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NPC Generator

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Advanced [show]


Tenena Dunben, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She tends to wear a tan poncho over her likewise colored trousers and shirt. Her white hair is kept up in a ponytail inside a feathered hat. Her skin is flawless and her brown eyes scan people very quickly.

Personality: This woman loves writing and to teach people writing more than just about anything. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She served in the navy to pay for her family's outstanding loans. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tenena took refuge in the old dungeon and found the beat up falchion and armor she uses now. Due to her spouse's obsession with being a Glassblower they were divorced and she won custody of their son. She worked as a Barkeep, and she later adopted a second son.

Motivation: To reunite with her absent father; and wants to raise her children well

Ideals: Artistic. Bonds: Attractive, Family, Military, Nature. Occupation: Barkeep

Voice: Spanish accent

Attributes [hide]

Tenena Dunben, Female Gnome Druid 17
Small (3'4") Gnome, Lawful Good (CR 17)
Armor Class 12
Hit Points 106 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 15 (+2)10 (+0)
Skills Perception +8, Performance +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 700 pp. Violet garnet (700 gp). Banded agate (11 gp). Black pearl (700 gp). Moonstone (80 gp).


Social Check DCs


Makaria Compassion, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she prefers to wear green clothing when she does not wear armor. Her silver hair is drawn into a tight pony tail with a rose scrunchie. She is very pretty but has cold, dead eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Ideals: Opinionated, Justice. Flaws: Disease. Bonds: Attractive, Nature, Enemies. Occupation: Glassblower

Voice: Dark and ominous

Attributes [hide]

Makaria Compassion, Female Tiefling Druid 16
Medium (5'2") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 78 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)11 (+0) 17 (+3)17 (+3)
Skills Medicine +8, Performance +8
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 2000 gp. A pair of silk slippers encrusted with tiny pearls. (140 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). Solid gold idol (1200 gp). A delicate silver chain set with a tourmaline (40 gp). Gold dragon comb with red garnet eye (1700 gp). Golden circlet with four aquamarines (5000 gp). 1 Medium magic item.


Social Check DCs


Mantus Light, Male Tiefling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his daughter; and doesn't want to be a interpreter and was forced into it by his family

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Military, Family. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Mantus Light, Male Tiefling Druid 18
Medium (6'8") Tiefling, Lawful Good (CR 18)
Armor Class 11
Hit Points 99 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)16 (+3) 11 (+0)20 (+5)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Undercommon, Giant, Elven
Attacks Melee +10 / 5d6+4, Ranged +7 / 5d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 12000 gp. Sardonyx (30 gp). Citrine (30 gp). Obsidian (12 gp). Brown-green garnet (150 gp). Golden pearl (150 gp). Iolite (30 gp). White pearl (150 gp). Hematite (12 gp). Red garnet (150 gp). Silver pearl (150 gp). Red spinel (150 gp). Brown-green garnet (150 gp). Aquamarine (300 gp). Alexandrite (300 gp). Peridot (30 gp). Alexandrite (300 gp). Obsidian (12 gp). Golden yellow topaz (300 gp). Golden yellow topaz (300 gp). Alexandrite (300 gp). Chrysoprase (30 gp). Star rose quartz (30 gp). Black opal (900 gp). Hematite (12 gp). Tourmaline (150 gp). Star rose quartz (30 gp). Sardonyx (30 gp). Eye agate (12 gp). Blue quartz (12 gp). Red spinel (150 gp). Zircon (30 gp). Lapis lazuli (12 gp). Red garnet (150 gp). Azurite (12 gp). Smoky quartz (30 gp). Golden yellow topaz (300 gp). 1 Medium magic item.


Social Check DCs


Mozikth Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears black painted combat armor at almost all times. He has moderate length black crest. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also has developed a complete distrust of the Bricklayer profession.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up work as a Bounty Hunter and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To be a Bricklayer again; and further expansion of business

Flaws: Ugly, PTSD. Bonds: Job, Rich. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Mozikth Norixius, Male Dragonborn Druid 15
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 79 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 11 (+0)17 (+3)
Skills Nature +7, Religion +7
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 7000 gp. Tiger eye turquoise (9 gp). Deep blue spinel (900 gp). Alexandrite (900 gp). Chalcedony (60 gp). Red garnet (140 gp). Banded agate (9 gp). Peridot (60 gp). Citrine (60 gp). Rock crystal (60 gp). Black pearl (900 gp). Eye agate (9 gp). Jasper (60 gp). Onyx (60 gp). Chrysoberyl (140 gp). Golden yellow topaz (900 gp). Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valafar Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered hammer and tarnished halberd as well. His blue hair is knotted and matted. He has black eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is afraid of women and trembles around them

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants revenge against dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Fighting. Flaws: Shy. Bonds: Enemies, Religious. Occupation: Slave Trader

Voice: Smoker's lung

Attributes [hide]

Valafar Serenity, Male Tiefling Druid 16
Medium (5'4") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 42 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)8 (-1) 12 (+1)17 (+3)
Skills Persuasion +8
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 10000 gp.


Social Check DCs


Halimath Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a large violet jacket. His silver hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. Halimath enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Halimath grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Flaws: Insane, Hedonist. Bonds: Adventurer, Attractive, Rich. Occupation: Mercenary

Voice: Shortens vowels

Attributes [hide]

Halimath Ray, Male Half-Elf Druid 17
Medium (5'0") Half-Elf, Lawful Good (CR 17)
Armor Class 8
Hit Points 136 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 17 (+3)11 (+0) 17 (+3)12 (+1)
Skills Deception +7, Perception +9
Senses Passive Perception 19
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +4 / 5d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1765555443

Possessions: 5000 gp. Chrysoberyl (40 gp). Tiger eye turquoise (4 gp). Iolite (20 gp). Freshwater pearl (4 gp). Deep blue spinel (700 gp). Violet garnet (700 gp). Black star sapphire (900 gp). Bloodstone (20 gp). Silver pearl (40 gp). Black pearl (700 gp). Alexandrite (700 gp). Obsidian (4 gp). Jade (40 gp). Rock crystal (20 gp). Rose (20 gp). White pearl (40 gp).


Social Check DCs


Gynnie Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has moderate length red hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: A deeply religious woman she believes everything happens for a reason. Animals are drawn to her, and she is able to talk to them.

History: She got into the Ruler business at a young age. After coming to the age of reason, Gynnie took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying sister.

Motivation: Sabotage a competitor; and her religion dominates her actions

Ideals: Gifted. Bonds: Attractive, Religious, Job. Occupation: Ruler

Voice: Switch between two voices

Attributes [hide]

Gynnie Sunmeadow, Female Halfling Druid 16
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 82 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)17 (+3) 14 (+2)14 (+2)
Skills Animal Handling +7, Nature +8
Senses Passive Perception 12
Languages Common, Halfling, Orc, Abyssal, Druidic
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 11000 gp. Blue sapphire (1100 gp). Golden yellow topaz (1500 gp). Eye agate (14 gp). Chrysoprase (40 gp). Lapis lazuli (14 gp). Chalcedony (40 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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