Veloptima Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'4" and dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her left leg appears badly burned and disfigured. Her auburn hair is heavily combed to the left. Her gray eyes dart from person to person to random spaces in the air.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: Veloptima was born with her father's beautiful face. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has never given up on her singing dream.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Justice, Artistic. Bonds: Attractive, Family. Occupation: Farmer
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 17)
Armor Class 11
Hit Points 92 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Giant
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 5000 gp. Jeweled electrum ring (4000 gp). Gold music box (2000 gp). Gold dragon comb with red garnet eye (900 gp). A small bag of saffron. (90 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Silver comb with moonstones (700 gp). Gold dragon comb with red garnet eye (900 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Black velvet mask with numerous citrines (80 gp). Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (1100 gp). Sapphire pendant on gold chain (1100 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). A necklace of small pink pearls (6000 gp). Solid gold idol (1200 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Gold dragon comb with red garnet eye (900 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (6000 gp). Solid gold idol (1200 gp).
Mardnab Offund, Female Gnome [Permalink]
Personal [hide]
Description: She is dressed in a clean tan cloak covering her clean studded leather. She has a slight overbite and is overall scrawny. Her hair is greying and her face has many wrinkles. She is baby faced.
Personality: Her tongue was cut out and she uses sign language. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Mardnab is combative with any and all who dare try her patience in the slightest.
History: She was born blind and as such lacked many opportunities for work. Through the years after Mardnab was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Mardnab's father didn't care for her much, and the feeling was mutual. During her travels, Mardnab and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Mardnab discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Mardnab fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Marry her sister to traveling adventurers; and to unite with her sister
Ideals: Justice. Flaws: Disease, Antagonistic. Bonds: Adventurer, Family. Occupation: Tanner
Voice: Uses sign language
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 17)
Armor Class 12
Hit Points 115 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 7000 gp. Jet (40 gp). Jasper (30 gp). Jet (40 gp). Freshwater pearl (11 gp). Jade (40 gp). Carnelian (30 gp). Eye agate (11 gp). Blue quartz (11 gp). Azurite (11 gp). Fiery yellow corundum (400 gp). Obsidian (11 gp). Violet garnet (1500 gp). Coral (40 gp). Golden yellow topaz (1500 gp). Jade (40 gp). Coral (40 gp). Aquamarine (1500 gp). Pink pearl (40 gp). 1 Medium magic item. 1 Medium magic item.
Conrad Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright violet suits and hats, and he perpetually has his kukri ready. His hair is cut close to his head. He wears a mask on his face.
Personality: He is almost excessively polite to everyone, even when angry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He is a Slaad in disguise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life
Ideals: Fighting, Extrovert. Flaws: Shy, Depressed. Bonds: Adventurer, Debt. Occupation: Baker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 74 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 400 pp.
Tawar Cholmondeley, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, she is an attractive figure. She is wearing a long, white, dusty cloak. She wears a colorful flower in her red hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is fixated on the number 20. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a Miller, her father struggled to pay the bills. After coming to the age of reason, Tawar took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has never given up on her poetry dream.
Motivation: She is not mentally stable, and does not behave rationally; and she's looking for her big break
Ideals: Gifted, Artistic. Flaws: Addict, Insane. Bonds: Attractive, Poor. Occupation: Barrister
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 16)
Armor Class 10
Hit Points 92 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. Eyepatch with mock eye of sapphire and moonstone (1800 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Embroidered and bejeweled glove (1000 gp). Old masterpiece painting (1800 gp). Jeweled gold crown (2000 gp).
Pelt Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears baggy pastel pantaloons and a white scarf. Her fur, while still mostly yellow, has prominent grey streaks. She has gleaming, smiling amber eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Flattery will make her almost putty in your hands.
History: Gifted from a young age, Pelt studied abroad. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has dedicated herself to building a better world.
Motivation: Marry her sister to traveling adventurers; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Selfish. Bonds: Adventurer, Mentor, Family. Occupation: Actor
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 54 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Celestial
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 700 pp. Solid gold idol (1000 gp). Brass mug with jade inlays (300 gp). Jeweled gold crown (4000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pelt Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears suspenders and pastel workpants. His shirt is tan, and he wears a heavy pastel leather apron most of the time. His fur is short and black. His eyes are likewise yellow. His teeth are yellowed and unaligned.
Personality: Pelt hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Sold as a small child to a slaver, Pelt was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Pelt reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his dancing dream.
Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Mentor, Military. Occupation: Slave Trader
Voice: Speaks in third person
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 18)
Armor Class 15
Hit Points 104 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 21 (+5) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +9 / 5d6+3, Ranged +11 / 5d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Emerald (900 gp). Silver pearl (60 gp). Smoky quartz (40 gp). Tourmaline (60 gp). Aquamarine (200 gp). Black pearl (200 gp). Moss agate (10 gp). Moss agate (10 gp). Black star sapphire (900 gp). Malachite (10 gp). Rose (40 gp). Black pearl (200 gp). Tiger eye turquoise (10 gp). Jasper (40 gp). Obsidian (10 gp). Violet garnet (200 gp). Red garnet (60 gp). Tourmaline (60 gp). Chrysoprase (40 gp). Golden yellow topaz (200 gp). Violet garnet (200 gp). Peridot (40 gp). Blue quartz (10 gp). Freshwater pearl (10 gp). Violet garnet (200 gp). Aquamarine (200 gp). Rock crystal (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Jasmine Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: She wears white trousers with tan and black striped suspenders. She wears various colorful collared shirts. She is portly but not overly obese. She has wavy brown hair. She has hazel eyes.
Personality: Jasmine is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Gifted from a young age, Jasmine studied abroad. Her childhood dream was to be a Bellfounder, but she was a colossal failure. She has been a successful dealer in antiques buying low and selling high.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and many illithids want her driven away
Ideals: Extrovert, Entrepeneur, Gifted. Bonds: Job, Enemies. Occupation: Glassblower
Voice: Pirate accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 11
Hit Points 120 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Bloodstone (70 gp). Brown diamond (6000 gp). Zircon (70 gp). Fire opal (1200 gp). Aquamarine (700 gp). Black pearl (700 gp). Sardonyx (70 gp). Blue star sapphire (1200 gp). Hematite (14 gp). Citrine (70 gp). Coral (110 gp). Chalcedony (70 gp). Jasper (70 gp). Moss agate (14 gp). Rhodochrosite (14 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
