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NPC Generator

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Advanced [show]


Bulzo Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A freak accident while working with his Detective father left him crippled. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Professionalism, Philantrophist. Flaws: Disease. Bonds: Religious. Occupation: Server

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bulzo Copperkettle, Male Halfling Druid 17
Small (3'0") Halfling, Lawful Good (CR 17)
Armor Class 14
Hit Points 111 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)10 (+0) 12 (+1)17 (+3)
Skills Intimidation +9, Nature +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 5d4-1, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 8000 gp. Bloodstone (70 gp). Fiery yellow corundum (600 gp). Moss agate (14 gp). Iolite (70 gp). Eye agate (14 gp). Blue sapphire (600 gp). Citrine (70 gp). Canary diamond (4000 gp). Alexandrite (800 gp). Coral (110 gp). Eye agate (14 gp). Golden yellow topaz (800 gp). Rhodochrosite (14 gp). Jasper (70 gp). Lapis lazuli (14 gp). Freshwater pearl (14 gp). Jasper (70 gp). Smoky quartz (70 gp). Golden pearl (110 gp). Smoky quartz (70 gp). Chrysoprase (70 gp). Violet garnet (800 gp). Eye agate (14 gp). Freshwater pearl (14 gp). Black star sapphire (600 gp). Lapis lazuli (14 gp). 1 Medium magic item.


Social Check DCs


Flame In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He is dressed in an above average manner. He has styled his beige fur well, parting it to the right. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Miner

Voice: Forgets to breathe while speaking

Attributes [hide]

Flame In the Storm, Male Tabaxi Druid 16
Medium (6'0") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 123 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +6, Religion +6
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 1000 gp. Brown-green garnet (40 gp). Rich purple corundum (800 gp). Tiger eye turquoise (6 gp). Deep blue spinel (1500 gp). Star ruby (800 gp). Sard (20 gp). Blue quartz (6 gp). Hematite (6 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Andram Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blue stubble. He wears a green cloak and cross-gartered grey stockings. He has a hunchback. His blue hair is singed and shortened. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a necromancer, Andram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Andram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Andram and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Andram discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Andram fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to raise his children well.

Flaws: Ugly, Disease. Bonds: Family, Mentor, Adventurer. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Andram Justice, Male Tiefling Druid 15
Medium (6'0") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 66 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +7, Animal Handling +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 7000 gp. Lapis lazuli (5 gp). Freshwater pearl (5 gp). Iolite (40 gp). Alexandrite (500 gp). Violet garnet (500 gp). 1 Medium magic item.


Social Check DCs


Henry Rayden, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is renowned for his bright grey suits and hats. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has all his life been fascinated with painting.

History: When he was but 7 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He hasn't been sleeping well lately.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Insomniac, Mundane. Bonds: Immigrant, Slave. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Henry Rayden, Male Human Druid 17
Medium (6'3") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 112 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Athletics +7, Survival +8
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 1100 pp. Brass mug with jade inlays (600 gp). Solid gold idol (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Naill Firahel, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses like a well dressed Priest does. He has dyed his greying red hair a little too much giving a sharp red color. He has a tattooed face.

Personality: He acts crazy and hedonistic. He is afraid of women and trembles around them

History: Sold as a small child to a brothel owner, Naill was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He then took over the family business and is one of the better Priest for hire.

Motivation: He'd like to take his coworkers down a peg; and wants to work out more often

Ideals: Athletic. Flaws: Hedonist, Shy. Bonds: Job, Mentor. Occupation: Priest

Voice: growls and snarls, animalistic

Attributes [hide]

Naill Firahel, Male Elf Druid 15
Medium (4'9") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 66 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)13 (+1) 17 (+3)15 (+2)
Skills History +6, Performance +7
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 8000 gp. Tourmaline (80 gp). Hematite (8 gp). Bloodstone (40 gp). Bloodstone (40 gp). Obsidian (8 gp). Black pearl (1500 gp). Alexandrite (1500 gp). 1 Medium magic item.


Social Check DCs


Gerard Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear flannel. He is an epitome of beauty. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with his god.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When Gerard reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic, Addict. Bonds: Attractive, Religious, Military. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Gerard Dumph, Male Half-Elf Druid 17
Medium (5'10") Half-Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 104 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)16 (+3) 11 (+0)15 (+2)
Skills Medicine +6, Nature +9
Senses Passive Perception 10
Languages Common, Elven, Auran, Terran, Ignan
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 8000 gp. Golden yellow topaz (700 gp). Banded agate (7 gp). Rock crystal (30 gp). Blue quartz (7 gp). Rose (30 gp). Citrine (30 gp). Blue quartz (7 gp). Obsidian (7 gp). Lapis lazuli (7 gp). Malachite (7 gp). Banded agate (7 gp). Rock crystal (30 gp). Blue quartz (7 gp). Moss agate (7 gp). Black pearl (700 gp). Star ruby (1400 gp). Freshwater pearl (7 gp). Black pearl (700 gp). Rhodochrosite (7 gp). Sardonyx (30 gp). Deep green spinel (50 gp). Eye agate (7 gp). Banded agate (7 gp). Citrine (30 gp). Black opal (1400 gp). Violet garnet (700 gp). Golden pearl (50 gp). Bloodstone (30 gp). Pink pearl (50 gp). Deep blue spinel (700 gp).


Social Check DCs


Kyle Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a fancy yellow suit. With bright white hair and a scraggly beard. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also has developed a complete distrust of the Brewer profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To be a Brewer again; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Emotional. Bonds: Attractive, Job, Military, Rich. Occupation: Soapmaker

Voice: Strong lisp

Attributes [hide]

Kyle Holimion, Male Half-Elf Druid 15
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 123 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)7 (-2) 16 (+3)16 (+3)
Skills Investigation +3, Stealth +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 7000 gp. Onyx (50 gp). Azurite (11 gp). Onyx (50 gp). Jasper (50 gp). White opal (1200 gp). Star ruby (1200 gp). Aquamarine (1600 gp). Obsidian (11 gp). Golden yellow topaz (1600 gp). Golden yellow topaz (1600 gp). Black pearl (1600 gp). Alexandrite (1600 gp). Smoky quartz (50 gp). Red garnet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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