Moon Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her long brown fur kept up in a rat tail. Her yellow eyes are slightly larger than normal.
Personality: Moon hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Interpreter arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Marry her brother to traveling adventurers; and her spouse's relatives view her with great suspicion
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Adventurer, Family. Occupation: Interpreter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 88 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 1100 pp. Solid gold idol (500 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (2200 gp). Gold dragon comb with red garnet eye (1200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Jeweled electrum ring (3000 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A necklace of small pink pearls (4000 gp). Sapphire pendant on gold chain (2700 gp). Black velvet mask with numerous citrines (120 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Old masterpiece painting (2200 gp). Silver chalice with lapis lazuli gems (120 gp). Gold dragon comb with red garnet eye (1200 gp). A small bag of saffron. (50 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Hupe Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is physically well-built. His hair, while still mostly silver, has prominent grey streaks. His blue eyes are slightly larger than normal.
Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A deep hatred of goblins; and obtaining odd cultural elven artifacts is his passion
Ideals: Opinionated. Flaws: Insane. Bonds: Rich, Adventurer, Enemies. Occupation: Ploughman
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 67 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Sylvan, Draconic
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. Jeweled gold crown (8000 gp). Solid gold idol (500 gp). Finely wrought small gold bracelet (50 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Fire opal pendant on a fine gold chain (400 gp). 1 Medium magic item.
Spear Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel collared shirt and yellow skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. Her fur is cinnamon and curly. She has gleaming, smiling hazel eyes.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She has a habit of throwing herself into exceedingly dangerous situations.
History: Spear hails from a village terrorized by brigands. In her 10th year, her parents were killed by a brigands raid, leaving Spear alone in the world. After a stint in an orphanage, she was adopted. She has drifted from career to career and currently works as a Sailor.
Motivation: She has a crush on the local Mayor; and she wants revenge against brigands
Flaws: Impulsive. Bonds: Attractive, Enemies, Job, Has a crush. Occupation: Sailor
Voice: Farmer accent
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 79 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +9 / 5d6+3, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Violet garnet (1200 gp). Aquamarine (1200 gp). Violet garnet (1200 gp). Sard (50 gp). Rock crystal (50 gp). Obsidian (12 gp). Star rose quartz (50 gp). Moss agate (12 gp). Lapis lazuli (12 gp). Deep blue spinel (1200 gp). Sardonyx (50 gp). Banded agate (12 gp). Moonstone (50 gp). Emerald (1200 gp). Rock crystal (50 gp). Emerald (1200 gp). Banded agate (12 gp). Azurite (12 gp). 1 Major magic item.
Jebeddo Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a blue and white handkerchief worn on his right side. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a clover on it. He has a small bristly mustache and wavy brown hair. His face is scarred and worn.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Jebeddo was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He's also a talented Mason, but doesn't like to broadcast it.
Motivation: An old rival family wants him found; and obtaining odd cultural halfling artifacts is his passion
Flaws: Ugly. Bonds: Job, Slave, Family, Adventurer. Occupation: Fletcher
Voice: High pitched, excited
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 106 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. Solid gold idol (300 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Sapphire pendant on gold chain (2800 gp). Old masterpiece painting (1700 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Gold and topaz bottle stopper cork (600 gp). Solid gold idol (300 gp). Carved bone or ivory statuette (80 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Solid gold idol (300 gp). Gold cup set with emeralds (8000 gp). Golden circlet with four aquamarines (6000 gp). Fire opal pendant on a fine gold chain (1700 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Fire opal pendant on a fine gold chain (1700 gp). Jeweled gold crown (6000 gp). Gold dragon comb with red garnet eye (600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Old masterpiece painting (1700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Silgre Blankley, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a fine chain shirt which she covers with black colored cloaks and clothing. Her long auburn hair reaches down to her waist. Her half smiles and brown eyes are beguiling and draw you in.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is able to fit into much smaller and tighter spaces than normal.
History: She got into the Tailor business at a young age. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To be a Healer again; and wants to open a new tavern
Ideals: Impeccable, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Tailor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 157 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 19 (+4) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Abyssal, Celestial
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Golden yellow topaz (1400 gp). Golden yellow topaz (1400 gp). Tiger eye turquoise (4 gp). Deep blue spinel (1400 gp). Jasper (60 gp). Red-brown spinel (80 gp). Silver pearl (80 gp). Rich purple corundum (600 gp). Moss agate (4 gp). Obsidian (4 gp). Eye agate (4 gp). Lapis lazuli (4 gp). Amber (80 gp). Alexandrite (1400 gp). Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamior Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a Stetson hat to cover his moderate length white hair. His amber eyes peer out from beneath his Stetson blue hat.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Ideals: Fighting. Flaws: Sensitive, Mundane. Bonds: Poor, Family. Occupation: Shoemaker
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 87 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Star ruby (700 gp). Alexandrite (1500 gp). Rose (50 gp). Aquamarine (1500 gp). Chrysoprase (50 gp). Deep blue spinel (1500 gp). Blue quartz (15 gp). Black pearl (1500 gp). Onyx (50 gp). Hematite (15 gp). Black opal (700 gp). Jasper (50 gp). Tourmaline (90 gp). White opal (700 gp).
Mamnen Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears a top hat to cover his moderate length black hair. He tend to wears goggles to shield his eyes.
Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. He takes great joy in being the best Locksmith in town.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. He now travels the world, in search of power and loot.
Motivation: Wants to open a new tavern; and expand his business
Bonds: Attractive, Has a crush, Job, Military, Adventurer. Occupation: Locksmith
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 126 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Lapis lazuli (15 gp). Smoky quartz (60 gp). Deep blue spinel (1400 gp). Banded agate (15 gp). Amber (80 gp). Pink pearl (80 gp). Zircon (60 gp). Carnelian (60 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
