Bree Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She tends to wear a white poncho over her likewise colored trousers and shirt. She carries with her a set of longbows on her belt, each one with a topaz on the hilt. With bright red hair. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not believe in violence as a means to an end. She is a dedicated Blacksmith but believes her peers are too gung-ho.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bree fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of her daughter
Ideals: Fighting, Joker, Pacifist. Bonds: Attractive, Poor. Occupation: Blacksmith
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 135 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Sylvan, Infernal
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: Just what you see.
Spring Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His cinnamon fur has been sun bleached extensively. His eyes, though not visible through his cowl, are green.
Personality: He is irascible and easily irritated. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Mortician, but he got bored and became a Crown-heir. He has built up a small fortune and can afford his own way.
Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Rich, Job. Occupation: Crown-heir
Voice: Stutters
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 106 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Halfling, Elven
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 17000 gp. Eye agate (12 gp). Eye agate (12 gp). Malachite (12 gp). Peridot (80 gp). Red garnet (130 gp). Freshwater pearl (12 gp). Black pearl (400 gp). Sardonyx (80 gp). Deep blue spinel (400 gp). Hematite (12 gp). Moonstone (80 gp). Obsidian (12 gp). Iolite (80 gp). Golden yellow topaz (400 gp). Obsidian (12 gp). Moss agate (12 gp). Moss agate (12 gp). Red-brown spinel (130 gp). 1 Medium magic item. 1 Medium magic item.
Rangrim Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear grey clothing when he does not wear armor. He keeps his long red hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not believe in violence as a means to an end. He is a dedicated Blacksmith but believes his peers are too gung-ho.
History: He was born a particularly ugly child, much to the horror of his parents. His father was a soldier and died while he was still young. Rangrim was left his father's suit of armor and trained in its use and care. He has worked as a Blacksmith like his father before him.
Motivation: His spouse's relatives view him with great suspicion; and wants to open a new tavern
Ideals: Pacifist. Flaws: Ugly, Depressed. Bonds: Military, Job, Family. Occupation: Blacksmith
Voice: Scratchy, weak
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 91 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Infernal
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 700 pp. Silver comb with moonstones (100 gp). Large well-done wool tapestry (600 gp). A roughly beaten golden orb (40 gp). Black velvet mask with numerous citrines (40 gp). 1 Medium magic item.
Nithther Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears professional attire. His silver crest is braided into rings. He is baby faced.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with finding treasure.
History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.
Motivation: To reunite with his old friends.
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Adventurer, Immigrant. Occupation: Barkeep
Voice: Soft and mumbly
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 8
Hit Points 56 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 7 (-2) | 9 (-1) | 16 (+3) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Draconic, Abyssal, Undercommon
Attacks Melee +9 / 4d8+4, Ranged +3 / 4d8-2, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 900 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Large well-done wool tapestry (600 gp). A roughly beaten golden orb (50 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Gold and topaz bottle stopper cork (1300 gp). Jeweled anklet (1000 gp). 1 Medium magic item.
Ovak Gracey, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 6'0" and is a bit bulky. She is very muscular particularly in the legs. She is dressed in an above average manner. She has wavy brown hair. She wears large thick round spectacles.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She was granted necromantic powers by her dying brother.
Motivation: Her religion dominates her actions; and a strong sense of loyalty to dwarven people
Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Attractive, Religious. Occupation: Blacksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 109 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. A delicate silver chain set with a tourmaline (20 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item.
Adelaide Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears baggy violet pantaloons and a black scarf. She sports a flattop hair cut. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a minor phobia of water and hates getting wet.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Adelaide was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Barkeep. By chance she met her sister recently and the two have been together since.
Motivation: She has a crush on the local Armorer; and wants her loneliness to end
Flaws: Antagonistic, Fearful. Bonds: Immigrant, Family, Has a crush. Occupation: Barkeep
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 138 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 900 pp. Deep blue spinel (1400 gp). Eye agate (10 gp). Emerald (900 gp). Lapis lazuli (10 gp). Bloodstone (40 gp). Moonstone (40 gp). Red garnet (50 gp). Rich purple corundum (900 gp). Violet garnet (1400 gp). Carnelian (40 gp). Black star sapphire (900 gp). Sardonyx (40 gp). Pink pearl (50 gp). Eye agate (10 gp). White pearl (50 gp). Chrysoprase (40 gp). Deep green spinel (50 gp). Star ruby (900 gp). Rock crystal (40 gp). Golden yellow topaz (1400 gp). 1 Medium magic item.
Dean Samuel, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright yellow and violet, and wears rings and necklaces with large, colorful gems. His silver hair is knotted and matted. His blue eyes are slightly larger than normal.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the south to a Sailor, Dean learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern
Flaws: Racist, Hedonist. Bonds: Rich, Job, Has a crush, Debt. Occupation: Sailor
Voice: Posh accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 38 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1100 pp. Carved bone or ivory statuette (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Large well-done wool tapestry (200 gp). Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A roughly beaten golden orb (60 gp). Solid gold idol (400 gp).
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