Wymar Barlow, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has a large grey mantle and cape that has been intricately interwoven into his violet robe. He has wavy auburn hair. His eyes are a pleasant hazel.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born the only child of a wealthy merchant. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He struck the Glassblower job and began his own company from there.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Adventurer, Religious. Occupation: Glassblower
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 19)
Armor Class 9
Hit Points 96 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 10 (+0) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Druidic, Draconic
Attacks Melee +4 / 5d8-2, Ranged +5 / 5d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 600 pp. A miniature golden chest with tiny emeralds lining the top (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A necklace of small pink pearls (1000 gp). Gold and topaz bottle stopper cork (1400 gp). Fire opal pendant on a fine gold chain (400 gp). Jeweled electrum ring (5000 gp). Fire opal pendant on a fine gold chain (400 gp). Silver chalice with lapis lazuli gems (160 gp). Jeweled anklet (2000 gp). A necklace of small pink pearls (1000 gp). A silver and pearl hairclip (10 gp). Black velvet mask with numerous citrines (160 gp). Gold and topaz bottle stopper cork (1400 gp). Golden circlet with four aquamarines (1000 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Black velvet mask with numerous citrines (160 gp). Cloth of gold vestments (160 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Solid gold idol (400 gp). Silver comb with moonstones (700 gp). Gold and topaz bottle stopper cork (1400 gp). Golden circlet with four aquamarines (1000 gp). Carved bone or ivory statuette (10 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Silver comb with moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Solid gold idol (400 gp). A small bag of saffron. (10 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Finely wrought small gold bracelet (10 gp). Solid gold idol (400 gp). A small bag of saffron. (10 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Therai Flight, Male Tiefling [Permalink]
Personal [hide]
Description: He wears green trousers with brown and red striped suspenders. He wears various colorful collared shirts. He has styled his black hair well, parting it to the left. His half smiles and gold eyes are beguiling and draw you in.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with his god.
History: Therai lived on a farm with his father, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother.
Flaws: Selfish, PTSD. Bonds: Attractive, Religious, Family. Occupation: Servant
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 15)
Armor Class 13
Hit Points 75 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: Freshwater pearl (5 gp). Sard (70 gp). Lapis lazuli (5 gp). Carnelian (70 gp). Chrysoprase (70 gp). Jet (150 gp). Eye agate (5 gp). Chrysoprase (70 gp). Eye agate (5 gp). Azurite (5 gp). Jet (150 gp). Chalcedony (70 gp). Jet (150 gp). Banded agate (5 gp). Silver pearl (150 gp). Alexandrite (400 gp). White pearl (150 gp).
Gargax Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'5" and muscular, this eastern man dresses in collared shirts and wears a proper scarf over his head. His white crest is thinning but still full. His ears are large.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Gargax hails from a village terrorized by drow. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Days after completing his studies, news broke out that his hometown was attacked by drow. Gargax was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: A deep hatred of drow.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Debt. Occupation: Cook
Voice: Stutters
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 16)
Armor Class 13
Hit Points 64 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 9 (-1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Infernal, Terran
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Jeweled electrum ring (5000 gp). 1 Medium magic item. 1 Medium magic item.
Zepar Chaos, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is frequently practicing swordplay.
History: Born in the east to a Cartwright, Zepar learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 14 years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Entrepeneur. Bonds: Attractive, Job, Military, Poor. Occupation: Cartwright
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 15)
Armor Class 9
Hit Points 97 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Dwarven, Gnome
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Lapis lazuli (6 gp). Jade (70 gp). Silver pearl (70 gp). Jasper (30 gp). Zircon (30 gp). Alexandrite (1500 gp). Fire opal (600 gp). Malachite (6 gp). 1 Medium magic item.
Mastema Despair, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is chestnut and curly. Her eyes, though not visible through her cowl, are white.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: When she was but 8 years old her parents immigrated from the east. She took every job she could get her hands on, but the opportunities for Tieflings in the east were limited. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mastema fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for her
Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Gardener
Voice: Scottish accent
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 64 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 9 (-1) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Auran, Halfling
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Coral (110 gp). Red garnet (110 gp). Deep green spinel (110 gp). Black pearl (600 gp). Aquamarine (600 gp). Rose (70 gp). Eye agate (15 gp). Red spinel (110 gp). Rock crystal (70 gp). Rich purple corundum (1300 gp). Eye agate (15 gp). Malachite (15 gp). Tiger eye turquoise (15 gp). Coral (110 gp). Violet garnet (600 gp). Amber (110 gp). Lapis lazuli (15 gp). Azurite (15 gp). Tiger eye turquoise (15 gp). Alexandrite (600 gp). Onyx (70 gp). Eye agate (15 gp). Blue quartz (15 gp).
Alexandre Lindsey, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many violet ritualistic tattoos. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His chestnut hair has been sun bleached extensively. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was always a brilliant, if unscrupulous mind. In his 17th year, his parents were killed by a gnolls raid, leaving Alexandre alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Logical. Flaws: Greedy, Insane. Bonds: Attractive, Enemies. Occupation: Roofer
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 17)
Armor Class 8
Hit Points 135 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 16 (+3) | 15 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +7 / 5d4+1, Ranged +4 / 5d4-2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. White pearl (70 gp). Blue sapphire (1300 gp). Rock crystal (70 gp). Fiery yellow corundum (1300 gp). Hematite (12 gp). Peridot (70 gp). Malachite (12 gp). Black pearl (600 gp). Eye agate (12 gp). Star rose quartz (70 gp). Deep green spinel (70 gp). Obsidian (12 gp). Peridot (70 gp). Sard (70 gp). Sardonyx (70 gp). Chalcedony (70 gp). Black pearl (600 gp). Banded agate (12 gp). Iolite (70 gp). Amethyst (70 gp). Jasper (70 gp). Blue sapphire (1300 gp). Bloodstone (70 gp). Star rose quartz (70 gp). Jet (70 gp).
Ar-Beka Eastaughffe, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in a clean white cloak covering his clean studded leather. He has a very tight haircut. His fierce violet eyes like to dwell on things.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The war was a terrible time for him, and Ar-Beka does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born blind and as such lacked many opportunities for work. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He inherited the family business which he has now maintained for 11 years.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Depressed, Disease. Bonds: Job, Military, Debt. Occupation: Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 10 (+0) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 900 pp. Red-brown spinel (70 gp). Tiger eye turquoise (6 gp). Smoky quartz (30 gp). Golden yellow topaz (800 gp). Sardonyx (30 gp). Rose (30 gp). Moss agate (6 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
