Pallabar Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a blue vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his blue boots flare out at the collars. He wears his brown hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.
Motivation: Money/treasure; and he is greedy
Ideals: Extrovert, Gifted. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Mason
Voice: Creaky witch voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 8
Hit Points 141 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 18 (+4) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +2 / 4d10-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 900 pp. A silver and pearl hairclip (20 gp). Embroidered and bejeweled glove (3000 gp). Large well-done wool tapestry (600 gp). Old masterpiece painting (1200 gp).
Umpen Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a long, tan cloak. He carries with him a set of bows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His red hair is cut short with large spiked bangs in the front. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He snorts whenever he laughs or is feeling confident. He uses divination through singing.
History: He was born in the east, but his parents moved at a very young age to the north. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother
Ideals: Fighting, Gifted. Flaws: Secretive. Bonds: Immigrant, Family. Occupation: Shoemaker
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 131 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 11 (+0) | 5 (-3) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 pp. Star rose quartz (30 gp). Rhodochrosite (16 gp). Peridot (30 gp). Silver pearl (120 gp). Golden yellow topaz (1300 gp). Chrysoprase (30 gp). Smoky quartz (30 gp). Hematite (16 gp). 1 Medium magic item.
Heward Ramsay, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by teas. His brown hair is slicked back into a classic pompadour. He is baby faced.
Personality: A skeptical and narcissistic man, Heward's first love is himself. His second love is also himself. He also has developed a complete distrust of the Assassin profession.
History: When he was but 8 years old his parents immigrated from the north. His mother took him hunting and taught him how to get in the mind of other creatures. He's also a talented Assassin, but doesn't like to broadcast it.
Motivation: Expand his business; and someone believes him a fraud
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Immigrant, Nature, Enemies. Occupation: Armorer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 119 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Onyx (50 gp). Rose (50 gp). White pearl (120 gp). Golden yellow topaz (200 gp). Amethyst (120 gp). Blue quartz (14 gp). Sardonyx (50 gp). Carnelian (50 gp). Moonstone (50 gp). Eye agate (14 gp). Amethyst (120 gp). Amethyst (120 gp). Red-brown spinel (120 gp). Alexandrite (200 gp). 1 Medium magic item.
Pelt Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He wears a pastel armored body suit, with a simple red line shooting up and back down. He sports a flattop fur cut. He wears a mask on his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world.
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Assassin
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 19)
Armor Class 10
Hit Points 85 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 6 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 5d8+0, Ranged +6 / 5d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 9000 gp. Hematite (13 gp). Aquamarine (800 gp). Violet garnet (800 gp). Chrysoprase (20 gp). Blue quartz (13 gp). White opal (1100 gp). Moss agate (13 gp). Smoky quartz (20 gp). Pink pearl (50 gp). Deep green spinel (50 gp). Pink pearl (50 gp). Rhodochrosite (13 gp). Amber (50 gp). 1 Medium magic item.
Theirastra Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with deerstalker hat. She carries a battered shortspear and tarnished hand crossbow as well. She has wavy chestnut hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Cocky and sure of herself, she believes she is the best Healer born in the past three hundred years. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She helped her mother out around the business and became quite the natural. She struck the Healer job and began her own company from there.
Motivation: Balancing her hectic life and new Healer responsibilities is difficult; and she wants nothing more than to rejoin the army
Ideals: Fighting, Joker, Logical. Bonds: Job, Military. Occupation: Healer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 96 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 10000 gp. Black pearl (900 gp). Fiery yellow corundum (1200 gp). Aquamarine (900 gp). Deep green spinel (40 gp). Peridot (80 gp). Golden yellow topaz (900 gp). Hematite (15 gp). Alexandrite (900 gp). Smoky quartz (80 gp). Deep green spinel (40 gp). Fire opal (1200 gp). Banded agate (15 gp). Smoky quartz (80 gp). Red garnet (40 gp). Iolite (80 gp). Bloodstone (80 gp). Amethyst (40 gp). Eye agate (15 gp). Banded agate (15 gp). Lapis lazuli (15 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Lilli Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is typically in her Herbalist uniform. Her hair, while still mostly brown, has prominent grey streaks. She is baby faced.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a minor phobia of water and hates getting wet.
History: She was born several months after her mother was called into army service. When Lilli reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has achieved small success as a Herbalist.
Motivation: She is terrified, and will act out of fear; and she is unsatisfied with her job
Ideals: Optimist. Flaws: Fearful, Depressed. Bonds: Job, Military. Occupation: Herbalist
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 130 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 17 (+3) | 19 (+4) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 4d10-4, Ranged +8 / 4d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 400 pp. Violet garnet (1400 gp). Malachite (12 gp). Blue quartz (12 gp). Golden pearl (80 gp). Freshwater pearl (12 gp). Brown-green garnet (80 gp). Rock crystal (60 gp). Silver pearl (80 gp). Pink pearl (80 gp). Eye agate (12 gp). Red-brown spinel (80 gp). Tiger eye turquoise (12 gp). Hematite (12 gp). Eye agate (12 gp). Chrysoberyl (80 gp). Alexandrite (1400 gp). Azurite (12 gp). Aquamarine (1400 gp). Sardonyx (60 gp). Deep blue spinel (1400 gp). Black opal (900 gp). Aquamarine (1400 gp). Red-brown spinel (80 gp). Sard (60 gp).
Sun In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He tends to wear a large brown jacket. His brown fur has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He inherited the family business which he has now maintained for 14 years.
Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army
Bonds: Job, Rich, Military, Family, Religious. Occupation: Architect
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 16)
Armor Class 15
Hit Points 94 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 21 (+5) | 12 (+1) | 18 (+4) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Aquan, Ignan
Attacks Melee +4 / 4d10-1, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 11000 gp. Star rose quartz (50 gp). Aquamarine (900 gp). Lapis lazuli (12 gp). Rhodochrosite (12 gp). Zircon (50 gp). Jet (150 gp). Red spinel (150 gp). Blue sapphire (800 gp). Malachite (12 gp). Hematite (12 gp). Onyx (50 gp). Citrine (50 gp).
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