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NPC Generator

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Advanced [show]


Ombul Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This man wears bulky white painted plate armor. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair is cut close to his head. His eyes are brown and catlike.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Ombul lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school to support his sick mother, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Opinionated, Logical. Flaws: Impulsive. Bonds: Rich, Family. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Ombul Stoutman, Male Halfling Druid 18
Small (3'3") Halfling, Lawful Good (CR 18)
Armor Class 13
Hit Points 123 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)15 (+2) 16 (+3)6 (-2)
Skills Intimidation +4, Perception +9
Senses Passive Perception 19
Languages Common, Halfling, Gnome, Giant
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555544

Possessions: 2000 pp. Large well-done wool tapestry (300 gp). A roughly beaten golden orb (40 gp). Solid gold idol (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Theriatis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a blue shirt with thin grey vertical stripes and brown pants. His red hair, when down, is lengthy. He has gray eyes.

Personality: Overbrimming with self-confidence, Theriatis isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He works hard and plays hard.

History: Theriatis was born with his father's beautiful face. He found a children's book about a Elf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic, Impeccable. Flaws: Hedonist. Bonds: Attractive, Adventurer. Occupation: Courier

Voice: Excited and jittery

Attributes [hide]

Theriatis Iranapha, Male Elf Druid 17
Medium (4'10") Elf, Lawful Good (CR 17)
Armor Class 15
Hit Points 89 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 12 (+1)13 (+1) 9 (-1)16 (+3)
Skills Perception +5, Stealth +11
Senses Passive Perception 21
Languages Common, Elven, Abyssal
Attacks Melee +9 / 5d4+3, Ranged +11 / 5d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 300 pp. Lapis lazuli (14 gp). Sardonyx (60 gp). Deep green spinel (90 gp). Citrine (60 gp). Red-brown spinel (90 gp). Black pearl (1600 gp). Malachite (14 gp). Black pearl (1600 gp). Zircon (60 gp). Alexandrite (1600 gp). Eye agate (14 gp). Obsidian (14 gp). Banded agate (14 gp). Black star sapphire (400 gp). Smoky quartz (60 gp). Emerald (400 gp). Citrine (60 gp). Iolite (60 gp). Alexandrite (1600 gp). Jade (90 gp). Red spinel (90 gp). Rhodochrosite (14 gp). White pearl (90 gp). Golden pearl (90 gp). Golden yellow topaz (1600 gp). 1 Medium magic item.


Social Check DCs


Borun Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'2" and is wearing a long, red cloak. His left hand appears badly burned and disfigured. He is bald on top and has large silver tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Junk Dealer. He is able to make almost anything out of random pieces of junk.

History: He was born in a small plains village. He dropped out of school before completing his studies. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Job, Nature. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Borun Thorngage, Male Halfling Druid 16
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 97 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 10 (+0)15 (+2)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 5000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold music box (2000 gp). Gold dragon comb with red garnet eye (1500 gp). Jeweled gold crown (4000 gp). Cloth of gold vestments (40 gp).


Social Check DCs


Shane Milton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his black hair down. His hazel eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Slave, Military. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Shane Milton, Male Human Druid 15
Medium (6'2") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 77 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +6, Nature +7
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 500 pp. Solid gold idol (700 gp). A necklace of small pink pearls (3000 gp). Gold dragon comb with red garnet eye (600 gp). A roughly beaten golden orb (140 gp). Old masterpiece painting (2300 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears just a red suit. His red hair is long and unkept. His violet eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He is able to fit into much smaller and tighter spaces than normal.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a soldier and died while he was still young. Ombul was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich, Military. Occupation: Barrister

Voice: Complex vocabulary, royal

Attributes [hide]

Ombul Jamjar, Male Halfling Druid 16
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 106 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)17 (+3) 12 (+1)11 (+0)
Skills Insight +6, Stealth +8
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Goblin, Celestial
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 700 pp. Silver comb with moonstones (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).


Social Check DCs


Ronobe Belief, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a green vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her green boots flare out at the collars, and sports empty pouches on her belt. Her dark red hair is matted, messy, and big. She has gleaming, smiling white eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is frequently practicing swordplay.

History: Born in the west to a Layabout, Ronobe learned a great deal about her mother's area of expertise. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break; and to be a banker again

Flaws: Ugly. Bonds: Guardian, Military, Job, Adventurer. Occupation: Layabout

Voice: High pitched and raspy

Attributes [hide]

Ronobe Belief, Female Tiefling Druid 16
Medium (4'9") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 121 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)18 (+4) 7 (-2)12 (+1)
Skills Religion +9, Survival +3
Senses Passive Perception 8
Languages Common, Infernal, Sylvan, Draconic, Terran
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 400 pp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (1000 gp). A delicate brass dragon egg (20 gp). Solid gold idol (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp).


Social Check DCs


Immeral Aloro, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Adventurer. His red hair is smooth and relatively long. His eyes are gray.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Blacksmith, who enjoyed hunting, Immeral was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: Expand his business; and to be a blacksmith again

Ideals: Disciplined, Fighting, Philantrophist. Bonds: Nature, Poor, Job. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Immeral Aloro, Male Elf Druid 16
Medium (5'5") Elf, Lawful Good (CR 16)
Armor Class 9
Hit Points 98 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)7 (-2) 5 (-3)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 gp. Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Old masterpiece painting (1600 gp). Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (1400 gp). Jeweled anklet (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Gold and topaz bottle stopper cork (1400 gp). Finely wrought small gold bracelet (60 gp). Silver comb with moonstones (300 gp). Silver ewer (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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