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NPC Generator

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Advanced [show]


Duergath Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many red ritualistic tattoos. He wears a grey vest and prefers red and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. He has green eyes.

Personality: He is fixated on the number 79. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Duergath is combative with any and all who dare try his patience in the slightest.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by brigands. Duergath was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Religious, Enemies. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Duergath Holderhek, Male Dwarf Druid 17
Medium (3'11") Dwarf, Lawful Good (CR 17)
Armor Class 9
Hit Points 150 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 18 (+4)12 (+1) 12 (+1)11 (+0)
Skills Religion +7
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 1400 pp. Emerald (1100 gp). Deep green spinel (140 gp). Citrine (20 gp). Iolite (20 gp). Iolite (20 gp). Lapis lazuli (7 gp). Bloodstone (20 gp). Obsidian (7 gp). Bloodstone (20 gp). Moss agate (7 gp). Deep blue spinel (1600 gp). Deep blue spinel (1600 gp). Black pearl (1600 gp). Black pearl (1600 gp). Star ruby (1100 gp).


Social Check DCs


Seraphina Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a golden mohawk this woman's hair draws a lot of attention. Her gray unseeing eyes seem to look past you.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She receives visions of the future at random moments

History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Adventurer, Rich. Occupation: Stylist

Voice: Laughs frequently while speaking

Attributes [hide]

Seraphina Appleblossom, Female Halfling Druid 16
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 110 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 15 (+2)12 (+1) 10 (+0)11 (+0)
Skills Insight +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +3 / 4d10-2, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 2000 gp. Solid gold idol (600 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled gold crown (5000 gp). Black velvet mask with numerous citrines (140 gp). Large well-done wool tapestry (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Gold dragon comb with red garnet eye (1400 gp). Fire opal pendant on a fine gold chain (1600 gp). Brass mug with jade inlays (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Black velvet mask with numerous citrines (140 gp). An abacus with copper, silver and gold markers (140 gp). A necklace of small pink pearls (3000 gp). Fire opal pendant on a fine gold chain (1600 gp). Fire opal pendant on a fine gold chain (1600 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gale In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her fur, while still mostly gray, has prominent grey streaks. This yellow eyed southerner is not easily forgotten.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is obsessed with finding treasure.

History: Born in the south to a Miner, Gale learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miner work with an outfit from a few towns over. Miner work suited her well, and with each successful project, she earned more gold and more respect from her peers. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Bonds: Attractive, Job, Adventurer. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Gale In the Wind, Female Tabaxi Druid 16
Medium (6'4") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 100 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)10 (+0) 9 (-1)15 (+2)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 5000 gp. Deep blue spinel (800 gp). Chalcedony (70 gp). Blue star sapphire (900 gp). Onyx (70 gp).


Social Check DCs


Ogbur Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears white cloth garments or leather armor. His blonde hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Ogbur and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Gifted, Athletic. Flaws: Antagonistic. Bonds: Slave. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Ogbur Fawcett, Male Half-Orc Druid 17
Medium (6'5") Half-Orc, Lawful Good (CR 17)
Armor Class 13
Hit Points 163 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +8, Insight +8
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 8000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Cloth of gold vestments (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (100 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Old masterpiece painting (1500 gp). Sapphire pendant on gold chain (2300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Golden circlet with four aquamarines (2000 gp). Solid gold idol (500 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Richard Hayley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown shirt with thin tan vertical stripes and black pants. His long brown hair reaches down to his waist. His half smiles and violet eyes are beguiling and draw you in.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Optimist. Flaws: Secretive, Mundane. Bonds: Attractive, Military. Occupation: Barber

Voice: German accent

Attributes [hide]

Richard Hayley, Male Human Druid 15
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 111 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 10 (+0)17 (+3)
Skills Persuasion +8, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 5000 gp. Star ruby (700 gp). Blue quartz (13 gp). Malachite (13 gp). Golden yellow topaz (1400 gp). Amethyst (140 gp). Coral (140 gp). Malachite (13 gp). Golden yellow topaz (1400 gp). Aquamarine (1400 gp). Tiger eye turquoise (13 gp). Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Huru Reed, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a worn and beaten armor. Her tied-back hair is silver. She has blue eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born several months after her father was called into army service. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now owns her own business.

Motivation: She feels the way she acts is they only way to get by in the world; and she wants nothing more than to rejoin the army

Ideals: Logical, Impeccable. Flaws: Insane. Bonds: Job, Military. Occupation: Banker

Voice: Stutters

Attributes [hide]

Huru Reed, Female Half-Orc Druid 15
Medium (5'8") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 77 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)8 (-1) 14 (+2)8 (-1)
Skills Intimidation +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 5000 gp. Brown-green garnet (160 gp). Red spinel (160 gp). Brown-green garnet (160 gp). Banded agate (11 gp). Rhodochrosite (11 gp). Banded agate (11 gp). Obsidian (11 gp). Deep blue spinel (800 gp). Freshwater pearl (11 gp). Silver pearl (160 gp). Onyx (60 gp). Smoky quartz (60 gp). Golden yellow topaz (800 gp). Deep blue spinel (800 gp). Black pearl (800 gp). 1 Medium magic item.


Social Check DCs


Chay Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears an entirely red suit with green socks and a vest with buckled shoes. He has a small bristly mustache and wavy silver hair. His thin eyebrows rest above his beady violet eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Chay Shadowquick, Male Halfling Druid 15
Small (3'4") Halfling, Lawful Good (CR 15)
Armor Class 11
Hit Points 68 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Intimidation +7, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 700 pp. 1 Medium magic item.


Social Check DCs

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