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NPC Generator

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Advanced [show]


Yurgunn Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned female is dressed in earthy colors with a brown and blue handkerchief worn on her left side. She is tall, broad shouldered and powerfully built. She has wavy golden hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: Her tongue was cut out and she uses sign language. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Yurgunn was born the youngest of three triplets. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Butcher soon after.

Motivation: She wants to get laid; and meet up once more with her childhood friend

Flaws: Ugly, Disease. Bonds: Adventurer, Family, Job, Has a crush. Occupation: Butcher

Voice: Thin and wheezing

Attributes [hide]

Yurgunn Stoutale, Female Dwarf Druid 16
Medium (3'10") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 50 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)7 (-2) 9 (-1)12 (+1)
Skills Arcana +3, Survival +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 500 pp. Azurite (9 gp). Smoky quartz (30 gp). Brown diamond (4000 gp). Red spinel (100 gp). White opal (800 gp). White opal (800 gp). Deep green spinel (100 gp). Aquamarine (1500 gp). Blue sapphire (800 gp).


Social Check DCs


Tricking Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His red fur has been sun bleached extensively. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Tricking studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: He feels threatened by others.

Ideals: Athletic, Gifted. Flaws: Ugly, Addict, Fearful. Occupation: Dilettante

Voice: Soft and mumbly

Attributes [hide]

Tricking Thunder, Male Tabaxi Druid 16
Medium (5'7") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 58 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)13 (+1) 10 (+0)11 (+0)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: Onyx (30 gp). Violet garnet (400 gp). Sard (30 gp). Banded agate (12 gp). White pearl (90 gp). Peridot (30 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Guy Clinton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears grey trousers with green and white striped suspenders. He wears various colorful collared shirts. His red hair and beard is wavy and long. He wears large thick round spectacles.

Personality: This man loves poetry and to teach people poetry more than just about anything. He also has developed a complete distrust of the Blacksmith profession.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To be a Blacksmith again; and wants to work out more often

Ideals: Artistic, Athletic. Bonds: Job, Slave, Family. Occupation: Bounty Hunter

Voice: Squeaky

Attributes [hide]

Guy Clinton, Male Human Druid 15
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 94 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)8 (-1) 12 (+1)9 (-1)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 8000 gp. Freshwater pearl (5 gp). Golden pearl (50 gp). Chrysoprase (20 gp). Emerald (400 gp). Rhodochrosite (5 gp). Fiery yellow corundum (400 gp). Moss agate (5 gp). Bloodstone (20 gp). Chalcedony (20 gp). Chrysoprase (20 gp). Aquamarine (400 gp). Deep blue spinel (400 gp). Citrine (20 gp). Hematite (5 gp). Hematite (5 gp). Violet garnet (400 gp). Blue quartz (5 gp). Brown-green garnet (50 gp). Violet garnet (400 gp). 1 Medium magic item.


Social Check DCs


Merihim Soft, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a green shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He keeps his brown hair in a flapper bob. His white unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Merihim was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He found a children's book about a Tiefling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Disciplined, Joker. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

Merihim Soft, Male Tiefling Druid 19
Medium (5'11") Tiefling, Lawful Good (CR 19)
Armor Class 10
Hit Points 108 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)17 (+3) 10 (+0)9 (-1)
Skills Investigation +9, Stealth +6
Senses Passive Perception 10
Languages Common, Druidic, Abyssal, Gnome
Attacks Melee +9 / 5d8+3, Ranged +6 / 5d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 22000 gp. Jasper (80 gp). Golden yellow topaz (1400 gp). Blue star sapphire (1400 gp). Bloodstone (80 gp). Black star sapphire (1400 gp). Black star sapphire (1400 gp). Rich purple corundum (1400 gp). Iolite (80 gp). Chrysoprase (80 gp). Aquamarine (1400 gp). Zircon (80 gp). Amethyst (50 gp). Star ruby (1400 gp). Rhodochrosite (8 gp). Jet (50 gp). Aquamarine (1400 gp). Fiery yellow corundum (1400 gp). Citrine (80 gp). Red garnet (50 gp). Coral (50 gp). 1 Major magic item.


Social Check DCs


Roland Van Es, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dark leathers with embroidery. He has blonde hair. His eyes are brown and beady.

Personality: He will rave to anyone who will listen. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Roland was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to raise his children well; and to reunite with his old friends

Flaws: Ugly, Insane. Bonds: Family, Poor, Adventurer. Occupation: Healer

Voice: American accent

Attributes [hide]

Roland Van Es, Male Human Druid 15
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 96 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)16 (+3) 15 (+2)18 (+4)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common, Gnome, Draconic, Goblin
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 2000 gp. Sard (60 gp). Eye agate (15 gp). Silver pearl (80 gp). 1 Medium magic item.


Social Check DCs


Thomas Kendal, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His blonde hair is heavily combed to the right. His brown eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants his loneliness to end; and he desires power and/or immortality

Flaws: Selfish, Disease. Bonds: Nature, Adventurer, Has a crush. Occupation: Knight

Voice: Sounds elderly

Attributes [hide]

Thomas Kendal, Male Human Druid 15
Medium (6'5") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 57 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)12 (+1) 14 (+2)17 (+3)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 700 pp. Citrine (40 gp). Black pearl (1100 gp). Lapis lazuli (14 gp). Pink pearl (90 gp). Deep blue spinel (1100 gp). Blue quartz (14 gp). Tourmaline (90 gp). Malachite (14 gp). Malachite (14 gp). Chrysoberyl (90 gp). Aquamarine (1100 gp). Star ruby (1400 gp).


Social Check DCs


Hubert Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a violet tunic with green highlights, and long black pants that bunch up around his shoes. His whole body is exceptionally muscular. His deerstalker hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are gray.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A true patriot, Hubert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the west, but his parents moved at a very young age to the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Immigrant, Military, Job. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Hubert Xiloscient, Male Half-Elf Druid 16
Medium (4'11") Half-Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 95 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)8 (-1) 13 (+1)16 (+3)
Skills Intimidation +8, Persuasion +8
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 600 pp. Gold dragon comb with red garnet eye (1300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Fire opal pendant on a fine gold chain (400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Large well-done wool tapestry (200 gp). Black velvet mask with numerous citrines (60 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (1100 gp). Gold and topaz bottle stopper cork (1300 gp). Large well-done wool tapestry (200 gp). Jeweled gold crown (4000 gp). Solid gold idol (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Gold dragon comb with red garnet eye (1300 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp).


Social Check DCs

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