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NPC Generator

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Advanced [show]


Raam Despair, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'0". He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars, and his gloved hand is found clutching a mace. His black hair, when down, is lengthy. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He receives visions of the future at random moments

History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against dire rats

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Dilettante

Voice: Slow speaker

Attributes [hide]

Raam Despair, Male Tiefling Druid 16
Medium (5'0") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 122 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 17 (+3)13 (+1) 12 (+1)16 (+3)
Skills Nature +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1000 pp. Embroidered and bejeweled glove (4000 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver chalice with lapis lazuli gems (70 gp). Solid gold idol (1200 gp). A roughly beaten golden orb (70 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Jeweled electrum ring (8000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Large well-done wool tapestry (200 gp). Black velvet mask with numerous citrines (70 gp). Silver comb with moonstones (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). 1 Medium magic item.


Social Check DCs


Phelaia Rescue, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She keeps her silver hair in a pixie cut. She wears an eyepatch.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A true patriot, Phelaia would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: The child of eastern immigrants she idolized her mother. When money was particularly tight she was walking through alleys when she overheard a Map Maker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Immigrant. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Phelaia Rescue, Female Tiefling Druid 16
Medium (4'10") Tiefling, Lawful Good (CR 16)
Armor Class 14
Hit Points 111 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)17 (+3) 14 (+2)15 (+2)
Skills Acrobatics +9, Religion +8
Senses Passive Perception 12
Languages Common, Celestial, Gnoll, Draconic
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 900 pp.


Social Check DCs


Maynild Snape, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has done her best to style her auburn hair to look like a famous performer. Her ears are large.

Personality: She is calm most of the time but flees social interaction. She never wears the same outfit twice, unless she absolutely has to.

History: Maynild was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Retire the richest woman in the south; and to be a animal trainer again

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Server

Voice: Scottish accent

Attributes [hide]

Maynild Snape, Female Human Druid 17
Medium (4'10") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 52 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 9 (-1)12 (+1) 16 (+3)13 (+1)
Skills Stealth +6, Survival +9
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555544

Possessions: 200 pp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Silver chalice with lapis lazuli gems (130 gp). Jeweled gold crown (6000 gp). An abacus with copper, silver and gold markers (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Jeweled anklet (1000 gp). Cloth of gold vestments (130 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Qualen Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears blue leather gloves, a blue jacket, and tight pants. His golden hair is thinning but still full. His blue eyes dart from person to person to random spaces in the air.

Personality: He never swears and excessively uses polite adverbs when speaking. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is a Lycanthrope in disguise. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Marry his sister to traveling adventurers; and he has money and likes to spend it

Ideals: Optimist, Opinionated. Bonds: Adventurer, Rich, Family. Occupation: Unemployed

Voice: Spanish accent

Attributes [hide]

Qualen Horcusporcus, Male Gnome Druid 16
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 124 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)11 (+0) 10 (+0)15 (+2)
Skills Insight +5, Intimidation +7
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 7000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Gold and topaz bottle stopper cork (900 gp). Jeweled electrum ring (2000 gp). Silver comb with moonstones (300 gp). Jeweled gold crown (2000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). A small bag of saffron. (20 gp). A roughly beaten golden orb (110 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Himo Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and carries warhammers. His hair is long and silver with streaks of chestnut, and is pulled back with small yellow clips. His beard is chestnut, braided, and well cared for. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. Himo is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his father out around the business and became quite the natural. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family. Occupation: Mason

Voice: Stutters

Attributes [hide]

Himo Shupe, Male Half-Elf Druid 17
Medium (5'5") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 109 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +7
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 4000 gp. Malachite (7 gp). Star rose quartz (60 gp). Chalcedony (60 gp). Black star sapphire (1500 gp). Violet garnet (1000 gp).


Social Check DCs


Berrian Teinithra, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears baggy tan pantaloons and a black scarf. He is an epitome of beauty. His golden hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of western immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Berrian took refuge in the large cave and found the beat up club and armor he uses now. He left for the west, certain he would find work there.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Disease, Impulsive. Bonds: Attractive, Immigrant, Nature. Occupation: Dilettante

Voice: Speaks like tongue is numb

Attributes [hide]

Berrian Teinithra, Male Elf Druid 19
Medium (4'7") Elf, Lawful Good (CR 19)
Armor Class 13
Hit Points 13 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 3 (-4)14 (+2) 13 (+1)13 (+1)
Skills Insight +7
Senses Passive Perception 11
Languages Common, Elven, Druidic, Terran
Attacks Melee +7 / 5d8+1, Ranged +9 / 5d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 600 pp. Eye agate (8 gp). Amethyst (160 gp). Peridot (40 gp). Bloodstone (40 gp). Blue quartz (8 gp). Zircon (40 gp). Bloodstone (40 gp). Onyx (40 gp). Onyx (40 gp). Citrine (40 gp). Smoky quartz (40 gp). Peridot (40 gp). Obsidian (8 gp). 1 Major magic item.


Social Check DCs


Kaladan Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his kukri ready. His white crest is drawn into a tight pony tail with a clover scrunchie. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Sold as a small child to a brothel owner, Kaladan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kaladan took refuge in the ruined castle and found the beat up kukri and armor he uses now. He struck the Architect job and began his own company from there.

Motivation: Expand his business; and to be a merchant again

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Job, Mentor, Nature. Occupation: Architect

Voice: Dark and ominous

Attributes [hide]

Kaladan Nemmonis, Male Dragonborn Druid 15
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 9
Hit Points 106 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)8 (-1) 9 (-1)12 (+1)
Skills Medicine +4, Religion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 8000 gp. A small bag of saffron. (60 gp). Gold and topaz bottle stopper cork (1300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Gold and topaz bottle stopper cork (1300 gp). Solid gold idol (700 gp). Gold cup set with emeralds (10000 gp).


Social Check DCs

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