Guy Livingstone, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in collared shirts and wears a proper scarf over his head. His black hair is cut short. He is baby faced.
Personality: He is extraordinarily eccentric. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born at the edge of vast desert. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Flaws: Ugly, Insane. Bonds: Slave, Nature, Job. Occupation: Ruler
Voice: French accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 97 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Undercommon, Halfling
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp.
Surina Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is typically in her Interpreter uniform. Her red crest is thinning but still full. Her gold eyes dart from person to person.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: She was born in a small forest village. She dropped out of school before completing her studies. She has drifted from career to career and currently works as a Interpreter.
Motivation: Someone believes her a fraud.
Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Enemies, Nature. Occupation: Interpreter
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 41 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. White pearl (150 gp). Coral (150 gp). Alexandrite (800 gp). White opal (1400 gp). Deep green spinel (150 gp). Moss agate (10 gp). Hematite (10 gp). Aquamarine (800 gp). Moss agate (10 gp). Red spinel (150 gp). Lapis lazuli (10 gp). Azurite (10 gp). Blue quartz (10 gp). Sardonyx (20 gp). 1 Medium magic item.
Hrathy Ramsey, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she typically wears white cloth garments or leather armor. Her hair is greying and her face has many wrinkles. Her amber eyes are passionate and lively.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She plays an instrument quite well.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Hrathy has worked very hard to control her curse. By chance she met her sister recently and the two have been together since.
Motivation: She is compelled to act according to her religious beliefs; and to reunite with her absent mother
Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Family, Religious. Occupation: Merchant
Voice: Smooth and feminine
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 34 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 5 (-3) | 17 (+3) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Orc, Draconic, Gnoll, Gnome
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Alexandrite (1200 gp). Red-brown spinel (160 gp). Bloodstone (70 gp). Alexandrite (1200 gp).
Fenriz Peace, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a black tunic with brown highlights, and long red pants that bunch up around his shoes. His hair, while still mostly chestnut, has prominent grey streaks. His white eyes peer out from beneath his wide-brimmed black hat.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Animals are drawn to him, and he is able to talk to them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and wishes to resurrect an old love
Ideals: Philantrophist, Gifted. Flaws: Ugly, Mundane. Bonds: Poor, In love. Occupation: Unemployed
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 19)
Armor Class 13
Hit Points 73 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +10 / 5d8+4, Ranged +9 / 5d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 2400 pp. Gold and topaz bottle stopper cork (1700 gp). Solid gold idol (900 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (400 gp). Jeweled electrum ring (6000 gp). Gold dragon comb with red garnet eye (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver chalice with lapis lazuli gems (180 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Fire opal pendant on a fine gold chain (1700 gp). Gold dragon comb with red garnet eye (1700 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Gold music box (3000 gp). 1 Major magic item.
Adelaide Nash, Female Human [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries with her a set of greataxes, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She keeps her chestnut hair in a flapper bob. Her ears are large.
Personality: She is very quiet and rarely speaks above a whisper. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Assassin for hire.
Motivation: Balancing her hectic life and new Assassin responsibilities is difficult.
Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Assassin
Voice: Australian accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 300 pp. Banded agate (12 gp). Fire opal (900 gp). Chalcedony (20 gp). Black pearl (1400 gp).
Lone Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'6" northern man, he wears a brown cloak and cross-gartered black stockings. He has styled his lavender fur well, parting it to the left. His amber unseeing eyes seem to look past you.
Personality: He is very quiet and rarely speaks above a whisper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). During his travels, Lone and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Lone discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Lone fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Joker. Flaws: Disease, Shy. Bonds: Mentor, Adventurer. Occupation: Brewer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 17)
Armor Class 10
Hit Points 94 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 10000 gp. Jasper (20 gp). Alexandrite (900 gp). Amethyst (140 gp). Peridot (20 gp). Silver pearl (140 gp). Jasper (20 gp). Aquamarine (900 gp). Black pearl (900 gp). Sard (20 gp). Obsidian (12 gp). Red spinel (140 gp). Aquamarine (900 gp). Chrysoberyl (140 gp). Rock crystal (20 gp). Black opal (1000 gp). Moonstone (20 gp). Obsidian (12 gp). Eye agate (12 gp). Carnelian (20 gp). Sard (20 gp). Black star sapphire (1000 gp). Tiger eye turquoise (12 gp). Carnelian (20 gp). Violet garnet (900 gp). Red-brown spinel (140 gp). Obsidian (12 gp). Alexandrite (900 gp). Smoky quartz (20 gp). Golden yellow topaz (900 gp). Chrysoberyl (140 gp). Blue quartz (12 gp). Alexandrite (900 gp). 1 Medium magic item.
Chay Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He wears his white hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Chay lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Fortune-teller soon after.
Motivation: He is greedy; and he is unsatisfied with his job
Flaws: Insomniac. Bonds: Attractive, Job, Rich, Family. Occupation: Fortune-teller
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 17)
Armor Class 14
Hit Points 76 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 9000 gp. Peridot (30 gp). Alexandrite (1000 gp). Moss agate (16 gp). Blue sapphire (1300 gp). Alexandrite (1000 gp). Zircon (30 gp). Malachite (16 gp). Malachite (16 gp). Violet garnet (1000 gp). Black star sapphire (1300 gp). Smoky quartz (30 gp). Deep green spinel (50 gp). Hematite (16 gp).
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