Ogbur Colby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many tan ritualistic tattoos. He is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. His amber eyes dart from person to person to random spaces in the air.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and he is unsatisfied with his job
Ideals: Optimist, Justice. Bonds: Rich, Family, Job. Occupation: Dyer
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 112 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 15 (+2) | 6 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Zircon (50 gp). Tourmaline (130 gp). Azurite (5 gp). Malachite (5 gp). Jasper (50 gp). Sard (50 gp). Aquamarine (400 gp). 1 Medium magic item.
Arha Wordsworth, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman has a large black mantle and cape that has been intricately interwoven into her tan robe. She has a penchant for wearing a ring with an oversized topaz on her left hand. Her chestnut hair is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a small toy that she constantly fidgets with.
History: She comes from a rich eastern family. When Arha reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She struck the Fletcher job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg; and she is greedy
Flaws: Insomniac, Addict. Bonds: Rich, Military, Job. Occupation: Fletcher
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 78 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 11 (+0) | 9 (-1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 19
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1000 gp. Rock crystal (30 gp). Zircon (30 gp). 1 Medium magic item.
Hagren Alston, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears baggy black pantaloons and a brown scarf. He sports a long silver beard, and similarly colored long hair. His violet unseeing eyes seem to look past you.
Personality: Hagren wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in the north, but his parents moved at a very young age to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Merchant job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Disciplined. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Merchant
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 91 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 16 (+3) | 13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 700 pp. 1 Medium magic item.
Eberdeb Reese, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear ponchos typically of a light blue in addition to tight pants. His silver hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A skeptical and narcissistic man, Eberdeb's first love is himself. His second love is also himself. He also has developed a complete distrust of the Ruler profession.
History: Eberdeb lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Eberdeb was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Eberdeb's mother didn't care for him much, and the feeling was mutual. He struck the Painter job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new painter responsibilities is difficult
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Painter
Voice: High pitched, excited
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 119 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Halfling, Terran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Medium magic item.
Nurkara Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this southern woman dresses in collared shirts and wears a proper scarf over her head. Her red hair is singed and shortened. She wears a mask on her face.
Personality: She never swears and excessively uses polite adverbs when speaking. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she is compelled to act according to her religious beliefs
Ideals: Athletic, Optimist, Gifted. Flaws: Ugly, Hedonist. Occupation: Carpenter
Voice: Italian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 14
Hit Points 71 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. 1 Medium magic item.
Lance Payton, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a well pressed and immaculate suit (or dress). His skin is also unnaturally pale. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are violet and he is always smoking a pipe.
Personality: He is very quiet and rarely speaks above a whisper. He takes great joy in being the best Adventurer in town.
History: A powerful slaver made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Mentor. Occupation: Adventurer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 104 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 16 (+3) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 18
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Blue star sapphire (1100 gp). Azurite (15 gp). Tourmaline (100 gp). Malachite (15 gp). Black opal (1100 gp). Black opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahvain Coulson, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears professional attire. His black hair is lengthy and is close to two feet long. His brown eyes dart from person to person.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He also has developed a complete distrust of the Soapmaker profession.
History: Ahvain was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: He is terrified, and will act out of fear; and obtaining odd cultural gnomish artifacts is his passion
Flaws: Disease, Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Gardener
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 71 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 700 pp. Red garnet (100 gp). Amber (100 gp). Freshwater pearl (6 gp). Alexandrite (1500 gp). Jade (100 gp). Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

