Artin Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing a long, brown cloak and is in decent physical shape. Her hair is black and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She dislikes all the random violence that takes place in the west. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born a particularly ugly child, much to the horror of her parents. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: Wants to work out more often; and she has money and likes to spend it
Ideals: Pacifist, Athletic. Flaws: Insane, Ugly. Bonds: Military, Rich. Occupation: Barrister
Voice: Shortens vowels
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 123 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp.
Oblar Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a red vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his red boots flare out at the collars. His red hair is lengthy. His eyes are violet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: The child of a Priest, who enjoyed hunting, Oblar was taken on many hunting expeditions. He was an apprentice working in his father's forge. He has dedicated himself to building a better village for his children.
Motivation: He desires power and/or immortality; and expand his business
Ideals: Athletic. Flaws: Shy. Bonds: Job, Nature, Adventurer. Occupation: Cartwright
Voice: Excited and jittery
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 17)
Armor Class 15
Hit Points 97 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Aquan
Attacks Melee +6 / 5d4+0, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 3000 gp. 1 Medium magic item.
Decarabia Anger, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a well pressed and immaculate suit (or dress). She sports a flattop hair cut. She has red eyes and a black hat with a yellow feather.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her homeland was ravaged by war and she spent much of her life rebuilding it. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Adventurer, Religious. Occupation: Fortune-teller
Voice: Stutters
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 16)
Armor Class 8
Hit Points 100 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 13 (+1) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +8 / 4d10+3, Ranged +3 / 4d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 400 pp.
Lone In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She sports brown clothing, slightly heavier than average wear. Her fur is short and brown. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: The child of a Farmer, who enjoyed hunting, Lone was taken on many hunting expeditions. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist. Bonds: Immigrant, Attractive, Nature. Occupation: Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 20)
Armor Class 11
Hit Points 64 (20d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +7 / 5d10+1, Ranged +7 / 5d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 30000 gp. Chrysoprase (20 gp). Chrysoprase (20 gp). Emerald (1500 gp). Moss agate (12 gp). Alexandrite (400 gp). Zircon (20 gp). Violet garnet (400 gp). Iolite (20 gp). Freshwater pearl (12 gp). Banded agate (12 gp). Rich purple corundum (1500 gp). Emerald (1500 gp). Moonstone (20 gp). Onyx (20 gp). Carnelian (20 gp). Bloodstone (20 gp). Jet (150 gp). Blue-white diamond (6000 gp). Deep blue spinel (400 gp). Deep green spinel (150 gp). Coral (150 gp). Obsidian (12 gp). Golden yellow topaz (400 gp). Moss agate (12 gp). Pink pearl (150 gp). Black pearl (400 gp). Rose (20 gp). Rhodochrosite (12 gp). Moss agate (12 gp). Jasper (20 gp). Aquamarine (400 gp). Violet garnet (400 gp). Fiery yellow corundum (1500 gp). Moonstone (20 gp). Chalcedony (20 gp). Chrysoprase (20 gp). Emerald (1500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Shifting In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries with him a set of longbows on his belt, each one with a amber on the hilt. His white fur has been sun bleached extensively. His skin is flawless and his yellow eyes scan people very quickly.
Personality: Prone to second guessing himself, he comes off as nervous. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Shifting's homeland. Shifting decided to take the middle way and become a bodyguard. He left for the west, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of brigands
Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Sailor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 99 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Azurite (12 gp). Aquamarine (200 gp). Jasper (20 gp). Chrysoberyl (40 gp). Coral (40 gp). Black opal (1500 gp). Citrine (20 gp). Carnelian (20 gp). Deep blue spinel (200 gp). Freshwater pearl (12 gp). Brown-green garnet (40 gp). Deep blue spinel (200 gp). Black pearl (200 gp). Amethyst (40 gp). Smoky quartz (20 gp). Malachite (12 gp). Deep blue spinel (200 gp). Deep blue spinel (200 gp). Obsidian (12 gp). Sard (20 gp). Rhodochrosite (12 gp). Fiery yellow corundum (1500 gp). Sard (20 gp). Carnelian (20 gp). 1 Medium magic item.
Susannah Thompson, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Brewer, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. Her long white hair reaches down to her waist. Her fair skin shows little sign of her aristocratic breeding.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is able to make almost anything out of random pieces of junk.
History: Sold as a small child to a wizard, Susannah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her brother recently and the two have been together since.
Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes
Ideals: Gifted, Impeccable. Bonds: Attractive, Mentor, Family. Occupation: Brewer
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 147 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1800 pp. Onyx (20 gp). Malachite (5 gp). Violet garnet (700 gp). Red-brown spinel (160 gp). Bloodstone (20 gp). Azurite (5 gp). Blue quartz (5 gp). Jade (160 gp). Deep green spinel (160 gp). Obsidian (5 gp). Eye agate (5 gp). Chrysoprase (20 gp). Alexandrite (700 gp). Silver pearl (160 gp). Jasper (20 gp). Alexandrite (700 gp). Brown diamond (4000 gp). Golden yellow topaz (700 gp). Obsidian (5 gp). Rhodochrosite (5 gp). Hematite (5 gp). Rock crystal (20 gp). Tourmaline (160 gp). Jasper (20 gp). Golden yellow topaz (700 gp). Hematite (5 gp). Coral (160 gp). Peridot (20 gp). Jasper (20 gp).
Elaim Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a faded coat and loose pants complete with deerstalker hat. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a Herbalist, his mother struggled to pay the bills. There was a wharf not far from home where he often wandered off to fish. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and find a way to reverse the transformation of his sister
Flaws: Ugly. Bonds: Family, Adventurer, Poor, Nature. Occupation: Dyer
Voice: Jittery and nervous
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 99 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 pp. Deep blue spinel (700 gp). Peridot (70 gp). Hematite (16 gp). Aquamarine (700 gp). Violet garnet (700 gp). Tourmaline (40 gp). Black opal (700 gp).
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!