Seddit Conviction, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and is dressed in a clean black cloak covering her clean studded leather. Her chestnut hair is braided into rings. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born the only child of a wealthy merchant. She found a children's book about a Tiefling Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Optimist, Gifted, Entrepeneur. Flaws: Insomniac. Bonds: Adventurer. Occupation: Knight
Voice: Indian accent
Attributes [hide]
Medium (4'10") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 99 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Aquan, Giant
Attacks Melee +3 / 4d10-2, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Violet garnet (800 gp). Hematite (4 gp). Deep blue spinel (800 gp). Jade (60 gp). Emerald (1600 gp). Tiger eye turquoise (4 gp). Black pearl (800 gp). Violet garnet (800 gp). Obsidian (4 gp). Citrine (30 gp). Hematite (4 gp). Hematite (4 gp). Lapis lazuli (4 gp). Peridot (30 gp). Alexandrite (800 gp). Tourmaline (60 gp).
Verin Power, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a fine chain shirt which she covers with green colored cloaks and clothing. Her black hair is singed and shortened. This gold eyed southerner is not easily forgotten.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Verin was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world; and she wants nothing more than to rejoin the army
Ideals: Athletic, Artistic. Flaws: Ugly, Impulsive. Bonds: Military. Occupation: Servant
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 96 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 10000 gp. Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (600 gp). Brass mug with jade inlays (200 gp). Finely wrought small gold bracelet (70 gp). Old masterpiece painting (1300 gp). Jeweled gold crown (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Cloth of gold vestments (180 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp).
Charles Clifton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing the road beaten gear of a warrior. His hair is always cut to a buzz. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised in a white middle class family as the only child. Charles was born on a far southern forest where he grew up under the tutelage of his mother, an expert Architect. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is content; and he's in love
Ideals: Fighting, Professionalism. Flaws: Mundane. Bonds: Attractive, Poor, Has a crush. Occupation: Architect
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Alexandrite (1300 gp). Eye agate (6 gp). White pearl (120 gp). Rock crystal (70 gp). 1 Medium magic item.
Crampernap Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. He has silver hair. His skin is flawless and his hazel eyes scan people very quickly.
Personality: This man loves painting and to teach people painting more than just about anything. He is an amazing painter.
History: He was born in a small desert village. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Artistic, Gifted. Bonds: Attractive, Nature, Adventurer. Occupation: Unemployed
Voice: Pirate accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 132 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Giant, Ignan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 10000 gp. Chrysoberyl (40 gp). Coral (40 gp). Malachite (12 gp). Amethyst (40 gp). Alexandrite (1400 gp). Rhodochrosite (12 gp). Jade (40 gp). Rock crystal (50 gp). Pink diamond (3000 gp). Star rose quartz (50 gp). Red garnet (40 gp). White opal (600 gp). Rich purple corundum (600 gp). Malachite (12 gp). Deep blue spinel (1400 gp). Sardonyx (50 gp).
Joser Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. His blonde hair is lengthy and is close to two feet long. His blue eyes have a joyful gleam in them most of the time.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with his god.
History: Joser was born the youngest of three triplets. A freak accident while working with his Glassblower father left him crippled. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother.
Ideals: Passionate. Flaws: Disease. Bonds: Poor, Religious, Family. Occupation: Banker
Voice: German accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 107 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +1 / 4d10-4, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 400 pp. Blue star sapphire (800 gp). Tiger eye turquoise (11 gp). Alexandrite (900 gp). Rhodochrosite (11 gp). Blue star sapphire (800 gp). Aquamarine (900 gp). Golden yellow topaz (900 gp). Eye agate (11 gp). Citrine (50 gp). Obsidian (11 gp). Rich purple corundum (800 gp). Golden yellow topaz (900 gp). Violet garnet (900 gp). Onyx (50 gp). Hematite (11 gp). White pearl (120 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Curran Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a faded coat and loose pants complete with top hat. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Curran enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Curran was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business.
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Job, Slave. Occupation: Marshal
Voice: Hollow voice
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 17)
Armor Class 15
Hit Points 95 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 19 (+4) | 12 (+1) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 5d4-2, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: Red spinel (160 gp). Lapis lazuli (14 gp). Star rose quartz (70 gp). Rock crystal (70 gp). Smoky quartz (70 gp). Tiger eye turquoise (14 gp). Jade (160 gp). Citrine (70 gp). Rock crystal (70 gp). Bloodstone (70 gp). Deep green spinel (160 gp). Carnelian (70 gp). Hematite (14 gp). Amber (160 gp). Rock crystal (70 gp). Fire opal (1400 gp). Citrine (70 gp). Fiery yellow corundum (1400 gp). Deep blue spinel (600 gp). Citrine (70 gp). Tiger eye turquoise (14 gp). Alexandrite (600 gp). Alexandrite (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ethereal In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear pastel pants and tee shirts. His black fur is still thick. His green eyes dart from person to person to random spaces in the air.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a habit of throwing himself into exceedingly dangerous situations.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Ethereal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ethereal's mother didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and obtaining odd cultural tiefling artifacts is his passion
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Military, Adventurer. Occupation: Miner
Voice: Timid voice
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 47 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 6 (-2) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1200 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Brass mug with jade inlays (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Gold and ruby ring (12000 gp). Brass mug with jade inlays (500 gp). Silver chalice with lapis lazuli gems (60 gp). Gold and topaz bottle stopper cork (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). An abacus with copper, silver and gold markers (60 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
