Torgga Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this eastern woman wears a brown costume with the symbols of the four houses of cards on her torso. She keeps her blonde hair in a pixie cut. She has green eyes and a brown hat with a yellow feather.
Personality: She is fixated on the number 70. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Flattery will make her almost putty in your hands.
History: Her father raised her in a mountain cabin. She helped her mother out around the business and became quite the natural. She became a Knight soon after.
Motivation: Expand her business; and sabotage a competitor
Ideals: Athletic. Flaws: Insane, Selfish. Bonds: Nature, Job. Occupation: Knight
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 17)
Armor Class 12
Hit Points 84 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Azurite (16 gp). Obsidian (16 gp). Pink pearl (60 gp). Black opal (800 gp). Tiger eye turquoise (16 gp). Violet garnet (800 gp). Jasper (30 gp). Zircon (30 gp). Chrysoprase (30 gp). Rock crystal (30 gp). Deep blue spinel (800 gp). Black pearl (800 gp). Rock crystal (30 gp). Eye agate (16 gp). Bloodstone (30 gp). Sardonyx (30 gp). Black pearl (800 gp). Jet (60 gp).
Anbera Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'0". She typically wears grey cloth garments or leather armor. Her black hair is cut jaggedly and amateurishly. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not believe in violence as a means to an end. She is a dedicated Fortune-teller but believes her peers are too gung-ho.
History: Born to a Performer, her father struggled to pay the bills. Anbera liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anbera fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Seeks redemption; and to clean up the streets
Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Fortune-teller
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 127 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Auran, Ignan
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 800 pp. Old masterpiece painting (2200 gp). An abacus with copper, silver and gold markers (180 gp). Gold dragon comb with red garnet eye (1700 gp). Silver comb with moonstones (300 gp). Jeweled gold crown (5000 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (1700 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Brass mug with jade inlays (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Georgina High-hill, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a fancy red dress. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her brown hair is braided into rings. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Georgina took refuge in the large cave and found the beat up dagger and armor she uses now. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Rich, Nature, Religious. Occupation: Slave Trader
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 128 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Jeweled anklet (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). An abacus with copper, silver and gold markers (80 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Cloth of gold vestments (80 gp). 1 Medium magic item. 1 Medium magic item.
Corkitron Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He dresses in red turtlenecks beneath a pastel coat with grey slacks. His silver hair is kept up in a ponytail inside a Stetson hat. His skin is flawless and his blue eyes scan people very quickly.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: The child of a Locksmith, who enjoyed hunting, Corkitron was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Flaws: Cynical. Bonds: Attractive, Military, Nature, Job. Occupation: Seamstress
Voice: Soft and mumbly
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 18)
Armor Class 13
Hit Points 118 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +4 / 5d6-2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 15000 gp. Old masterpiece painting (400 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A roughly beaten golden orb (180 gp). Silver comb with moonstones (700 gp). Old masterpiece painting (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Enna Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She usually wears her violet robe and has her falchion always slung over her shoulder. Her red hair is heavily combed to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is obsessed with finding treasure.
History: She was born in the west. Like her father and her brother before her, after school she went straight into learning to become a Baker. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's looking for her big break.
Ideals: Joker. Flaws: Insomniac. Bonds: Adventurer, Immigrant, Job. Occupation: Baker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 79 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 7000 gp. Moonstone (20 gp). Star ruby (700 gp). Black opal (700 gp). Freshwater pearl (13 gp). Tiger eye turquoise (13 gp). Jade (150 gp). Rhodochrosite (13 gp). Azurite (13 gp). Rich purple corundum (700 gp). Sard (20 gp). Rich purple corundum (700 gp). Chrysoberyl (150 gp). Fiery yellow corundum (700 gp). Blue star sapphire (700 gp). 1 Medium magic item.
Lance Schwartz, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears long strands of topaz and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Lance isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Lance was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and he is greedy
Ideals: Athletic, Impeccable, Persistence. Bonds: Rich, Adventurer. Occupation: Mortician
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 48 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 7 (-2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp. Gold and topaz bottle stopper cork (1400 gp). Golden circlet with four aquamarines (1000 gp). Gold dragon comb with red garnet eye (1400 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). A small bag of saffron. (20 gp). Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (50 gp).
Beleth Pain, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear green pants and tee shirts. She wears a feathered hat to hide her balding. Her ears are large.
Personality: She is fixated on the number 51. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a great chef.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Religious, Mentor. Occupation: Armorer
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 74 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc, Infernal
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: Blue sapphire (500 gp). Sard (30 gp). Blue diamond (7000 gp). Golden yellow topaz (1600 gp). Moonstone (30 gp). Smoky quartz (30 gp). Chrysoberyl (130 gp). Alexandrite (1600 gp). Silver pearl (130 gp). Golden yellow topaz (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
