Azaki Netyoive, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a tan armored body suit, with a simple grey line shooting up and back down. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady green eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is an amazing painter.
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things; and he is content
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Banker
Voice: Boston accent
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 16)
Armor Class 9
Hit Points 51 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 6 (-2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Citrine (80 gp). Blue quartz (13 gp). Coral (90 gp). Moss agate (13 gp). Malachite (13 gp). Rock crystal (80 gp). Fire opal (1100 gp). Blue sapphire (1100 gp). Rich purple corundum (1100 gp). Golden yellow topaz (1000 gp). Pink pearl (90 gp). Eye agate (13 gp). Zircon (80 gp). Amethyst (90 gp). Sard (80 gp). Aquamarine (1000 gp). Chalcedony (80 gp). Moss agate (13 gp). Golden pearl (90 gp). Malachite (13 gp). Fiery yellow corundum (1100 gp).
Merihim Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a black suit, white shirt, and brown tie. He has styled his white hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the north to a Brewer, Merihim learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Further expansion of business.
Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Brewer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 60 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: Onyx (40 gp). Freshwater pearl (10 gp). Blue quartz (10 gp). Rich purple corundum (600 gp). Rose (40 gp). Black pearl (900 gp). Red-brown spinel (50 gp). Peridot (40 gp). Onyx (40 gp). Moss agate (10 gp). Chrysoberyl (50 gp). Violet garnet (900 gp). Rich purple corundum (600 gp). Eye agate (10 gp).
Gadreel Aid, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a weathered and beat up set of banded mail beneath an oversized green coat. She has a penchant for wearing a ring with an oversized opal on her right hand. Her silver hair is kept up in a ponytail inside a small hat. She has black eyes.
Personality: She is happy with her job as a Tanner. She turns her eye from what people do, preferring to live and let live. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She struck the Tanner job and began her own company from there.
Motivation: She seems to be bored by most things; and to end her boredom
Flaws: Hedonist, Mundane. Bonds: Rich, Job. Occupation: Tanner
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 98 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 20 (+5) | 15 (+2) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Giant, Halfling, Abyssal, Celestial, Auran
Attacks Melee +3 / 4d10-2, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Hematite (10 gp). Sardonyx (50 gp). Black pearl (800 gp). Brown-green garnet (40 gp). Obsidian (10 gp). Violet garnet (800 gp). Golden yellow topaz (800 gp).
Abalaba Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a tan vest and prefers white and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is long and blonde with streaks of red, and is pulled back with small tan clips. Her eyes are violet and catlike.
Personality: Aggressive, abrasive, and angry, Abalaba embodies much of what other species detest in the Gnomes. She is a font of random trivia from the lore and stories she has discovered
History: She was born on a small isolated farm. Abalaba liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Seamstress
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 110 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Rock crystal (60 gp). Golden yellow topaz (300 gp). Silver pearl (120 gp). Freshwater pearl (6 gp). Coral (120 gp). Malachite (6 gp). Silver pearl (120 gp). Sardonyx (60 gp). Carnelian (60 gp). Onyx (60 gp). Rhodochrosite (6 gp). Eye agate (6 gp). Malachite (6 gp). Golden yellow topaz (300 gp). Violet garnet (300 gp). White pearl (120 gp). Chalcedony (60 gp). Hematite (6 gp).
Tricking Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a pastel suit. His fur is lavender and curly. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Further he is a bit of a stoner and is frequently out of it.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Opinionated. Flaws: Addict. Bonds: Attractive, Religious. Occupation: Carpenter
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 104 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp.
Anthony Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears bulky yellow painted plate armor. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He acts crazy and hedonistic. He never wears the same outfit twice, unless he absolutely has to.
History: Anthony was raised in a hard working conservative environment. He was taken from his home at a very young age. He has never given up on his music dream.
Motivation: Wants to open a new tavern; and balancing his hectic life and new marshal responsibilities is difficult
Ideals: Artistic. Flaws: Insane, Hedonist. Bonds: Job, Slave. Occupation: Marshal
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 102 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 9000 gp. Tiger eye turquoise (14 gp). Onyx (60 gp). Obsidian (14 gp). Moss agate (14 gp). Freshwater pearl (14 gp). Jacinth (5000 gp). Smoky quartz (60 gp). Alexandrite (1600 gp). Black pearl (1600 gp). Freshwater pearl (14 gp). Tiger eye turquoise (14 gp).
Heward Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'1" and is generally well dressed albeit a few years behind the times. His hair is auburn and very short. His brown eyes are slightly larger than normal.
Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a Sage, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Heward was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.
Motivation: Further expansion of business; and balancing his hectic life and new merchant responsibilities is difficult
Ideals: Philantrophist. Bonds: Attractive, Job, Poor, Military. Occupation: Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 103 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Blue quartz (8 gp). Deep blue spinel (700 gp). Freshwater pearl (8 gp). Deep blue spinel (700 gp). Malachite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
