Akmen Shame, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright black suits and hats. He keeps his silver hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Akmen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a ruthless business man, a trait he acquired from his father.
History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Marshal, but he was a colossal failure. He has achieved small success as a Body Guard.
Motivation: Sabotage a competitor.
Ideals: Impeccable, Entrepeneur. Flaws: Insomniac. Bonds: Immigrant, Job. Occupation: Body Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 18)
Armor Class 10
Hit Points 83 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 17000 gp. Moss agate (16 gp). Chalcedony (70 gp). White opal (1300 gp). Tourmaline (70 gp). Iolite (70 gp). Red-brown spinel (70 gp). Amber (70 gp). Jet (70 gp). Moonstone (70 gp). Alexandrite (1100 gp). Black pearl (1100 gp). Iolite (70 gp). Golden yellow topaz (1100 gp). Black star sapphire (1300 gp). Hematite (16 gp). Onyx (70 gp). Moss agate (16 gp). Hematite (16 gp). Chrysoberyl (70 gp). Alexandrite (1100 gp). Emerald (1300 gp). Azurite (16 gp). Lapis lazuli (16 gp). Tiger eye turquoise (16 gp). Fire opal (1300 gp). Violet garnet (1100 gp). Red garnet (70 gp). Deep blue spinel (1100 gp). Sard (70 gp). Alexandrite (1100 gp). Tourmaline (70 gp). 1 Medium magic item.
Murgen Beckwith, Female Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a black vest and prefers pastel and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her silver hair is heavily combed to the left. She has green eyes and a black hat with a pastel feather.
Personality: She acts crazy and hedonistic. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Murgen took refuge in the ruined castle and found the beat up ceremonial dagger and armor she uses now. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Map Maker
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 19)
Armor Class 11
Hit Points 103 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 5d8-1, Ranged +7 / 5d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 2400 pp. Violet garnet (200 gp). Lapis lazuli (15 gp). Moss agate (15 gp). Star ruby (800 gp). Deep blue spinel (200 gp). Violet garnet (200 gp). Citrine (60 gp). Jade (150 gp). Rich purple corundum (800 gp). Tiger eye turquoise (15 gp). Rose (60 gp). Violet garnet (200 gp). Onyx (60 gp). Rose (60 gp). Violet garnet (200 gp). Smoky quartz (60 gp). Iolite (60 gp). Deep blue spinel (200 gp). Blue star sapphire (800 gp). Rock crystal (60 gp). Deep blue spinel (200 gp). Pink pearl (150 gp). Aquamarine (200 gp). Alexandrite (200 gp). Zircon (60 gp). Zircon (60 gp). 1 Medium magic item. 1 Medium magic item.
Broce Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing the road beaten gear of a warrior. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Broce speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Broce took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Fighting, Impeccable, Philantrophist. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Laborer
Voice: French accent
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 16)
Armor Class 15
Hit Points 151 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 19 (+4) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 pp. Rock crystal (20 gp). Hematite (7 gp). Jasper (20 gp). Golden pearl (50 gp). Amber (50 gp). Red garnet (50 gp). Rose (20 gp). Obsidian (7 gp). Azurite (7 gp). Alexandrite (1500 gp). Chrysoberyl (50 gp).
Elama Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: She stands about 5'1" and wears a simple blue robe with tan stripes complete with hood. Her left leg appears badly burned and disfigured. Her auburn hair is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Further she is a bit of a stoner and is frequently out of it.
History: She was raised in a white middle class family as the only child. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She got away from her former life and has fallen to alcoholism.
Motivation: She's repulsed by the PC.
Flaws: Antagonistic, Addict, Mundane. Bonds: Military. Occupation: Glassblower
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 17)
Armor Class 9
Hit Points 90 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: Chalcedony (70 gp). Iolite (70 gp). Moss agate (15 gp). Blue sapphire (400 gp). Aquamarine (800 gp). Silver pearl (110 gp). Blue quartz (15 gp). Golden pearl (110 gp). Black pearl (800 gp). Red-brown spinel (110 gp). White opal (400 gp). Alexandrite (800 gp). Fiery yellow corundum (400 gp). Emerald (400 gp). Aquamarine (800 gp). Rhodochrosite (15 gp). Eye agate (15 gp). Citrine (70 gp). Red-brown spinel (110 gp). Rock crystal (70 gp). Amber (110 gp). Freshwater pearl (15 gp). Coral (110 gp). Golden yellow topaz (800 gp). 1 Medium magic item. 1 Medium magic item.
Akta Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She dresses well, typically a more casual-formal manner. Beneath her clothing is a huge mess of scar tissue. She has moderate length chestnut hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is almost excessively polite to everyone, even when angry. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was raised in a white middle class family as the only child. From her teen years she was always beautiful and desirable, so people have always doted on her. By chance she met her sister recently and the two have been together since.
Motivation: Marry her sister to traveling adventurers; and she is currently in port desperately looking for someone to get her out
Flaws: Shy, Mundane. Bonds: Attractive, Slave, Family. Occupation: Shepherd
Voice: Posh accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 123 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 17 (+3) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 11000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver comb with moonstones (700 gp). Embroidered and bejeweled glove (3000 gp). A roughly beaten golden orb (170 gp). Jeweled electrum ring (3000 gp). Silver comb with moonstones (700 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Fire opal pendant on a fine gold chain (1000 gp). Gold and topaz bottle stopper cork (1500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (1700 gp).
Verin Pain, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a well pressed and immaculate suit (or dress). Her white hair is still thick. Her eyes are likewise white. Her teeth are yellowed and unaligned.
Personality: Verin wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She is obsessed with finding treasure.
History: Born to a Guard, her mother struggled to pay the bills. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she has passion for adventuring and risk
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 58 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 9 (-1) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +3 / 4d10-2, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 4000 gp. Rhodochrosite (8 gp). Amethyst (110 gp). Eye agate (8 gp). Black opal (1000 gp). Rose (20 gp). Alexandrite (1300 gp). Freshwater pearl (8 gp). Onyx (20 gp). Star rose quartz (20 gp). Tiger eye turquoise (8 gp). Alexandrite (1300 gp). Rose (20 gp). Azurite (8 gp). Deep blue spinel (1300 gp).
Quick Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a fancy brown suit. His long black fur is drawn into a two foot long braid. He has a dull look in his green eyes.
Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Barkeep.
Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter
Bonds: Attractive, Job, Religious, Immigrant, Family. Occupation: Barkeep
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 79 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp. Iolite (40 gp). Star ruby (600 gp). Tiger eye turquoise (16 gp). Alexandrite (200 gp). Smoky quartz (40 gp). Zircon (40 gp). White opal (600 gp). Sardonyx (40 gp). Golden yellow topaz (200 gp). Rhodochrosite (16 gp). Rose (40 gp). Tourmaline (80 gp). Red spinel (80 gp). Golden yellow topaz (200 gp). Fiery yellow corundum (600 gp). Blue star sapphire (600 gp). Freshwater pearl (16 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
