Werydd Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her brown boots flare out at the collars. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has moderate length black hair. Her fierce amber eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Werydd embodies much of what other species detest in the Dwarves. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.
Motivation: She is greedy; and she is not mentally stable, and does not behave rationally
Ideals: Artistic, Fighting. Flaws: Antagonistic, Insane. Bonds: Rich. Occupation: Tanner
Voice: Scottish accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 18)
Armor Class 8
Hit Points 101 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 10 (+0) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +7 / 5d6+1, Ranged +4 / 5d6-2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 7000 gp. Blue quartz (9 gp). Deep green spinel (160 gp). Red spinel (160 gp). Hematite (9 gp). Aquamarine (700 gp). Red spinel (160 gp). Lapis lazuli (9 gp). Star rose quartz (40 gp). Deep blue spinel (700 gp). Carnelian (40 gp). Golden pearl (160 gp). Tourmaline (160 gp). Black star sapphire (1100 gp). Golden yellow topaz (700 gp). Golden pearl (160 gp). Brown-green garnet (160 gp). Black pearl (700 gp). Onyx (40 gp). Golden pearl (160 gp). 1 Major magic item.
Salasar Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is typically in his Mortician uniform. His silver crest is unkempt and raggedy. His eyes are gold and he is always smoking a pipe.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Salasar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Someone believes him a fraud; and sabotage a competitor
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Poor, Enemies. Occupation: Mortician
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 19)
Armor Class 10
Hit Points 142 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +9 / 5d8+3, Ranged +6 / 5d8+0, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1400 pp. Deep blue spinel (700 gp). Hematite (13 gp). Deep blue spinel (700 gp). Deep green spinel (90 gp). Deep blue spinel (700 gp). Moss agate (13 gp). Tiger eye turquoise (13 gp). Banded agate (13 gp). Rock crystal (70 gp). Eye agate (13 gp). Star ruby (600 gp). Red spinel (90 gp). Freshwater pearl (13 gp). Onyx (70 gp). Jade (90 gp). Citrine (70 gp). Chrysoprase (70 gp). Deep green spinel (90 gp). Amber (90 gp). Star rose quartz (70 gp). Sard (70 gp). Black pearl (700 gp). Deep blue spinel (700 gp). Obsidian (13 gp). Blue sapphire (600 gp). Blue sapphire (600 gp). Golden pearl (90 gp). Eye agate (13 gp). White pearl (90 gp). Black pearl (700 gp). Malachite (13 gp). 1 Major magic item.
Beloril Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has dyed his greying brown hair a little too much giving a sharp brown color. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Beloril is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Beloril was born in the west. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his brother recently and the two have been together since.
Motivation: An old rival family wants him found.
Ideals: Athletic, Persistence. Bonds: Family, Religious. Occupation: Sage
Voice: Indian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 160 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 20 (+5) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 600 pp.
Bardryn Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is wearing a long, grey, dusty cloak. Her brown hair is knotted and matted. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Animals are drawn to her, and she is able to talk to them.
History: Bardryn hails from a village terrorized by goblins. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: Balancing her hectic life and new Herbalist responsibilities is difficult; and she wants revenge against goblins
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer, Job. Occupation: Herbalist
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 74 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. Azurite (7 gp). Rich purple corundum (400 gp). Blue quartz (7 gp). Rhodochrosite (7 gp). Blue quartz (7 gp). Black pearl (1300 gp). Moonstone (20 gp). Freshwater pearl (7 gp). Golden yellow topaz (1300 gp). Blue quartz (7 gp). Alexandrite (1300 gp). Brown-green garnet (120 gp). Eye agate (7 gp). Tourmaline (120 gp). Bloodstone (20 gp). Jet (120 gp). Sardonyx (20 gp).
Waywocket Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her brown hair is styled in orderly dreadlocks. She tend to wears goggles to shield her eyes.
Personality: She is extraordinarily eccentric. She is a font of random trivia from the lore and stories she has discovered
History: Her mother raised her in a mountain cabin. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She'd like to take her coworkers down a peg; and to share knowledge with the world
Ideals: Logical, Entrepeneur. Flaws: Insane. Bonds: Nature, Job. Occupation: Glassblower
Voice: Draws out vowels
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 17)
Armor Class 10
Hit Points 105 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Elven, Gnoll
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1200 pp. Cloth of gold vestments (170 gp). Solid gold idol (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Gold music box (3000 gp). Old masterpiece painting (700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Gold and topaz bottle stopper cork (500 gp). Fire opal pendant on a fine gold chain (700 gp). Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Medium magic item.
Aura Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with top hat. His yellow fur is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Aura was born the youngest of three triplets. A freak accident while working with his Bowyer father left him crippled. He has since lost track of the people in his past.
Motivation: Meet up once more with his childhood friend; and wants to raise his children well
Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Mercenary
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 17)
Armor Class 14
Hit Points 79 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 9 (-1) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 5d4-2, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1200 pp. Smoky quartz (50 gp). Chalcedony (50 gp). Star rose quartz (50 gp). Rhodochrosite (15 gp). Obsidian (15 gp). Deep green spinel (110 gp). Deep blue spinel (1400 gp). Malachite (15 gp). Banded agate (15 gp). Coral (110 gp).
Hecat Rapture, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman has the majority of her body covered in plate. She has dyed her greying silver hair a little too much giving a sharp silver color. Her face is covered beneath a completely black helmet.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a great chef.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father was very strict, and drilled into her lessons on being the perfect lady. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom; and to find somewhere to settle down
Ideals: Disciplined, Gifted, Impeccable. Flaws: Mundane. Occupation: Assassin
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 66 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Golden circlet with four aquamarines (2000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Silver chalice with lapis lazuli gems (170 gp). Old masterpiece painting (2300 gp). Jeweled gold crown (5000 gp). Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Fire opal pendant on a fine gold chain (2300 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Black velvet mask with numerous citrines (170 gp). Solid gold idol (1100 gp). Solid gold idol (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!