Efferil Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is portly but not overly obese. His auburn hair is still thick. He wears large thick round spectacles.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a Assassin, his mother struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Racist, Insane. Bonds: Poor, Attractive. Occupation: Shipwright
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 35 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Draconic
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 9000 gp. Silver chalice with lapis lazuli gems (90 gp). Old masterpiece painting (700 gp). Brass mug with jade inlays (600 gp). Finely wrought small gold bracelet (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Golden circlet with four aquamarines (6000 gp). Silver comb with moonstones (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).
Leshanna Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She dresses well, typically a more casual-formal manner. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Sold as a small child to a necromancer, Leshanna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She now owns her own business.
Motivation: Dragonborn compassion; and wants to raise her children well
Flaws: Racist. Bonds: Attractive, Job, Mentor, Family. Occupation: Shepherd
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 116 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 700 pp. Banded agate (7 gp). Rhodochrosite (7 gp). Carnelian (80 gp). Jade (120 gp). Banded agate (7 gp). 1 Medium magic item.
Cloak In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is renowned for her bright brown dresses and hats. She keeps her cinnamon fur in a pixie cut. She tend to wears goggles to shield her eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Crown-heir arts, while her father instructed her in etiquette, music and courtly manner. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She tends to her Crown-heir job now, and dutifully fulfills any obligations she has.
Motivation: To end her boredom; and wants to open a new tavern
Flaws: Antagonistic, Impulsive, Mundane. Bonds: Rich, Job. Occupation: Crown-heir
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 35 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 7 (-2) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Auran, Dwarven, Halfling
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Azurite (8 gp). Banded agate (8 gp). Rhodochrosite (8 gp). Lapis lazuli (8 gp). Amber (160 gp). Tiger eye turquoise (8 gp). 1 Medium magic item.
Unvera Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greatsword, but if one is not available she will default to her falchion. Her red hair is greying along the sides and has receded to reveal a widow's peak. She has several tiny sapphire earrings on each ear.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is able to fit into much smaller and tighter spaces than normal.
History: She was raised in a white middle class family as the only child. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom.
Ideals: Justice, Gifted. Flaws: Mundane. Bonds: Rich. Occupation: Gardener
Voice: French accent
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 74 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 4000 gp. 1 Medium magic item. 1 Medium magic item.
Seven Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She is typically in her Locksmith uniform. She has beige fur. She has blue eyes and a pastel hat with a yellow feather.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Seven was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Seven's mother didn't care for her much, and the feeling was mutual. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job; and she's repulsed by the pc
Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Job, Mentor. Occupation: Locksmith
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 43 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 8 (-1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Celestial, Sylvan
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Coral (50 gp). Star rose quartz (30 gp). Bloodstone (30 gp). Black pearl (1200 gp). Blue star sapphire (1500 gp). Malachite (8 gp). Hematite (8 gp). Star ruby (1500 gp). Star rose quartz (30 gp). Eye agate (8 gp). Moonstone (30 gp). Peridot (30 gp). Sard (30 gp). Eye agate (8 gp). Freshwater pearl (8 gp).
Hecat Comedy, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of death around her neck, and a greatsword on her belt. She has a slight overbite and is overall scrawny. She has done her best to style her white hair to look like a famous performer. She is baby faced.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Hecat is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Born in a small village she learned the ways of the warrior from her mother. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has never given up on her singing dream.
Motivation: Doesn't want to be a Gardener and was forced into it by her family.
Ideals: Fighting, Disciplined, Artistic. Flaws: PTSD. Bonds: Family. Occupation: Gardener
Voice: French accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 62 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 5000 gp. Chalcedony (70 gp). Obsidian (10 gp). Carnelian (70 gp). Golden yellow topaz (900 gp). Moonstone (70 gp). Red spinel (140 gp). Violet garnet (900 gp). Rhodochrosite (10 gp). Star ruby (600 gp). Lapis lazuli (10 gp). Golden yellow topaz (900 gp). Sard (70 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). Red-brown spinel (140 gp). Onyx (70 gp). Violet garnet (900 gp).
Grom Yeardley, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. His chestnut hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.
History: He was born on a small isolated farm. Grom liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the north, certain he would find work there.
Motivation: Nothing but the best is good enough for him.
Ideals: Pacifist. Flaws: Shy. Bonds: Poor, Immigrant, Nature. Occupation: Apothecary
Voice: Posh accent
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 112 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Black pearl (1200 gp). Sardonyx (30 gp). Jasper (30 gp). Obsidian (10 gp). Azurite (10 gp). Zircon (30 gp). Golden yellow topaz (1200 gp). Onyx (30 gp). Red garnet (140 gp). Blue quartz (10 gp). Violet garnet (1200 gp). Lapis lazuli (10 gp). Pink pearl (140 gp). Coral (140 gp). Blue quartz (10 gp). Carnelian (30 gp). Chrysoberyl (140 gp). 1 Medium magic item.
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