Himo Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. His auburn hair is singed and shortened. His eyes are a pleasant brown.
Personality: He is mildly Elf supremacist, though he does not identify as such. He is harsh and unforgiving.
History: Born in a small village he learned the ways of the warrior from his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Himo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and to unite with his brother
Ideals: Fighting. Flaws: Ugly, Racist, Antagonistic. Bonds: Family. Occupation: Stylist
Voice: Gruff and masculine
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 120 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 11000 gp. 1 Medium magic item. 1 Medium magic item.
Smoking Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He tends to wear a large brown jacket. He keeps his long brown fur kept up in a rat tail. His copper eyes peer out from beneath his wide-brimmed brown hat.
Personality: He is fixated on the number 63. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.
History: The child of southern immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he is terrified, and will act out of fear
Flaws: Insane, Fearful. Bonds: Adventurer, Immigrant, Job. Occupation: Apothecary
Voice: Irish accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 79 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Undercommon, Goblin
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 12000 gp. Red-brown spinel (160 gp). Black opal (1000 gp). Star ruby (1000 gp). Iolite (70 gp). Alexandrite (700 gp). Aquamarine (700 gp). Violet garnet (700 gp). Sardonyx (70 gp). Alexandrite (700 gp). Aquamarine (700 gp). Pink pearl (160 gp). Chalcedony (70 gp). Golden yellow topaz (700 gp). Jade (160 gp). Alexandrite (700 gp). White opal (1000 gp). Silver pearl (160 gp). Malachite (15 gp). Malachite (15 gp).
Quelenna Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears blue leather gloves, a blue jacket, and tight pants. She keeps her white hair in a pixie cut. She tend to wears goggles to shield her eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The war was a terrible time for her, and Quelenna does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Quelenna was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Adventurer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants nothing more than to rejoin the army; and she feels kind of lost in life
Flaws: Antagonistic, Depressed. Bonds: Military, Poor, Adventurer. Occupation: Adventurer
Voice: Speaks in third person
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 67 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 500 pp. Deep green spinel (70 gp). Jasper (50 gp). Brown-green garnet (70 gp). Obsidian (12 gp). Blue star sapphire (500 gp). Freshwater pearl (12 gp). Alexandrite (1500 gp). Blue star sapphire (500 gp). Red spinel (70 gp). Deep blue spinel (1500 gp). Rose (50 gp). Violet garnet (1500 gp). Brown diamond (5000 gp). Aquamarine (1500 gp). Citrine (50 gp). Violet garnet (1500 gp). Silver pearl (70 gp). Citrine (50 gp). Onyx (50 gp). Carnelian (50 gp). 1 Minor magic item.
Shedinn Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left arm. He has the majority of his body covered in plate. His crest is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with his god.
History: Born to a pair of adventurers, Shedinn grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend.
Flaws: Insane. Bonds: Adventurer, Religious. Occupation: Carpenter
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 65 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Sard (30 gp). Emerald (1600 gp). Jasper (30 gp). Eye agate (5 gp). Aquamarine (1300 gp). Rose (30 gp).
Nuraval Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His head has been shaved. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: A skeptical and narcissistic man, Nuraval's first love is himself. His second love is also himself. He works hard and plays hard.
History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west; and nothing but the best is good enough for him
Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Body Guard
Voice: Jamaican accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 140 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 2 (-4) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). A roughly beaten golden orb (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp). Brass mug with jade inlays (400 gp).
Beast Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears dull pastel sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case. Her yellow fur is still thick. Her eyes, though not visible through her cowl, are hazel.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born at the edge of vast forest. There was a wharf not far from home where she often wandered off to fish. She's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Sensitive. Bonds: Adventurer, Nature, Job. Occupation: Banker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 19)
Armor Class 12
Hit Points 143 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 5d8-2, Ranged +8 / 5d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 2500 pp. Gold and topaz bottle stopper cork (1800 gp). Large well-done wool tapestry (600 gp). Black velvet mask with numerous citrines (140 gp). A small bag of saffron. (80 gp). An abacus with copper, silver and gold markers (140 gp). Silver comb with moonstones (500 gp). Solid gold idol (200 gp). Silver comb with moonstones (500 gp). Solid gold idol (200 gp). Silver comb with moonstones (500 gp). 1 Medium magic item. 1 Medium magic item.
Seebo Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep tan leather and dull yellow iron scale mail. He is muscular with a powerful set of arms. He has wavy chestnut hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He believes the world needs to unite to get rid of illithids once and for all.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Family, Enemies. Occupation: Glassblower
Voice: Old thin voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 17)
Armor Class 14
Hit Points 154 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 19 (+4) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Abyssal
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 500 pp. Freshwater pearl (6 gp). Red garnet (60 gp). Tourmaline (60 gp). Golden yellow topaz (1300 gp). Tiger eye turquoise (6 gp). Alexandrite (1300 gp). Moss agate (6 gp). Freshwater pearl (6 gp). Golden pearl (60 gp). Tourmaline (60 gp). Lapis lazuli (6 gp). Eye agate (6 gp). Onyx (80 gp). Iolite (80 gp). Smoky quartz (80 gp). Rich purple corundum (1300 gp). Hematite (6 gp). Rock crystal (80 gp). Iolite (80 gp). Golden pearl (60 gp). Moonstone (80 gp). Amethyst (60 gp). Golden yellow topaz (1300 gp). Malachite (6 gp). Zircon (80 gp). Bloodstone (80 gp). Rose (80 gp). Aquamarine (1300 gp). Deep blue spinel (1300 gp). Golden yellow topaz (1300 gp). Fiery yellow corundum (1300 gp). Emerald (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!