Great Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears silk and lounges about seductively. She keeps her long orange fur kept up in a rat tail. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is lazy and tries to find solutions quickly.
History: The child of eastern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of her brother; and to reunite with her absent mother
Ideals: Fighting. Flaws: Lazy. Bonds: Attractive, Immigrant, Family. Occupation: Layabout
Voice: Low range voice
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 120 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 18 (+4) | 15 (+2) | 7 (-2) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +10 / 5d6+4, Ranged +10 / 5d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 14000 gp. Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). An abacus with copper, silver and gold markers (150 gp). Solid gold idol (200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Jeweled electrum ring (8000 gp). Gold and topaz bottle stopper cork (1800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Gold dragon comb with red garnet eye (1800 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Golden circlet with four aquamarines (4000 gp). Solid gold idol (200 gp). Silver chalice with lapis lazuli gems (150 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (2500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). An abacus with copper, silver and gold markers (150 gp). Jeweled anklet (3000 gp). Cloth of gold vestments (150 gp). An abacus with copper, silver and gold markers (150 gp). Golden circlet with four aquamarines (4000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Morana Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a simple brown robe with black stripes complete with hood. She wears her blonde hair up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She snorts whenever she laughs or is feeling confident. She is able to make almost anything out of random pieces of junk.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. There was a wharf not far from home where she often wandered off to fish. She ran away from her former home and has been making her living as a Shepherd for the past few years.
Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent mother
Ideals: Gifted. Bonds: Nature, Job, Family. Occupation: Shepherd
Voice: American accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 137 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 18 (+4) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Halfling, Undercommon, Sylvan
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 6000 gp. Violet garnet (1600 gp). Chalcedony (30 gp). Deep blue spinel (1600 gp). Rock crystal (30 gp). Tiger eye turquoise (7 gp). Violet garnet (1600 gp). Golden yellow topaz (1600 gp). Eye agate (7 gp). Hematite (7 gp). White opal (1200 gp). Alexandrite (1600 gp). Carnelian (30 gp). Onyx (30 gp). Banded agate (7 gp). Chalcedony (30 gp). Blue sapphire (1200 gp). Golden pearl (150 gp). Moonstone (30 gp). Sard (30 gp). Pink pearl (150 gp). Blue star sapphire (1200 gp). Red garnet (150 gp). Chalcedony (30 gp). 1 Medium magic item.
Nedda Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing colorful clothing, dressed as a Unemployed. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her brown eyes are slightly larger than normal.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nedda took refuge in the old dungeon and found the beat up longbow and armor she uses now. She moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud
Ideals: Optimist, Extrovert. Bonds: Immigrant, Rich, Nature, Enemies. Occupation: Unemployed
Voice: Hissing voice
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 71 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 18 (+4) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +3 / 4d10-2, Ranged +9 / 4d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 11000 gp. Moss agate (13 gp). Rhodochrosite (13 gp). Coral (60 gp). Brown-green garnet (60 gp). Onyx (80 gp). Freshwater pearl (13 gp). Malachite (13 gp). Deep green spinel (60 gp). Alexandrite (200 gp). Fire opal (900 gp). Banded agate (13 gp). Obsidian (13 gp). Malachite (13 gp). Deep blue spinel (200 gp). Onyx (80 gp). Malachite (13 gp). Golden yellow topaz (200 gp). Carnelian (80 gp). Blue quartz (13 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Mishann Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears black painted combat armor at almost all times. She keeps her blue crest in a flapper bob. Her eyes are red.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done she does not care how it got done.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mishann fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Professionalism, Fighting. Flaws: Shy. Bonds: Poor. Occupation: Locksmith
Voice: Squeaky
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 40 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 8 (-1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Terran, Elven, Ignan
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Aquamarine (1000 gp). Sardonyx (60 gp). Banded agate (5 gp). Aquamarine (1000 gp). Jasper (60 gp). Aquamarine (1000 gp). 1 Medium magic item.
Kallista Calm, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green broad hat and green clothes. She wears her white hair down. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Kallista was born the youngest of three triplets. When money was particularly tight she was walking through alleys when she overheard a Mercenary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She wants revenge against orcs; and an old rival family wants her found
Ideals: Philantrophist. Flaws: Addict, Terse. Bonds: Family, Poor, Enemies. Occupation: Mercenary
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 15)
Armor Class 14
Hit Points 108 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 14 (+2) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Aquan, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 800 pp. Aquamarine (1500 gp). Bloodstone (60 gp). Chrysoprase (60 gp). Violet garnet (1500 gp). Zircon (60 gp). Hematite (6 gp). Black pearl (1500 gp). Tiger eye turquoise (6 gp). Smoky quartz (60 gp). Chrysoberyl (160 gp). Aquamarine (1500 gp). Amber (160 gp). Tiger eye turquoise (6 gp). Freshwater pearl (6 gp). 1 Medium magic item.
Mardnab Welber, Female Gnome [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She carries with her a set of greataxes, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her black hair is greasy and uncared for. She wears an eyepatch.
Personality: She is happy with her job as a Knight. She turns her eye from what people do, preferring to live and let live. Energy wise she seems alert and responsive.
History: Born to a pair of adventurers, Mardnab grew up listening to her mother's many stories. She was an apprentice working in her mother's forge. She has drifted from career to career and currently works as a Knight.
Motivation: Obtaining odd cultural Elven artifacts is her passion.
Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Knight
Voice: Mousy voice
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 17)
Armor Class 15
Hit Points 67 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 18 (+4) | 8 (-1) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 5d4-1, Ranged +10 / 5d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Blue star sapphire (1400 gp). Golden pearl (120 gp). Black pearl (1000 gp). Carnelian (20 gp). Jet (120 gp). Jasper (20 gp). Deep blue spinel (1000 gp). Malachite (16 gp). Bloodstone (20 gp). Blue star sapphire (1400 gp). Jasper (20 gp). Black pearl (1000 gp). Hematite (16 gp). Chrysoprase (20 gp). Lapis lazuli (16 gp). Fire opal (1400 gp). Red spinel (120 gp). Blue quartz (16 gp). Black opal (1400 gp). Rhodochrosite (16 gp). Golden yellow topaz (1000 gp). Fiery yellow corundum (1400 gp). Alexandrite (1000 gp). Golden yellow topaz (1000 gp). Azurite (16 gp). Amber (120 gp). Malachite (16 gp). Red-brown spinel (120 gp). Coral (120 gp). Chalcedony (20 gp). Hematite (16 gp).
Theirastra Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 4'8". She has a large blue mantle and cape that has been intricately interwoven into her red robe, and her gloved hand is found clutching a greataxe. Her brown hair is drawn into a tight pony tail with a dagger scrunchie. She is baby faced.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Theirastra enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born to loving parents in a slum to the west. Her parents enrolled her in a Druid school at a young age so that she could practice her psionic talents. She was granted psionic powers by her dying brother.
Motivation: A deep hatred of dire rats; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Flaws: Shy, Hedonist. Bonds: Poor, Enemies. Occupation: Laborer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 117 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Rock crystal (60 gp). Chrysoprase (60 gp). Lapis lazuli (13 gp). Freshwater pearl (13 gp). Hematite (13 gp). Golden yellow topaz (400 gp). Smoky quartz (60 gp). Alexandrite (400 gp). Black pearl (400 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

