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NPC Generator

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Advanced [show]


Yurk Rowley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man typically wears white cloth garments or leather armor. He is muscular with a powerful set of arms. His tied-back hair is white. He has gleaming, smiling hazel eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the south. A few years later when the north was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he would like to get married and retire

Flaws: Emotional. Bonds: Attractive, Immigrant, Adventurer, Has a crush. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Yurk Rowley, Male Half-Orc Druid 15
Medium (5'3") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 116 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)12 (+1) 16 (+3)6 (-2)
Skills Acrobatics +7, Medicine +8
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 5000 gp. Rock crystal (40 gp). Star ruby (1200 gp). 1 Medium magic item.


Social Check DCs


Geoffrey Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears brown leather gloves, a brown jacket, and tight pants. He wears a Stetson hat to hide his balding. His eyes are blue and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.

History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To settle down with his crush; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Rich, Has a crush. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Geoffrey Wilberforce, Male Human Druid 15
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 93 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 10 (+0)10 (+0)
Skills Stealth +7, Survival +5
Senses Passive Perception 10
Languages Common, Aquan, Infernal
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 7000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therlin Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright golden hair. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is an amazing painter.

History: She was born in the south. In her 17th year, her parents were killed by a giants raid, leaving Therlin alone in the world. After a stint in an orphanage, she was adopted. She was granted divine powers by her dying brother.

Motivation: Many giants want her driven away; and several ex partners dislike her way of doing things and want revenge

Ideals: Athletic, Gifted. Flaws: Secretive. Bonds: Attractive, Immigrant, Enemies. Occupation: Courier

Voice: Speaks with a cold

Attributes [hide]

Therlin Brawnanvil, Female Dwarf Druid 15
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 143 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 19 (+4)11 (+0) 14 (+2)15 (+2)
Skills Religion +5, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 400 pp. A life-sized copper and silver statuette of a cockatrice. (80 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Jeweled gold crown (3000 gp). Carved bone or ivory statuette (80 gp). Gold music box (1000 gp). Silver comb with moonstones (600 gp). Silver chalice with lapis lazuli gems (110 gp). Brass mug with jade inlays (500 gp). Silver chalice with lapis lazuli gems (110 gp). Cloth of gold vestments (110 gp). Brass mug with jade inlays (500 gp). Gold and topaz bottle stopper cork (1800 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Medium magic item.


Social Check DCs


Leaf Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has no fur. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Bookbinder

Voice: Strong lisp

Attributes [hide]

Leaf Prim Posies, Female Tabaxi Druid 16
Medium (6'5") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 74 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)10 (+0) 16 (+3)18 (+4)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She sports pastel clothing, slightly heavier than average wear. She is physically well-built. She sports a flattop fur cut. Her face is scarred and worn.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Great was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. In her 10th year, her parents were killed by a giants raid, leaving Great alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She desires power and/or immortality.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies, Poor. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Great Candle, Female Tabaxi Druid 15
Medium (5'11") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 89 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)12 (+1) 16 (+3)19 (+4)
Skills Animal Handling +8, Stealth +8
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 7000 gp. Freshwater pearl (16 gp). Violet garnet (1100 gp). Lapis lazuli (16 gp). White pearl (140 gp). Smoky quartz (40 gp). Aquamarine (1100 gp). Tiger eye turquoise (16 gp). Violet garnet (1100 gp). 1 Medium magic item.


Social Check DCs


Armara Anarchy, Female Tiefling [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. Her chestnut hair is still thick. Her eyes are red and she is always smoking a pipe.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has a minor phobia of water and hates getting wet.

History: From birth she was tutored by a cruel and relentless mentor. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She feels threatened by others; and wants to open a new tavern

Ideals: Optimist. Flaws: Fearful, Secretive. Bonds: Mentor, Job. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Armara Anarchy, Female Tiefling Druid 15
Medium (6'3") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 109 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)9 (-1) 12 (+1)15 (+2)
Skills Performance +7, Survival +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 5000 gp. Iolite (40 gp). White opal (1200 gp). Aquamarine (700 gp). Obsidian (4 gp). Tiger eye turquoise (4 gp). Star rose quartz (40 gp). Star rose quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quilla Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a tan shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She keeps her brown hair in a flapper bob. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food she seems plenty friendly. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was raised in a mountains tribe. Quilla liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She used her abilities to travel the world and help people.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Philantrophist. Flaws: Ugly, Shy, Depressed. Bonds: Nature. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Quilla Oomtrowl, Female Gnome Druid 16
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 134 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)7 (-2) 13 (+1)12 (+1)
Skills Acrobatics +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 9000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Jeweled electrum ring (7000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (600 gp). Solid gold idol (800 gp). Gold and topaz bottle stopper cork (600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold dragon comb with red garnet eye (600 gp). A roughly beaten golden orb (110 gp). A silver and pearl hairclip (30 gp). Silver comb with moonstones (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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