Sannl Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a brown and green handkerchief worn on her right side. She has no hair. Her hazel unseeing eyes seem to look past you.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's looking for her big break; and she has money and likes to spend it
Ideals: Passionate, Artistic. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Laborer
Voice: Uses sign language
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 8
Hit Points 102 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +6 / 4d8+1, Ranged +3 / 4d8-2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Tiger eye turquoise (13 gp). Deep green spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fenriz Bright, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears skinny pants and wears a black and grey robe with the hood down, he is not a threatening figure. He has chestnut hair. He has gold eyes and a black hat with a grey feather.
Personality: Fenriz is depressed about a lot of things. He tends to be a nihilist. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Fenriz was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He has worked as a Architect like his mother before him.
Motivation: His relatives are trying to arrange a marriage; and he'd like to take his coworkers down a peg
Flaws: Depressed. Bonds: Adventurer, Poor, Job, Family. Occupation: Architect
Voice: Whispers
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 113 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 pp. Blue quartz (14 gp). Violet garnet (600 gp).
Pennie Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft brown waves gently in the breeze. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her violet eyes dart from person to person to random spaces in the air.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in the south. She struck it rich when she found rare goods in large quantities. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural dragonborn artifacts is her passion
Ideals: Athletic, Passionate. Bonds: Rich, Adventurer, Immigrant. Occupation: Doctor
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 17)
Armor Class 16
Hit Points 79 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 21 (+5) | 10 (+0) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Halfling, Ignan, Gnoll
Attacks Melee +4 / 5d4-2, Ranged +11 / 5d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 700 pp. Black pearl (900 gp). Malachite (6 gp). Alexandrite (900 gp). Black pearl (900 gp). Alexandrite (900 gp). Blue quartz (6 gp). Malachite (6 gp). Onyx (70 gp). Iolite (70 gp). Carnelian (70 gp). Citrine (70 gp). Smoky quartz (70 gp). Zircon (70 gp). Deep blue spinel (900 gp). Iolite (70 gp). Bloodstone (70 gp). Brown-green garnet (40 gp). Lapis lazuli (6 gp). White opal (800 gp). Golden yellow topaz (900 gp). Red-brown spinel (40 gp). Golden yellow topaz (900 gp).
Bree Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She likes to wear white tank tops with brown skirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has slicked back red hair. Her brown eyes peer out from beneath her top white hat.
Personality: Confrontational and typically high on some drug or another. She never wears the same outfit twice, unless she absolutely has to.
History: Bree was born with her mother's beautiful face. She dropped out of school before completing her studies. Now she works as a music tutor during her time off.
Motivation: To share knowledge with the world.
Ideals: Artistic, Logical. Flaws: Addict. Bonds: Attractive. Occupation: Fisher
Voice: pre-pubescent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 97 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Aquan
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 pp. Red spinel (60 gp). Sard (70 gp). Hematite (13 gp). Star rose quartz (70 gp). Moss agate (13 gp). Hematite (13 gp). Deep blue spinel (1500 gp). Aquamarine (1500 gp). Deep blue spinel (1500 gp). Peridot (70 gp). 1 Medium magic item.
Sarah Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is well dressed, but even with her fine clothing she looks run-down. With wild chestnut hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: Sarah wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She is afraid of women and trembles around them
History: A powerful brothel owner made her what she is. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Mentor, In love. Occupation: Barkeep
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 14 (+2) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Sard (30 gp). Blue star sapphire (1400 gp). Jet (60 gp). Tiger eye turquoise (4 gp). Tiger eye turquoise (4 gp). Golden yellow topaz (1500 gp). Chrysoberyl (60 gp). Moss agate (4 gp). Obsidian (4 gp). Sardonyx (30 gp). Amber (60 gp). Hematite (4 gp). Tiger eye turquoise (4 gp). Golden yellow topaz (1500 gp). 1 Medium magic item.
Pelt In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: 6'5" and muscular, this western woman is typically in her Armorer uniform. She wears a colorful flower in her lavender fur. Her half smiles and copper eyes are beguiling and draw you in.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She got into the Armorer business at a young age. Pelt liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She struck the Armorer job and began her own company from there.
Motivation: To be a Body Guard again.
Ideals: Athletic. Flaws: Hedonist. Bonds: Job, Attractive, Nature. Occupation: Armorer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 17)
Armor Class 14
Hit Points 95 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 18
Languages Common, Gnoll
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: Jet (120 gp). Alexandrite (1200 gp). Golden yellow topaz (1200 gp). Malachite (9 gp). Pink diamond (7000 gp). Blue quartz (9 gp). Jade (120 gp). Obsidian (9 gp). Golden pearl (120 gp). Obsidian (9 gp). Rich purple corundum (800 gp). Jade (120 gp). Black pearl (1200 gp). Deep blue spinel (1200 gp). Carnelian (60 gp). Freshwater pearl (9 gp). Black pearl (1200 gp). Blue quartz (9 gp). Alexandrite (1200 gp). 1 Medium magic item. 1 Medium magic item.
Oolah Holton, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears her chestnut hair up. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Cocky and sure of herself, she believes she is the best Armorer born in the past three hundred years. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born at the edge of vast island. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is terrified, and will act out of fear; and wants to open a new tavern
Flaws: Insane, Fearful. Bonds: Rich, Job, Nature. Occupation: Armorer
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 16)
Armor Class 9
Hit Points 79 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: Sard (70 gp). Deep blue spinel (1300 gp). Rock crystal (70 gp). Azurite (6 gp). Blue quartz (6 gp). Eye agate (6 gp). Jasper (70 gp). Rich purple corundum (800 gp). Golden yellow topaz (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
