Kyle Harlan, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long auburn hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has worked as a Sellsword like his mother before him.
Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor
Flaws: Insane, Racist. Bonds: Job, Immigrant, Religious. Occupation: Sellsword
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 4d8-2, Ranged +4 / 4d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: Just what you see.
Vaina Netyoive, Female Elf [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She is physically well-built. Her red hair has been sun bleached extensively. Her eyes are amber and she is always smoking a pipe.
Personality: She is witty, but her monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a Barkeep soon after.
Motivation: Regain custody of her daughter; and to be a fisher again
Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Job, Family. Occupation: Barkeep
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 5000 gp. Tourmaline (90 gp). Azurite (14 gp). Iolite (20 gp). Red-brown spinel (90 gp). Golden yellow topaz (1500 gp). Lapis lazuli (14 gp). Tiger eye turquoise (14 gp). Malachite (14 gp). Iolite (20 gp). White opal (900 gp). Blue star sapphire (900 gp). Sardonyx (20 gp). Golden pearl (90 gp). 1 Medium magic item.
Mijira Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman tends to wear a large black jacket. She keeps her copper crest in a pixie cut. She has a dull look in her red eyes.
Personality: She speaks before she thinks and is too direct. She enjoys reading and quiet.
History: Mijira was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Dilettante for the past few years.
Motivation: To prove her worth to the world.
Ideals: Logical. Flaws: Impulsive. Bonds: Poor, Job. Occupation: Dilettante
Voice: Eastern European accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 53 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 8 (-1) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Orc, Auran
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 600 pp. Gold dragon comb with red garnet eye (1100 gp). Gold dragon comb with red garnet eye (1100 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Gold cup set with emeralds (6000 gp). Silver comb with moonstones (900 gp). 1 Medium magic item.
Arnold Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Slave Trader. He carries with him a set of morningstars, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears his hair in dreadlocks. His fierce hazel eyes like to dwell on things.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful slaver made him what he is. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He became a Slave Trader soon after.
Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Mundane, Antagonistic. Bonds: Mentor, Job. Occupation: Slave Trader
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 19)
Armor Class 12
Hit Points 77 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +7 / 5d8+1, Ranged +8 / 5d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: Large well-done wool tapestry (400 gp). Old masterpiece painting (1200 gp). Large well-done wool tapestry (400 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (400 gp). Solid gold idol (900 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Solid gold idol (900 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Meena Daergel, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears blue painted combat armor at almost all times. Her silver hair is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She is obsessed with a lost civilization.
History: Born to a pair of adventurers, Meena grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Revenge; and meet up once more with her childhood friend
Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Sculptor
Voice: Prounounces S like Z
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 93 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Giant
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Blue quartz (4 gp). Citrine (60 gp). Violet garnet (600 gp). Blue quartz (4 gp). Banded agate (4 gp). Fire opal (1500 gp). Rock crystal (60 gp). Alexandrite (600 gp). Carnelian (60 gp). White pearl (100 gp). Blue quartz (4 gp). Sard (60 gp). Chrysoberyl (100 gp). Fiery yellow corundum (1500 gp). 1 Medium magic item.
Eberk Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears a well pressed and immaculate suit (or dress). He has a hunchback. He sports a long brown beard, and similarly colored long hair. He has a tattooed face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He receives visions of the future at random moments
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Eberk was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Eberk's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Eberk and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Gifted. Flaws: Ugly, Greedy, Antagonistic. Bonds: Military. Occupation: Architect
Voice: Dutch accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 67 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Draconic, Infernal
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 pp.
Ielenia Cooper, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has no hair. Her eyes are green and beady.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born in the south to a Map Maker, Ielenia learned a great deal about her father's area of expertise. Her childhood dream was to be a Body Guard, but she was a colossal failure. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Map Maker responsibilities is difficult; and expand her business
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Map Maker
Voice: Smoker's lung
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 18 (+4) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Abyssal, Auran, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 900 pp. Tiger eye turquoise (7 gp). Sard (20 gp). Amber (40 gp). Red garnet (40 gp). Golden yellow topaz (1100 gp). Aquamarine (1100 gp). Iolite (20 gp). Black pearl (1100 gp). Black star sapphire (1300 gp). Aquamarine (1100 gp). Violet garnet (1100 gp). Fiery yellow corundum (1300 gp). Alexandrite (1100 gp). Deep blue spinel (1100 gp). Chrysoprase (20 gp). Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp). 1 Medium magic item.
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