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NPC Generator

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Advanced [show]


Dabbledob Reese, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a worn and beaten armor. He is an epitome of beauty. With bright red hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He helped his mother out around the business and became quite the natural. He has achieved small success as a Weaver.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Weaver

Voice: Boston accent

Attributes [hide]

Dabbledob Reese, Male Gnome Druid 18
Small (3'3") Gnome, Lawful Good (CR 18)
Armor Class 12
Hit Points 129 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)11 (+0) 8 (-1)8 (-1)
Skills Insight +5, Investigation +6
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 6000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved bone or ivory statuette (50 gp). Fire opal pendant on a fine gold chain (900 gp). Solid gold idol (200 gp). Cloth of gold vestments (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Finely wrought small gold bracelet (50 gp). Solid gold idol (200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Fire opal pendant on a fine gold chain (900 gp). Solid gold idol (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Large well-done wool tapestry (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold dragon comb with red garnet eye (800 gp). Solid gold idol (200 gp). Silver chalice with lapis lazuli gems (130 gp). Gold and topaz bottle stopper cork (800 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Vadania Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: This woman dresses well, wearing tan shirts, loose pants, and blazers most of the time, and sports empty pouches on her belt. She wears a broad hat to cover her moderate length brown hair. She has gleaming, smiling blue eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: She was born blind and as such lacked many opportunities for work. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Vadania and her spouse have recently divorced.

Motivation: She wants revenge against dire rats; and many dire rats want her driven away

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Attractive, Enemies. Occupation: Server

Voice: Deep voice with rolling R's

Attributes [hide]

Vadania Erenaeth, Female Elf Druid 16
Medium (4'8") Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 52 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills History +6, Intimidation +6
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 8000 gp.


Social Check DCs


Aasathra Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her Stetson hat is riddled with cuts and holes. Her eyes are gold.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born to a poor family in the city she treasured whatever gifts she got. She helped her father out around the business and became quite the natural. She tends to her Spice Merchant job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Aasathra Hshhsstoroth, Female Dragonborn Druid 17
Medium (6'4") Dragonborn, Lawful Good (CR 17)
Armor Class 11
Hit Points 99 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Insight +7, Religion +9
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Gnome
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 200 pp. Amber (110 gp). Freshwater pearl (7 gp). Peridot (30 gp). Obsidian (7 gp). Chrysoprase (30 gp). Aquamarine (1000 gp). Banded agate (7 gp). Smoky quartz (30 gp). Jet (110 gp). Aquamarine (1000 gp). Violet garnet (1000 gp). Golden yellow topaz (1000 gp). Lapis lazuli (7 gp). Deep blue spinel (1000 gp). Obsidian (7 gp). Azurite (7 gp). 1 Medium magic item.


Social Check DCs


Gillyd Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. Her chestnut hair has been sun bleached extensively. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a great chef.

History: Born to a poor family in the city she treasured whatever gifts she got. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the south, certain she would find work there.

Motivation: She is terrified, and will act out of fear.

Ideals: Persistence, Gifted. Flaws: Fearful. Bonds: Immigrant, Poor. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Gillyd Eversharp, Female Dwarf Druid 15
Medium (3'9") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 149 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 21 (+5)14 (+2) 15 (+2)8 (-1)
Skills Sleight of Hand +7, Survival +7
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 1000 gp. Eye agate (4 gp). Carnelian (60 gp). Tiger eye turquoise (4 gp). 1 Medium magic item.


Social Check DCs


Gerbo Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tan painted combat armor at almost all times. His auburn hair is still thick. He has green eyes and a tan hat with a brown feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also has developed a complete distrust of the Body Guard profession.

History: Gerbo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He became a Fortune-teller soon after.

Motivation: To be a Body Guard again; and further expansion of business

Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Gerbo Musgraben, Male Gnome Druid 15
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 9
Hit Points 94 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 4d8+0, Ranged +3 / 4d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 1000 gp. Azurite (13 gp). Aquamarine (700 gp). Malachite (13 gp). Rhodochrosite (13 gp). Peridot (80 gp). Chrysoprase (80 gp). Red garnet (130 gp). Banded agate (13 gp). Alexandrite (700 gp). Blue-white diamond (3000 gp). Fiery yellow corundum (800 gp). Sardonyx (80 gp). White opal (800 gp). Golden yellow topaz (700 gp). 1 Medium magic item.


Social Check DCs


Krakhorn Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fancy white suit. He has wavy blonde hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Krakhorn lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Assassin, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hasn't been sleeping well lately.

Motivation: He is terrified, and will act out of fear; and a need for knowledge about a nearby landmark

Flaws: Insomniac, Fearful. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Actor

Voice: Tuts and clicks tongue

Attributes [hide]

Krakhorn Enfield, Male Half-Orc Druid 15
Medium (5'9") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 85 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 11 (+0)9 (-1)
Skills Acrobatics +6, Animal Handling +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 1200 pp. Chrysoprase (60 gp). Star ruby (1100 gp). Eye agate (16 gp). Carnelian (60 gp). Aquamarine (600 gp). Malachite (16 gp). Violet garnet (600 gp). Tiger eye turquoise (16 gp). Azurite (16 gp). Rich purple corundum (1100 gp). Freshwater pearl (16 gp). Chrysoberyl (110 gp). Hematite (16 gp). Peridot (60 gp). Zircon (60 gp). Iolite (60 gp). Iolite (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dondon Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: 2'10" and muscular, this southern man wears a fancy white suit. He has wavy chestnut hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He is a Lycanthrope in disguise. Through the years after Dondon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Dondon's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better world.

Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Attractive, Religious, Adventurer. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Dondon Strongbones, Male Halfling Druid 16
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 71 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)15 (+2) 11 (+0)8 (-1)
Skills Investigation +7, Nature +7
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Auran
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 10000 gp. Coral (130 gp). Black pearl (500 gp). Onyx (70 gp). Red-brown spinel (130 gp). Eye agate (15 gp). Iolite (70 gp). Red spinel (130 gp). Amethyst (130 gp). Aquamarine (500 gp).


Social Check DCs

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