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NPC Generator

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Advanced [show]


Torbera Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She carries with her a set of greataxes, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her white hair is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Torbera was born with her father's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Torbera fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and she has a rivalry with the church that dominates her actions

Ideals: Fighting. Flaws: Insane, Terse. Bonds: Attractive, Religious. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Torbera Caebrek, Female Dwarf Druid 15
Medium (3'10") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 100 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)14 (+2) 14 (+2)9 (-1)
Skills Religion +7, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 6000 gp. Fiery yellow corundum (800 gp). Blue star sapphire (800 gp). Deep blue spinel (1600 gp). Peridot (40 gp). Citrine (40 gp). Star ruby (800 gp). Rhodochrosite (16 gp). Violet garnet (1600 gp). Blue quartz (16 gp). Azurite (16 gp). Red-brown spinel (110 gp). Obsidian (16 gp). Deep blue spinel (1600 gp). Freshwater pearl (16 gp). Eye agate (16 gp). Sardonyx (40 gp). Citrine (40 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tiaathque Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: She typically wears violet cloth garments or leather armor. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her long white hair is drawn into a two foot long braid. She is baby faced.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Tiaathque is combative with any and all who dare try her patience in the slightest.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend; and she has a rivalry with the church that dominates her actions

Ideals: Justice. Flaws: Emotional. Bonds: Slave, Adventurer, Religious. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

Tiaathque Qualanthri, Female Half-Elf Druid 17
Medium (4'10") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 105 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Intimidation +6, Stealth +7
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 11000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Silver comb with moonstones (400 gp). Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Brass mug with jade inlays (400 gp). Solid gold idol (1100 gp). 1 Medium magic item.


Social Check DCs


Gale On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears silk and lounges about seductively. Her fur is beige and very short. Her face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She uses divination through singing.

History: She was born into a rich family. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Barkeep

Voice: Low and grunting

Attributes [hide]

Gale On the Water, Female Tabaxi Druid 16
Medium (5'5") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 102 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Investigation +5, Performance +7
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 10000 gp. Smoky quartz (70 gp). Smoky quartz (70 gp). Tiger eye turquoise (11 gp). Zircon (70 gp). Aquamarine (600 gp). Aquamarine (600 gp). Rose (70 gp). Chrysoberyl (70 gp). Bloodstone (70 gp). Azurite (11 gp). Golden pearl (70 gp). Tiger eye turquoise (11 gp). Tourmaline (70 gp). Zircon (70 gp). Violet garnet (600 gp). Aquamarine (600 gp). Red garnet (70 gp). Smoky quartz (70 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Charles Fulton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is also unnaturally pale. He keeps his long blonde hair kept up in a rat tail. He has several tiny ruby earrings on each ear.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Passionate, Optimist. Flaws: Ugly. Bonds: Rich, Military. Occupation: Performer

Voice: Sounds elderly

Attributes [hide]

Charles Fulton, Male Human Druid 17
Medium (6'4") Human, Lawful Good (CR 17)
Armor Class 8
Hit Points 96 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)12 (+1) 6 (-2)11 (+0)
Skills History +7, Medicine +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +4 / 5d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 8000 gp. Large well-done wool tapestry (400 gp). A delicate brass dragon egg (60 gp). A roughly beaten golden orb (90 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold dragon comb with red garnet eye (700 gp). Solid gold idol (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Griselda Wakefield, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 6'0". She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her white hair in a flapper bob. Her thin eyebrows rest above her beady brown eyes.

Personality: She acts crazy and hedonistic. She is frequently practicing swordplay.

History: She was born in a small plains village. Her father took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it; and money/treasure

Flaws: Ugly, Hedonist. Bonds: Rich, Military, Nature. Occupation: Engraver

Voice: Spits and sputters

Attributes [hide]

Griselda Wakefield, Female Human Druid 15
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 56 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 7 (-2)15 (+2) 16 (+3)13 (+1)
Skills Arcana +7, Performance +6
Senses Passive Perception 13
Languages Common, Sylvan, Gnome
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 8000 gp. Eye agate (16 gp). Hematite (16 gp). Chrysoprase (20 gp). Pink pearl (90 gp). Black pearl (1400 gp). Deep green spinel (90 gp). Jade (90 gp). Jet (90 gp). Amethyst (90 gp). Aquamarine (1400 gp). White pearl (90 gp).


Social Check DCs


Taklinn Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this southern man is wearing the road beaten gear of a warrior. His blonde hair and beard is wavy and long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is an amazing painter.

History: He got into the Priest business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and to be a carpenter again

Ideals: Fighting, Athletic, Gifted. Flaws: Addict, Shy. Bonds: Job. Occupation: Priest

Voice: Spits words with contempt

Attributes [hide]

Taklinn Dankil, Male Dwarf Druid 15
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 139 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)9 (-1) 14 (+2)16 (+3)
Skills Athletics +7, Insight +7
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 5000 gp. Jasper (80 gp). Deep blue spinel (800 gp). Lapis lazuli (11 gp). Blue sapphire (1600 gp). Moss agate (11 gp). Tiger eye turquoise (11 gp). Violet garnet (800 gp). Aquamarine (800 gp). Malachite (11 gp). Peridot (80 gp). Obsidian (11 gp). Aquamarine (800 gp). Violet garnet (800 gp). Clear bright green emerald (4000 gp). Rose (80 gp). Golden pearl (90 gp). Red spinel (90 gp). 1 Medium magic item.


Social Check DCs


Trail Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. His brown fur has been sun bleached extensively. His eyes are yellow.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trail hails from a village terrorized by gnolls. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Trail was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a deep hatred of gnolls

Ideals: Fighting. Bonds: Poor, Attractive, Nature, Enemies. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Trail Candle, Male Tabaxi Druid 16
Medium (5'8") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 128 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 7 (-2)11 (+0)
Skills Persuasion +5
Senses Passive Perception 8
Languages Common, Orc, Draconic
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 6000 gp. Brass mug with jade inlays (300 gp). Jeweled electrum ring (4000 gp). Sapphire pendant on gold chain (3000 gp). Silver chalice with lapis lazuli gems (80 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs

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