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NPC Generator

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Tordek Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and muscular, this northern man tends to wear a large brown jacket. His blonde hair is thinning but still full. His gray unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Tordek was born the youngest of three triplets. From there he went from mercenary job to mercenary job. Some 4 years later his spouse died after the birth of his son. Heartbroken, Tordek never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Marry his brother to traveling adventurers.

Ideals: Athletic. Flaws: Disease, Racist. Bonds: Family, Adventurer, In love. Occupation: Carpenter

Voice: Speaks with squeezed throat

Attributes [hide]

Tordek Aranore, Male Dwarf Druid 16
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 106 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 10000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Borun Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his chestnut hair well, parting it to the right. He has gleaming, smiling gray eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is skeptical of what others tell him and is slow to trust.

History: He was born in the south, but his parents moved at a very young age to the north. Borun was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Fortune-teller. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: To be a Barber again.

Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Borun Brightmoon, Male Halfling Druid 15
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 67 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Medicine +6, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Elven, Gnome
Attacks Melee +2 / 4d8-3, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 2000 gp. Azurite (4 gp). Obsidian (4 gp). Rhodochrosite (4 gp). Deep blue spinel (1100 gp). Moonstone (30 gp). Eye agate (4 gp). Onyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ugarth Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his glaive ready. His chestnut hair is styled in orderly dreadlocks. His green eyes lackadaisically let the world flow into them.

Personality: Ugarth is depressed about a lot of things. He tends to be a nihilist. He is an amazing painter.

History: Born to a pair of adventurers, Ugarth grew up listening to his father's many stories. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. Some 3 years later his spouse died after the birth of his son. Heartbroken, Ugarth never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To prove his worth to the world; and he desires power and/or immortality

Ideals: Fighting, Gifted. Flaws: Depressed, Impulsive. Bonds: Adventurer, In love. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Ugarth Darby, Male Half-Orc Druid 15
Medium (6'9") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 69 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)15 (+2) 9 (-1)8 (-1)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Abyssal, Celestial
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 600 pp. Golden yellow topaz (1500 gp). Bloodstone (30 gp). Rhodochrosite (7 gp). Red spinel (130 gp). Iolite (30 gp). Star rose quartz (30 gp). Golden yellow topaz (1500 gp). Silver pearl (130 gp). Violet garnet (1500 gp). Black pearl (1500 gp). Moonstone (30 gp). Blue quartz (7 gp). Emerald (400 gp). Obsidian (7 gp). Sard (30 gp).


Social Check DCs


Urshar Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak. Her skin is fair and her fingers are delicate and long. She sports a flattop hair cut. She wears crescent spectacles with a black brim.

Personality: Abrasive and pushy, she has a hard time making friends. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Days after completing her studies, news broke out that her hometown was attacked by brigands. Urshar was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: She is greedy.

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Servant

Voice: Russian accent

Attributes [hide]

Urshar Ironfist, Female Dwarf Druid 15
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 119 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +8
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 7000 gp. Sardonyx (60 gp). Chalcedony (60 gp). Alexandrite (1200 gp). White pearl (130 gp). Violet garnet (1200 gp). Black star sapphire (1000 gp). Onyx (60 gp). Bloodstone (60 gp). Azurite (16 gp). White opal (1000 gp). Red spinel (130 gp). Peridot (60 gp).


Social Check DCs


Seven In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her fur is red, silky, and of moderate length. Her eyes, though not visible through her cowl, are green.

Personality: Overbrimming with self-confidence, Seven isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Seven is combative with any and all who dare try her patience in the slightest.

History: Seven was born in the east. At a young age she loved to build and create. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest woman in the east; and she doesn't get along with people that don't share her tastes

Ideals: Entrepeneur, Impeccable, Justice, Persistence. Bonds: Attractive. Occupation: Sage

Voice: Booming voice

Attributes [hide]

Seven In the Wind, Female Tabaxi Druid 16
Medium (6'5") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 100 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)13 (+1) 6 (-2)16 (+3)
Skills Arcana +6, Persuasion +8
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 7000 gp. Red garnet (120 gp). Obsidian (4 gp). Pink pearl (120 gp). Alexandrite (1600 gp). Emerald (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burgell Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of bows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His brown hair is matted, messy, and big. His eyes are brown.

Personality: Stoic and calm, he prefers to meditate than take action. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Burgell was born the youngest of three triplets. Like his father and his sister before him, after school he went straight into learning to become a Barkeep. He has drifted from career to career and currently works as a Barkeep.

Motivation: Meet up once more with his childhood friend; and marry his sister to traveling adventurers

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Adventurer, Family, Job. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

Burgell Munggen, Male Gnome Druid 15
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 110 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)12 (+1) 13 (+1)17 (+3)
Skills Acrobatics +8, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 7000 gp. Tiger eye turquoise (6 gp). Red spinel (90 gp). Chalcedony (20 gp). Moss agate (6 gp). Rock crystal (20 gp). 1 Medium magic item.


Social Check DCs


Drifting Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing a long, pastel, dusty cloak. His white fur is braided into rings. He has a dull look in his green eyes.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. Animals are drawn to him, and he is able to talk to them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of his brother; and he is greedy

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Job, Family. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Drifting Of Clay, Male Tabaxi Druid 15
Medium (5'0") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 35 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)11 (+0) 10 (+0)13 (+1)
Skills Medicine +5, Religion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 8000 gp. Finely wrought small gold bracelet (50 gp). Embroidered and bejeweled glove (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). An abacus with copper, silver and gold markers (160 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold music box (1000 gp). A delicate brass dragon egg (50 gp). Gold and topaz bottle stopper cork (1400 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Brass mug with jade inlays (100 gp). Jeweled electrum ring (6000 gp). 1 Medium magic item.


Social Check DCs

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