Antinua Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her skin is also unnaturally pale. Her auburn hair is cut jaggedly and amateurishly. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She uses divination through singing.
History: She was born a particularly ugly child, much to the horror of her parents. In her youth she was a Body Guard, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Antinua fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she uses money and sex appeal to get what she needs
Ideals: Passionate, Gifted, Fighting. Flaws: Ugly, PTSD. Occupation: Scribe
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 16)
Armor Class 14
Hit Points 96 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp. Chalcedony (60 gp). Deep green spinel (110 gp). Coral (110 gp). Tourmaline (110 gp). Chrysoprase (60 gp). Alexandrite (800 gp). Malachite (10 gp). Tourmaline (110 gp). Deep green spinel (110 gp). Malachite (10 gp). Violet garnet (800 gp). Smoky quartz (60 gp). Violet garnet (800 gp). Citrine (60 gp). Blue-white diamond (3000 gp). Onyx (60 gp). Obsidian (10 gp). Aquamarine (800 gp). Golden yellow topaz (800 gp). Peridot (60 gp). Onyx (60 gp). Fiery yellow corundum (1000 gp). Tourmaline (110 gp). Hematite (10 gp). 1 Medium magic item.
Jezebeth Wary, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears light armors faded through time and improper care. She wears a top hat to hide her balding. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Jezebeth was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now spends her time doing works of charity.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she's looking for her big break
Ideals: Justice, Philantrophist. Flaws: Addict. Occupation: Sage
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 130 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 17 (+3) | 19 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Gnome, Auran, Infernal
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1100 pp. Azurite (9 gp). Alexandrite (200 gp). Aquamarine (200 gp). Tiger eye turquoise (9 gp). Golden yellow topaz (200 gp). Obsidian (9 gp). Violet garnet (200 gp). Alexandrite (200 gp). Red-brown spinel (100 gp). Jasper (20 gp). Chrysoberyl (100 gp). Alexandrite (200 gp). 1 Medium magic item. 1 Medium magic item.
Ombul Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. His hair is long and chestnut with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. His blue eyes dart from person to person.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.
History: Sold as a small child to a slaver, Ombul was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend.
Ideals: Persistence. Flaws: Greedy. Bonds: Attractive, Mentor, Adventurer. Occupation: Hunter
Voice: Nasally tone
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 89 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Ignan
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 5000 gp. Sard (30 gp). Aquamarine (1400 gp). Rock crystal (30 gp). Alexandrite (1400 gp). Brown-green garnet (90 gp). Jasper (30 gp). Blue sapphire (1300 gp). Black pearl (1400 gp). Zircon (30 gp). Hematite (12 gp). Tiger eye turquoise (12 gp). Rich purple corundum (1300 gp). Eye agate (12 gp). 1 Medium magic item.
Daar Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of crossbows on her belt, each one with a amethyst on the hilt. Her crest is green, silky, and of moderate length. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She plays an instrument quite well.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Daar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest woman in the west; and to protect her home
Ideals: Entrepeneur, Fighting, Artistic. Bonds: Attractive, Guardian. Occupation: Actor
Voice: American accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 16)
Armor Class 14
Hit Points 112 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 400 pp. Malachite (14 gp). Brown diamond (3000 gp). Aquamarine (1000 gp). Blue sapphire (800 gp). Zircon (80 gp). Lapis lazuli (14 gp). White pearl (50 gp). Onyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nella Marston, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears tight fitting clothing which further accentuates her frame. She has a very tight haircut. She wears large thick round spectacles.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is frequently practicing swordplay.
History: She was raised in a mountains tribe. Nella liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: To pay off her debts; and to settle down with her crush
Flaws: Mundane. Bonds: Attractive, Military, Nature, Has a crush, Debt. Occupation: Layabout
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 18)
Armor Class 12
Hit Points 91 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 3 (-4) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 18000 gp. Iolite (60 gp). Hematite (16 gp). Sardonyx (60 gp). Citrine (60 gp). Black pearl (1500 gp). Moss agate (16 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Aldous Horner, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear flannel. He keeps his long golden hair kept up in a rat tail. His gray unseeing eyes seem to look past you.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge.
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Enemies, Religious. Occupation: Sailor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 116 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 800 pp. Violet garnet (500 gp). Rich purple corundum (1000 gp). Star ruby (1000 gp). Zircon (60 gp). Alexandrite (500 gp). Iolite (60 gp).
Ghûra Marlee, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. His hair is short and chestnut. His eyes are likewise hazel.
Personality: Aggressive, abrasive, and angry, Ghûra embodies much of what other species detest in the Half-Orcs. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to loving parents in a slum to the west. His first spouse was a Bounty Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: An old rival family wants him found; and wants to raise his children well
Flaws: Antagonistic, Shy. Bonds: Attractive, Poor, Family. Occupation: Stylist
Voice: Nasally tone
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Aquan, Gnome, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Solid gold idol (900 gp). Large well-done wool tapestry (500 gp).
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