with four aquamarines (1000 gp). A necklace of small pink pearls (1000 gp). Golden circlet with four aquamarines (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Sapphire pendant on gold chain (900 gp). Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (400 gp). Brass mug with jade inlays (600 gp). Silver chalice with lapis lazuli gems (90 gp). Fire opal pendant on a fine gold chain (400 gp). Solid gold idol (1200 gp). Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp). Solid gold idol (1200 gp). Jeweled electrum ring (3000 gp). Gold dragon comb with red garnet eye (1600 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Gold cup set with emeralds (6000 gp). Solid gold idol (1200 gp). Sapphire pendant on gold chain (900 gp). Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (1600 gp). Embroidered and bejeweled glove (3000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
