Trail In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown armored body suit, with a simple tan line shooting up and back down. Her yellow fur is drawn into a tight pony tail with a cross scrunchie. She wears crescent spectacles with a black brim.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Trail was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has passion for adventuring and risk; and to reunite with her old friends
Ideals: Optimist. Bonds: Enemies, Poor, Adventurer. Occupation: Cook
Voice: American accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 116 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 15 (+2) | 18 (+4) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Goblin, Aquan, Sylvan, Orc
Attacks Melee +5 / 5d6-1, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 800 pp. Blue star sapphire (800 gp). Black pearl (400 gp). Hematite (11 gp).
Geva Prescott, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She sports a flattop hair cut. Her fierce blue eyes like to dwell on things.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She uses divination through singing.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Brilliant and gifted she never wanted to apply herself. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geva fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wishes to resurrect an old love; and she is greedy
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Rich, In love. Occupation: Courier
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 16)
Armor Class 8
Hit Points 69 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 10 (+0) | 10 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +3 / 4d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. Canary diamond (4000 gp). Carnelian (60 gp). Azurite (4 gp). Azurite (4 gp). Jet (60 gp). Alexandrite (200 gp). Freshwater pearl (4 gp). Azurite (4 gp). Violet garnet (200 gp). Iolite (60 gp).
Creega Beverly, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who wears a tight fitting black shirt and pants, she is not a threatening figure. Sporting a brown mohawk this woman's hair draws a lot of attention. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She works hard and plays hard.
History: She was born in the south, but her parents moved at a very young age to the north. Creega liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She left for the south, certain she would find work there.
Motivation: Wishes to resurrect an old love; and she's repulsed by the pc
Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Nature, In love. Occupation: Roofer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 113 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 6 (-2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 8000 gp. Black star sapphire (1300 gp). Brown-green garnet (90 gp). Bloodstone (60 gp). Deep green spinel (90 gp). Red spinel (90 gp). Smoky quartz (60 gp). Coral (90 gp). Blue quartz (5 gp). Rose (60 gp). Rose (60 gp). Citrine (60 gp). Golden yellow topaz (1400 gp).
Norkruuth Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. His black crest has been sun bleached extensively. His gold eyes are passionate and lively.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with finding treasure.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered north to less war torn lands. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Attractive, Adventurer. Occupation: Shepherd
Voice: Booming voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 17)
Armor Class 10
Hit Points 130 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 1 Medium magic item.
Anthony Gladstone, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in a clean brown cloak covering his clean studded leather. His chestnut hair is kept up in a ponytail inside a feathered hat. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is currently in port desperately looking for someone to get him out
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Slave. Occupation: Scribe
Voice: German accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 56 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Auran
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 900 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Solid gold idol (800 gp). Old masterpiece painting (400 gp). Carved bone or ivory statuette (20 gp). A necklace of small pink pearls (1000 gp). An abacus with copper, silver and gold markers (150 gp). Gold and topaz bottle stopper cork (900 gp). Gold and topaz bottle stopper cork (900 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled electrum ring (7000 gp). Jeweled gold crown (7000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Silver comb with moonstones (900 gp).
Mûzglob Hadlee, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear white pants and tee shirts. He is portly but not overly obese. His white hair is slicked back into a classic pompadour. His violet eyes dart from person to person.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He believes the world needs to unite to get rid of giants once and for all.
History: He is a Lamia in disguise. His mother was a soldier and died while he was still young. Mûzglob was left his mother's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.
Motivation: He's repulsed by the PC; and balancing his hectic life and new unemployed responsibilities is difficult
Flaws: Antagonistic. Bonds: Enemies, Adventurer, Military, Job. Occupation: Unemployed
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 15)
Armor Class 8
Hit Points 55 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 8 (-1) | 11 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. A necklace of small pink pearls (5000 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Gold dragon comb with red garnet eye (900 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Embroidered and bejeweled glove (3000 gp).
Griselda Murphy, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow costume with the symbols of the four houses of cards on her torso. Her hair is chestnut, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Animals are drawn to her, and she is able to talk to them.
History: Griselda was born the youngest of three triplets. Her parents enrolled her in a Druid school at a young age so that she could practice her necromantic talents. She struck the Baker job and began her own company from there.
Motivation: Find a way to reverse the transformation of her sister; and doesn't want to be a baker and was forced into it by her family
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Job, Family. Occupation: Baker
Voice: Australian accent
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!