Donaar Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he usually wears his black robe and has his falchion always slung over his shoulder. His silver crest is slicked back into a classic pompadour. His eyes are a pleasant gold.
Personality: Donaar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. As long as the job gets done he does not care how it got done.
History: When he was but 6 years old his parents immigrated from the west. He was an athlete and attended two major summer competitions. He never won. He left for the west, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Artistic, Professionalism, Athletic. Bonds: Attractive, Immigrant. Occupation: Bowyer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 16)
Armor Class 11
Hit Points 117 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Rose (40 gp). Lapis lazuli (5 gp). Carnelian (40 gp). Alexandrite (1300 gp). Iolite (40 gp). Brown-green garnet (150 gp). Star ruby (700 gp). Moonstone (40 gp). Deep blue spinel (1300 gp). Lapis lazuli (5 gp). Black pearl (1300 gp). Golden pearl (150 gp).
Lorilla Timbers, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears silk and lounges about seductively. Her auburn hair is well kept. She is baby faced.
Personality: Abrasive and pushy, she has a hard time making friends. She never wears the same outfit twice, unless she absolutely has to.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Lorilla was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now spends her time doing works of charity.
Motivation: Her religion dominates her actions.
Ideals: Artistic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Map Maker
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 17)
Armor Class 14
Hit Points 143 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Terran
Attacks Melee +4 / 5d4-2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 8000 gp. Large well-done wool tapestry (200 gp). Gold cup set with emeralds (9000 gp). Golden circlet with four aquamarines (4000 gp). Jeweled anklet (1000 gp). Cloth of gold vestments (180 gp). Gold dragon comb with red garnet eye (1700 gp). Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Jeweled gold crown (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). A silver and pearl hairclip (20 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Synthrin Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses like a well dressed Cartwright does, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. She has wavy red crest. Her skin is flawless and her red eyes scan people very quickly.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist, Gifted, Logical. Bonds: Job, Attractive. Occupation: Cartwright
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 9
Hit Points 68 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Undercommon
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Black pearl (800 gp). Rose (60 gp). Rock crystal (60 gp). Bloodstone (60 gp). Rock crystal (60 gp). Star rose quartz (60 gp).
Thea Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She prefers to wear white clothing when she does not wear armor. She has a long blonde ponytail with little hanging trinkets. Her half smiles and amber eyes are beguiling and draw you in.
Personality: Eccentric and domineering, Thea will drive conversation. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Thea was born in the east. At a young age she loved to build and create. She struck it rich when she found rare goods in large quantities. She is searching for what she claims is her rightful reward.
Motivation: Money/treasure; and she would like to get married and retire
Ideals: Extrovert, Persistence. Bonds: Attractive, Adventurer, Rich, Has a crush. Occupation: Performer
Voice: Italian accent
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 18)
Armor Class 10
Hit Points 58 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Halfling, Celestial
Attacks Melee +6 / 5d6+0, Ranged +5 / 5d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 10000 gp. Chrysoberyl (150 gp). White pearl (150 gp). Lapis lazuli (6 gp). Lapis lazuli (6 gp). Violet garnet (1000 gp). 1 Medium magic item.
Alston Ningel, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male wears silk and lounges about seductively. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He is almost excessively polite to everyone, even when angry. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born several months after his father was called into army service. He worked as a nervous Tailor and found it very stressful. He has achieved small success as a Tailor.
Motivation: Further expansion of business.
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Military, Job. Occupation: Tailor
Voice: Strong lisp
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 100 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Draconic, Goblin
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 400 pp. Carved bone or ivory statuette (90 gp). Embroidered and bejeweled glove (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Sapphire pendant on gold chain (1900 gp). Jeweled gold crown (3000 gp). An abacus with copper, silver and gold markers (160 gp). Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (1200 gp). Solid gold idol (1100 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (1300 gp). Gold music box (3000 gp). Golden circlet with four aquamarines (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp).
Art Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is wearing a perfectly clean shirt and pair of pants. Her fur is gray and curly. She wears a mask on her face.
Personality: She acts crazy and hedonistic. She misses her home and complains about the freezing weather, even in summer.
History: She was born into a rich family. Art liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To find somewhere to settle down; and she is content
Flaws: Hedonist, Mundane. Bonds: Attractive, Immigrant, Rich, Nature. Occupation: Locksmith
Voice: Scratchy, weak
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Solid gold idol (500 gp). Jeweled gold crown (7000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Garl Stansfield, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his red hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Flattery will make him almost putty in your hands.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Healer mother left him crippled. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Justice. Flaws: Selfish, Disease. Bonds: Attractive. Occupation: Spy
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 17)
Armor Class 8
Hit Points 159 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 19 (+4) | 5 (-3) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +10 / 5d4+4, Ranged +4 / 5d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: Azurite (9 gp). Deep green spinel (120 gp). Black pearl (1100 gp). Banded agate (9 gp). Deep blue spinel (1100 gp). Blue quartz (9 gp). Blue quartz (9 gp). White pearl (120 gp). Azurite (9 gp). Obsidian (9 gp). Tourmaline (120 gp). Tourmaline (120 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!