Fallond Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: 4'3" and lanky with angular features, he is an attractive figure. He very much looks the part of a Ruler. He has a small bristly mustache and wavy blonde hair. He is baby faced.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.
Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and further expansion of business
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Attractive, Rich. Occupation: Ruler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 115 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Freshwater pearl (14 gp). Golden pearl (130 gp). Obsidian (14 gp). Coral (130 gp). Deep green spinel (130 gp). Onyx (20 gp). Bloodstone (20 gp). Citrine (20 gp). Rich purple corundum (600 gp). Rhodochrosite (14 gp). Jasper (20 gp). Lapis lazuli (14 gp). Obsidian (14 gp). Pink pearl (130 gp). Star rose quartz (20 gp). Alexandrite (200 gp). Chrysoberyl (130 gp).
Maegan Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is always cut to a buzz. She has gleaming, smiling brown eyes.
Personality: A skeptical and narcissistic woman, Maegan's first love is herself. Her second love is also herself. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born in the west her family was never financially stable. She was an apprentice working in her mother's forge. She's since become an addict/alcoholic.
Motivation: She wants revenge against goblins; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Addict. Bonds: Job, Poor, Enemies. Occupation: Doctor
Voice: Hissing voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 16
Hit Points 127 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Aquan
Attacks Melee +7 / 4d10+2, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: Amethyst (150 gp). Sard (80 gp). Citrine (80 gp). Star rose quartz (80 gp). Deep blue spinel (1000 gp). Coral (150 gp). Lapis lazuli (10 gp). Aquamarine (1000 gp). Tiger eye turquoise (10 gp). Deep blue spinel (1000 gp). Star ruby (1000 gp). Banded agate (10 gp). Black pearl (1000 gp). Star rose quartz (80 gp). Alexandrite (1000 gp). Aquamarine (1000 gp). Lapis lazuli (10 gp). Malachite (10 gp). Pink pearl (150 gp). 1 Medium magic item.
Traulam Blumenthal, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is wearing a perfectly clean shirt and pair of pants. She is muscular with a powerful set of arms. Her red hair is well kept. Her otherwise smooth face is marked with small tiny scars.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is obsessed with finding treasure.
History: She was born blind and as such lacked many opportunities for work. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was granted arcane powers by her dying sister.
Motivation: To reunite with her old friends; and she uses money and sex appeal to get what she needs
Ideals: Joker, Gifted. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Miller
Voice: Jamaican accent
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 151 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 10 (+0) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 9000 gp. 1 Medium magic item.
Abad Pandaemonium, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. His blue hair is still thick. His red eyes peer out from beneath his feathered green hat.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Abad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Justice. Bonds: Attractive, Poor, Mentor. Occupation: Architect
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 65 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnoll, Terran
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 7000 gp. 1 Medium magic item.
Zepar Terror, Male Tiefling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears an entirely black suit with tan socks and a vest with buckled shoes. His white hair is kept up in a ponytail inside a Stetson hat. His silver unseeing eyes seem to look past you.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Zepar took refuge in the old dungeon and found the beat up mace and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world.
Ideals: Disciplined, Logical. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Blacksmith
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 29 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 5 (-3) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Black pearl (700 gp). Aquamarine (700 gp). Black pearl (700 gp). Bloodstone (60 gp). Onyx (60 gp). Obsidian (7 gp). White opal (1200 gp). White pearl (50 gp). Black star sapphire (1200 gp). Brown diamond (2000 gp). Eye agate (7 gp). Freshwater pearl (7 gp). Black opal (1200 gp). 1 Medium magic item.
Sark Yardley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. He sports a long black beard, and similarly colored long hair. His blue eyes dart from person to person to random spaces in the air.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Sark is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a soldier and died while he was still young. Sark was left his mother's suit of armor and trained in its use and care. He was granted martial powers by his dying brother.
Motivation: To reunite with his absent mother.
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Family, Military. Occupation: Cartwright
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 17
Languages Common, Orc, Undercommon, Auran
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 800 pp. Star rose quartz (60 gp). Malachite (16 gp). Star rose quartz (60 gp). Citrine (60 gp). Eye agate (16 gp). Hematite (16 gp). Smoky quartz (60 gp). Red spinel (140 gp). Aquamarine (400 gp). Azurite (16 gp). Rock crystal (60 gp). Pink pearl (140 gp). Alexandrite (400 gp). Moonstone (60 gp). Smoky quartz (60 gp). Jade (140 gp). Jade (140 gp). Blue quartz (16 gp). Obsidian (16 gp). Golden pearl (140 gp).
Bathin Judgment, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is lengthy. He has a dull look in his red eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a great chef.
History: Born in the east to a Guard, Bathin learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.
Motivation: He is unsatisfied with his job; and he has a crush on the local soapmaker
Ideals: Gifted, Artistic. Flaws: Mundane. Bonds: Job, Has a crush. Occupation: Guard
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 67 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Giant, Draconic, Druidic
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 900 pp. Smoky quartz (60 gp). Red spinel (160 gp). Peridot (60 gp). Rock crystal (60 gp). Malachite (7 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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