Dain Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man very much looks the part of a Dyer. His hair is golden and very short. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He exudes charisma. He is a tour de force of persuasion. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born the only child of a wealthy merchant. Cursed with vampirism at a very young age, Dain has worked very hard to control his curse. He became a Dyer soon after.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Justice, Entrepeneur. Flaws: Disease. Bonds: Job, Attractive. Occupation: Dyer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 142 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Draconic, Giant
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp.
Curran Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a red and green handkerchief worn on his right side, and sports empty pouches on his belt. His moppish red hair is in a traditional bowl cut. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: Wants his loneliness to end; and he has a crush on the local crown-heir
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer, Has a crush. Occupation: Fisher
Voice: Hollow voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 17)
Armor Class 12
Hit Points 99 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Druidic
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 9000 gp. Golden yellow topaz (900 gp). Banded agate (12 gp). Black pearl (900 gp). Tourmaline (70 gp). Silver pearl (70 gp). Black opal (1500 gp). Star ruby (1500 gp). Peridot (30 gp). Black star sapphire (1500 gp). Silver pearl (70 gp). Hematite (12 gp). Malachite (12 gp). 1 Medium magic item. 1 Medium magic item.
Wrenn Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his golden hair. He wears crescent spectacles with a black brim.
Personality: He will rave to anyone who will listen. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of a Hunter, who enjoyed hunting, Wrenn was taken on many hunting expeditions. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and to reunite with his old friends
Flaws: Insane. Bonds: Rich, Attractive, Adventurer, Nature. Occupation: Knight
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 18)
Armor Class 10
Hit Points 139 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 10 (+0) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +6 / 5d6+0, Ranged +5 / 5d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 900 pp. Tiger eye turquoise (8 gp). White opal (500 gp). Red-brown spinel (50 gp). Star ruby (500 gp). Chalcedony (50 gp). Emerald (500 gp). Hematite (8 gp). Fire opal (500 gp). Brown-green garnet (50 gp). Deep blue spinel (1600 gp). Blue quartz (8 gp). Onyx (50 gp). White opal (500 gp). Black opal (500 gp). Onyx (50 gp). Rhodochrosite (8 gp). Red garnet (50 gp). Jade (50 gp). Violet garnet (1600 gp). Fiery yellow corundum (500 gp). Azurite (8 gp). Rich purple corundum (500 gp). Hematite (8 gp). Deep blue spinel (1600 gp). Black pearl (1600 gp). Blue sapphire (500 gp). Aquamarine (1600 gp). Star rose quartz (50 gp). Chalcedony (50 gp). 1 Medium magic item.
Serpent Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is well dressed, constantly wearing a pastel suit, blue shirt, and grey tie. Her fur, while still mostly black, has prominent grey streaks. She has copper eyes and a pastel hat with a blue feather.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Serpent lived on a farm with her father, near the main road leading to a nearby town. She has chosen to use the inheritance that was left to her frivolously. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Marry her brother to traveling adventurers; and an old rival family wants her found
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Bricklayer
Voice: French accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Rhodochrosite (4 gp). Bloodstone (20 gp). Golden yellow topaz (400 gp). Red-brown spinel (80 gp). Azurite (4 gp). Azurite (4 gp). Alexandrite (400 gp). Smoky quartz (20 gp). Malachite (4 gp). Jet (80 gp). Blue quartz (4 gp). 1 Medium magic item.
Beiro Cithreth, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a blue coat over a pastel low-cut shirt, and a broad hat upon his head. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Calm and collected, he is a well trained Barrister. He is lazy and tries to find solutions quickly.
History: He was born in the east. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Beiro took refuge in the old dungeon and found the beat up trident and armor he uses now. He became a Barrister soon after.
Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and to get a good night's sleep
Flaws: Lazy, Insomniac. Bonds: Job, Immigrant, Nature. Occupation: Barrister
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 64 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Chalcedony (20 gp). Sard (20 gp). Smoky quartz (20 gp). Onyx (20 gp). Red-brown spinel (110 gp). Amber (110 gp). Peridot (20 gp). Chrysoprase (20 gp). Eye agate (15 gp). Aquamarine (600 gp). Moss agate (15 gp). Coral (110 gp). Blue star sapphire (700 gp). White opal (700 gp). Deep blue spinel (600 gp). Star rose quartz (20 gp). Blue sapphire (700 gp). Rich purple corundum (700 gp). Black star sapphire (700 gp). Zircon (20 gp). 1 Medium magic item.
Rurik Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'1", this man dresses in collared shirts and wears a proper scarf over his head. He has no hair. His face is scarred and worn.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a font of random trivia from the lore and stories he has discovered
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Revenge.
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Shipwright
Voice: Excited and jittery
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 117 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Alexandrite (1100 gp). Rich purple corundum (1000 gp). Hematite (15 gp). Citrine (50 gp). Violet garnet (1100 gp). Zircon (50 gp). Moonstone (50 gp). Sardonyx (50 gp). Moss agate (15 gp). Deep blue spinel (1100 gp). Deep blue spinel (1100 gp). Malachite (15 gp). Blue star sapphire (1000 gp). Tiger eye turquoise (15 gp). Peridot (50 gp). 1 Medium magic item. 1 Medium magic item.
Seebo Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'6". He wears a blue broad hat and blue clothes. His long auburn hair is drawn into a two foot long braid. His eyes are amber and catlike.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born into a rich family. His first spouse was a Knight, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now spends his time doing works of charity.
Motivation: Revenge; and an old rival family wants him found
Ideals: Philantrophist. Bonds: Job, Rich, Family, Enemies. Occupation: Animal Trainer
Voice: Soft and mumbly
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 151 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 500 pp. Embroidered and bejeweled glove (3000 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Old masterpiece painting (800 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!