Trym Landon, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey pants and tee shirts. He carries with him a set of kukris on his belt, each one with a aquamarine on the hilt. He wears his brown hair up in a very large beehive style do. His gray eyes are passionate and lively.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a great chef.
History: The child of a Server, who enjoyed hunting, Trym was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Armorer for hire.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Armorer
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 54 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 600 pp. Bloodstone (80 gp). Lapis lazuli (13 gp). Azurite (13 gp). Rhodochrosite (13 gp). Blue quartz (13 gp). Brown-green garnet (90 gp). Silver pearl (90 gp). Black pearl (700 gp). Amethyst (90 gp).
Oriel Starks, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'5" and muscular, this western woman has the majority of her body covered in plate. She keeps her long silver hair kept up in a rat tail. She has gleaming, smiling green eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a logical person and will generally grow upset if things defy logic and science.
History: Born in a small village she learned the ways of the warrior from her father. Her homeland was ravaged by war and she spent much of her life rebuilding it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and to clean up the streets
Ideals: Athletic, Philantrophist, Fighting, Logical. Occupation: Courier
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 91 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Undercommon
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 10000 gp. 1 Medium magic item.
Nuraval Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a long white beard with little hanging trinkets. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has always had a great fascination with Tiefling culture. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his brother recently and the two have been together since.
Motivation: Sabotage a competitor; and he is greedy
Flaws: Racist. Bonds: Family, Slave, Rich, Job. Occupation: Actor
Voice: Rolls R's
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 121 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Ignan
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 14000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Large well-done wool tapestry (400 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Fire opal pendant on a fine gold chain (400 gp). Fire opal pendant on a fine gold chain (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver chalice with lapis lazuli gems (170 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Major magic item.
Werydd Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears brown leather gloves, a brown jacket, and tight pants. She has done her best to style her white hair to look like a famous performer. Her brown eyes are passionate and lively.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. The war was a terrible time for her, and Werydd does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father took her hunting and taught her how to get in the mind of other creatures. She left for the east, certain she would find work there.
Motivation: A strong sense of loyalty to Halfling people.
Flaws: Racist, Depressed. Bonds: Immigrant, Military, Nature. Occupation: Stylist
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 57 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 300 pp. Golden circlet with four aquamarines (1000 gp). Cloth of gold vestments (80 gp). Solid gold idol (900 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item.
Kody Marlowe, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Herbalist arts, while his father instructed him in etiquette, music and courtly manner. Kody liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better kind of golem.
Motivation: To reunite with his old friends.
Flaws: Insomniac. Bonds: Attractive, Adventurer, Rich, Nature. Occupation: Herbalist
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 87 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 700 pp. Red-brown spinel (90 gp). Banded agate (6 gp). Bloodstone (80 gp). Deep blue spinel (800 gp). Blue quartz (6 gp). Tiger eye turquoise (6 gp). Rose (80 gp). Golden yellow topaz (800 gp). Freshwater pearl (6 gp). Star ruby (500 gp). Smoky quartz (80 gp). Freshwater pearl (6 gp). Black pearl (800 gp). Star rose quartz (80 gp). Star rose quartz (80 gp). Jet (90 gp). Moonstone (80 gp). Malachite (6 gp). Alexandrite (800 gp). Chrysoberyl (90 gp). Alexandrite (800 gp). Malachite (6 gp). Black pearl (800 gp). Black pearl (800 gp). Azurite (6 gp).
Beiro Withrethin, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man is wearing colorful clothing, dressed as a Knight and is in decent physical shape. His hair is always cut to a buzz. His hazel eyes peer out from beneath his deerstalker blue hat.
Personality: He snorts whenever he laughs or is feeling confident. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the north to a Knight, Beiro learned a great deal about his father's area of expertise. He found a children's book about a Elf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break.
Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Knight
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 40 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 7 (-2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Giant
Attacks Melee +2 / 4d10-3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. Jeweled gold crown (5000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). 1 Medium magic item.
Baern Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a grey shirt with thin violet vertical stripes and blue pants. He has a penchant for wearing a ring with an oversized jet on his left hand. His white hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the north. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted divine powers by his dying sister.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Joker, Gifted. Bonds: Rich, Immigrant. Occupation: Barber
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 152 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 20 (+5) | 9 (-1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 8000 gp. Alexandrite (1300 gp). Lapis lazuli (11 gp). Rose (60 gp). Iolite (60 gp). Alexandrite (1300 gp). Golden pearl (130 gp). Red spinel (130 gp). 1 Medium magic item.
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