Abalaba Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue armored body suit, with a simple tan line shooting up and back down. Her hair is brown and very short. She has gray eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born in the west to a Marshal, Abalaba learned a great deal about her father's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She then took over the family business and is one of the better Marshal for hire.
Motivation: She wants to meet her childhood hero; and balancing her hectic life and new marshal responsibilities is difficult
Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Marshal
Voice: Mousy voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 99 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 18 (+4) | 6 (-2) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Gnoll, Dwarven, Goblin
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 5000 gp. Star rose quartz (80 gp). Azurite (16 gp). Sardonyx (80 gp). Coral (140 gp). Black pearl (1300 gp). Sardonyx (80 gp). Rose (80 gp). Hematite (16 gp). Alexandrite (1300 gp). Chrysoprase (80 gp). White opal (1600 gp). Rock crystal (80 gp). Hematite (16 gp). Star rose quartz (80 gp). Deep blue spinel (1300 gp). Rose (80 gp). Red spinel (140 gp). Violet garnet (1300 gp). Alexandrite (1300 gp). Jet (140 gp). Lapis lazuli (16 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Williamina Cotton, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and has a large brown mantle and cape that has been intricately interwoven into her white robe. She wears a deerstalker hat to hide her balding. She is baby faced.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born a particularly ugly child, much to the horror of her parents. One day when Williamina was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Williamina was heart-stricken from the event, and her mother started working long hours to provde for them. She struck the Beggar job and began her own company from there.
Motivation: To unite with her sister; and find a way to reverse the transformation of her sister
Ideals: Joker. Flaws: Ugly, PTSD. Bonds: Job, Family. Occupation: Beggar
Voice: Squeaky
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 90 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Goblin
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 800 pp.
Jak Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He wears red painted combat armor at almost all times. His silver hair is still thick. His green unseeing eyes seem to look past you.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.
History: Jak was born the youngest of three triplets. His arcane abilities were realized during a raid on his village. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and to unite with his sister
Ideals: Joker, Gifted. Flaws: Disease. Bonds: Family. Occupation: Slave Trader
Voice: French accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 73 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 8 (-1) | 5 (-3) | 13 (+1) | 19 (+4) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Blue quartz (16 gp). Sardonyx (70 gp). Golden yellow topaz (1200 gp). Chrysoberyl (100 gp). Red-brown spinel (100 gp). Blue quartz (16 gp). Deep blue spinel (1200 gp). Carnelian (70 gp). Golden yellow topaz (1200 gp). Rock crystal (70 gp). Banded agate (16 gp). Moss agate (16 gp). Zircon (70 gp). 1 Medium magic item. 1 Medium magic item.
Gillyd Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears suspenders and brown workpants. Her shirt is grey, and she wears a heavy brown leather apron most of the time and is in decent physical shape. Her golden hair is smooth and relatively long. Her eyes, though not visible through her cowl, are gray.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She got into the Engraver business at a young age. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has worked as a Engraver like her mother before her.
Motivation: Find a way to reverse the transformation of her brother; and to unite with her brother
Flaws: Greedy, Impulsive. Bonds: Job, Rich, Family. Occupation: Engraver
Voice: Old thin voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 14
Hit Points 58 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. Gold and ruby ring (9000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (600 gp). Gold dragon comb with red garnet eye (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Ahvain Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He has a large violet mantle and cape that has been intricately interwoven into his brown robe. His white hair is greasy and uncared for. He has a dull look in his hazel eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He plays an instrument quite well.
History: The child of southern immigrants he idolized his father. Ahvain was born on a far southern mountains where he grew up under the tutelage of his father, an expert Carpenter. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep.
Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant. Occupation: Carpenter
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 69 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 10000 gp. Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Jeweled gold crown (6000 gp). Solid gold idol (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Silver comb with moonstones (800 gp). Jeweled electrum ring (6000 gp). Large well-done wool tapestry (300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). A silver and pearl hairclip (10 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Claira Aloro, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 5'4". She wears a tan armored body suit, with a simple brown line shooting up and back down, and her gloved hand is found clutching a nunchaku. Her hair is brown and very short. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She is fixated on the number 63. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Claira was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Fisher for the past few years.
Motivation: Wants to open a new tavern; and she uses money and sex appeal to get what she needs
Flaws: Insane. Bonds: Attractive, Rich, Job. Occupation: Fisher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Goblin, Aquan
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Solid gold idol (200 gp). Jeweled anklet (2000 gp). Golden circlet with four aquamarines (5000 gp). Silver comb with moonstones (100 gp). 1 Medium magic item.
Ulfgar Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, he is not a threatening figure. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. He has a tattooed face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to fit into much smaller and tighter spaces than normal.
History: The child of a Doctor, who enjoyed hunting, Ulfgar was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and meet up once more with his childhood friend
Ideals: Gifted. Bonds: Nature, Adventurer, Guardian, Debt. Occupation: Baker
Voice: Slurs words
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 18)
Armor Class 9
Hit Points 141 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Dwarven, Undercommon
Attacks Melee +7 / 5d6+1, Ranged +5 / 5d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. 1 Medium magic item.
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