Simon Tatum, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is thinning but still full. His ears are large.
Personality: Simon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Animals are drawn to him, and he is able to talk to them.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions.
Ideals: Athletic, Extrovert, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Dyer
Voice: Boston accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 122 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 5000 gp. Red garnet (160 gp). Malachite (11 gp). Golden yellow topaz (1600 gp). Lapis lazuli (11 gp). Black opal (700 gp). Citrine (50 gp). Star rose quartz (50 gp). Chalcedony (50 gp). Blue star sapphire (700 gp). Rose (50 gp). Star rose quartz (50 gp). Hematite (11 gp). Chrysoberyl (160 gp). Sard (50 gp). Black pearl (1600 gp). Amber (160 gp). Carnelian (50 gp). Violet garnet (1600 gp). Brown-green garnet (160 gp). Blue quartz (11 gp). Obsidian (11 gp). Freshwater pearl (11 gp). Golden yellow topaz (1600 gp). Deep green spinel (160 gp). Fiery yellow corundum (700 gp). Amber (160 gp). Golden yellow topaz (1600 gp). Hematite (11 gp).
Cloud Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered morningstar and tarnished shield as well. He has moderate length black fur. His amber eyes have a joyful gleam in them most of the time.
Personality: His tongue was cut out and he uses sign language. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Cloud was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His relatives are trying to arrange a marriage; and a deep hatred of dire rats
Ideals: Fighting. Flaws: Disease. Bonds: Rich, Enemies, Family. Occupation: Spy
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 81 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 11000 gp. Tiger eye turquoise (10 gp). Deep green spinel (50 gp). Deep blue spinel (200 gp). Freshwater pearl (10 gp). White opal (1600 gp). Star rose quartz (30 gp). Azurite (10 gp). Deep blue spinel (200 gp). Tiger eye turquoise (10 gp). Deep blue spinel (200 gp). Banded agate (10 gp). Deep blue spinel (200 gp). Fiery yellow corundum (1600 gp). Black pearl (200 gp). Rock crystal (30 gp). Chalcedony (30 gp). Alexandrite (200 gp). Iolite (30 gp).
Traulam Plemens, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tight fitting clothing which further accentuates her frame. Her hair is always cut to a buzz. Her fair skin shows little sign of her aristocratic breeding.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an apprentice working in her mother's forge. Recently the stress of being a Carpenter has made it difficult for her to sleep.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Attractive, In love, Job. Occupation: Carpenter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 110 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Gnoll, Infernal
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. A roughly beaten golden orb (170 gp). Old masterpiece painting (1700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Embroidered and bejeweled glove (3000 gp). 1 Medium magic item.
Katherine Richie, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'7" and wears a robe, a symbol of strength around her neck, and a longsword on her belt. Her black hair is kept up in a ponytail inside a deerstalker hat. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Katherine was raised in a hard working conservative environment. Her father was very strict, and drilled into her lessons on being the perfect lady. She's also a talented Masseuse, but doesn't like to broadcast it.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Fighting, Impeccable. Bonds: Attractive, Job, Religious. Occupation: Carpenter
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 126 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 19 (+4) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Undercommon, Gnome, Sylvan
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 800 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold cup set with emeralds (9000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). An abacus with copper, silver and gold markers (110 gp). Fire opal pendant on a fine gold chain (2200 gp). A small bag of saffron. (60 gp). 1 Medium magic item.
Bilbron Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears skinny pants and wears a blue and brown robe with the hood down. He wears a wide-brimmed hat to hide his balding. His face is scarred and worn.
Personality: He likes to make people angry or surprised. He is lazy and tries to find solutions quickly.
History: He was born the only child of a wealthy merchant. Through the years after Bilbron was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Bilbron's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic, Lazy. Occupation: Seamstress
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 96 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp. Emerald (1300 gp). Emerald (1300 gp). Onyx (50 gp). Aquamarine (1300 gp). Zircon (50 gp). Aquamarine (1300 gp). Moonstone (50 gp). Red-brown spinel (150 gp). Black pearl (1300 gp). Black opal (1300 gp). Malachite (7 gp). 1 Medium magic item. 1 Medium magic item.
Salasar Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. He has green crest. His eyes are gold and catlike.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Salasar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Doesn't want to be a Tanner and was forced into it by his family; and to end his boredom
Flaws: Mundane, Hedonist. Bonds: Mentor, Rich, Family. Occupation: Tanner
Voice: Gruff and masculine
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 53 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Solid gold idol (900 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (1100 gp).
Arha Wilberforce, Female Half-Orc [Permalink]
Personal [hide]
Description: She tends to wear a large white jacket. She has a moderate pudge and is not very fit. Her red hair is kept up in a ponytail inside a Stetson hat. Her eyes are green and beady.
Personality: Eccentric and domineering, Arha will drive conversation. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was raised in a mountains tribe. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Extrovert, Logical. Flaws: Ugly, Racist. Bonds: Nature, Adventurer. Occupation: Dyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 118 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Star rose quartz (70 gp). Golden pearl (130 gp). 1 Minor magic item. 1 Minor magic item.
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