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NPC Generator

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Advanced [show]


Zedaar Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His green crest is kept up in a ponytail inside a wide-brimmed hat. His red eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing himself, he comes off as nervous. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and he has a crush on the local scribe

Flaws: Shy. Bonds: Military, Immigrant, Job, Has a crush. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Zedaar Umbyrphrael, Male Dragonborn Druid 16
Medium (6'2") Dragonborn, Lawful Good (CR 16)
Armor Class 13
Hit Points 99 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 17 (+3)17 (+3)
Skills Insight +8, Religion +6
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Silver comb with moonstones (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Black velvet mask with numerous citrines (140 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A roughly beaten golden orb (140 gp). Silver comb with moonstones (400 gp). Fire opal pendant on a fine gold chain (1600 gp). Brass mug with jade inlays (500 gp). A necklace of small pink pearls (5000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Dûshrat Trollope, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He carries with him a set of crossbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He keeps his brown hair in a flapper bob. He has a dull look in his violet eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Flattery will make him almost putty in your hands.

History: Dûshrat lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Half-Orc Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Selfish. Bonds: Adventurer, Family. Occupation: Junk Dealer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dûshrat Trollope, Male Half-Orc Druid 15
Medium (5'3") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 94 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)8 (-1) 13 (+1)9 (-1)
Skills Performance +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Gold dragon comb with red garnet eye (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). A silver and pearl hairclip (40 gp). Gold music box (2000 gp). Jeweled anklet (2000 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (600 gp). Jeweled anklet (2000 gp). A silver and pearl hairclip (40 gp). Large well-done wool tapestry (100 gp). An abacus with copper, silver and gold markers (160 gp). Gold and topaz bottle stopper cork (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Moon Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel costume with the symbols of luck on her torso. Her fur, while still mostly white, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Moon was raised in a hard working conservative environment. She worked as a nervous Painter and found it very stressful. She has been saving her money to try and buy her brother's freedom.

Motivation: To reunite with her absent father; and she feels threatened by others

Ideals: Logical. Flaws: Ugly, Fearful. Bonds: Job, Family. Occupation: Painter

Voice: Boston accent

Attributes [hide]

Moon Of Passion, Female Tabaxi Druid 15
Medium (6'4") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 94 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Medicine +4, Performance +6
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 7000 gp. Azurite (14 gp). Sardonyx (60 gp). Red spinel (150 gp). Blue star sapphire (900 gp). Red spinel (150 gp). Coral (150 gp). Blue star sapphire (900 gp). Moonstone (60 gp). Jet (150 gp). Obsidian (14 gp). Deep blue spinel (300 gp). Pink pearl (150 gp). 1 Medium magic item.


Social Check DCs


Tod Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fancy red suit. He has styled his black hair well, parting it to the left. He has several tiny opal earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tod is combative with any and all who dare try his patience in the slightest.

History: He was born at the edge of vast mountains. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he is greedy

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich, Nature. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Tod Fastfoot, Male Halfling Druid 16
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 89 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)8 (-1) 14 (+2)15 (+2)
Skills Insight +7, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 4000 gp. Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (100 gp). A roughly beaten golden orb (180 gp). Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Old masterpiece painting (1300 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). A roughly beaten golden orb (180 gp). Jeweled gold crown (5000 gp). 1 Medium magic item.


Social Check DCs


Art Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing the road beaten gear of a warrior. Her red fur, when down, is lengthy. Her half smiles and yellow eyes are beguiling and draw you in.

Personality: She is extraordinarily eccentric. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Art was born in the south. At a young age she loved to build and create. Her mother took her hunting and taught her how to get in the mind of other creatures. She now spends her time doing works of charity.

Motivation: She is not mentally stable, and does not behave rationally; and wants her loneliness to end

Ideals: Fighting, Philantrophist, Persistence. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Crown-heir

Voice: Excited and jittery

Attributes [hide]

Art Shore, Female Tabaxi Druid 17
Medium (6'4") Tabaxi, Lawful Good (CR 17)
Armor Class 13
Hit Points 93 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)18 (+4) 12 (+1)19 (+4)
Skills Nature +10, Stealth +9
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Giant, Elven
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 8000 gp. Golden yellow topaz (500 gp). Eye agate (6 gp). Golden yellow topaz (500 gp). Banded agate (6 gp). Aquamarine (500 gp). Obsidian (6 gp). Lapis lazuli (6 gp). White opal (1300 gp). Peridot (60 gp). Golden pearl (50 gp). Citrine (60 gp). Aquamarine (500 gp). Malachite (6 gp). Peridot (60 gp). Violet garnet (500 gp). Amber (50 gp). White pearl (50 gp). Lapis lazuli (6 gp). Banded agate (6 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Drifting In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'11". He wears a faded coat and loose pants complete with wide-brimmed hat, and his gloved hand is found clutching a scythe. His black fur is still thick. His thin eyebrows rest above his beady hazel eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.

History: He was born in the south. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Drifting took refuge in the old dungeon and found the beat up scythe and armor he uses now. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant, Nature. Occupation: Sculptor

Voice: Prounounces S like Z

Attributes [hide]

Drifting In the Wind, Male Tabaxi Druid 16
Medium (5'11") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 109 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 9 (-1)6 (-2)
Skills Arcana +6, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 10000 gp. Banded agate (10 gp). White pearl (140 gp). Azurite (10 gp). Obsidian (10 gp). Deep blue spinel (1400 gp). Red-brown spinel (140 gp). Violet garnet (1400 gp). Aquamarine (1400 gp). Bloodstone (80 gp). Silver pearl (140 gp). Black opal (1100 gp). Silver pearl (140 gp).


Social Check DCs


Manfred Riley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting grey shirt and pants. His hair is always cut to a buzz. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Manfred was left his father's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to get laid; and he has passion for adventuring and risk

Flaws: Ugly, Shy. Bonds: Adventurer, Military, Has a crush. Occupation: Shepherd

Voice: Excited and jittery

Attributes [hide]

Manfred Riley, Male Human Druid 16
Medium (5'7") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 146 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)11 (+0) 15 (+2)10 (+0)
Skills Religion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 8000 gp.


Social Check DCs

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