Andram Mockery, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear flannel. His hair is short and brown. His black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to fit into much smaller and tighter spaces than normal.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he wants revenge against drow
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Junk Dealer
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 18)
Armor Class 11
Hit Points 124 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Celestial, Elven
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 12000 gp. Blue quartz (13 gp). Peridot (20 gp). Obsidian (13 gp). Moss agate (13 gp). Chalcedony (20 gp). Deep blue spinel (400 gp). Onyx (20 gp). Onyx (20 gp). Black opal (600 gp). Blue quartz (13 gp). Emerald (600 gp). Brown diamond (4000 gp). Black pearl (400 gp). Onyx (20 gp). Deep green spinel (60 gp). Aquamarine (400 gp). Peridot (20 gp). Onyx (20 gp). Golden yellow topaz (400 gp). Fiery yellow corundum (600 gp). Rose (20 gp).
Pelaios Revile, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. His hair is short and white. He has red eyes.
Personality: He is extraordinarily eccentric. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Bookbinder
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 18)
Armor Class 12
Hit Points 39 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 10 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 14000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (900 gp). Black velvet mask with numerous citrines (80 gp). Sapphire pendant on gold chain (900 gp). Jeweled gold crown (2000 gp). Solid gold idol (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Sapphire pendant on gold chain (900 gp). Gold cup set with emeralds (2000 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (1400 gp). Gold music box (4000 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Sapphire pendant on gold chain (900 gp). Embroidered and bejeweled glove (4000 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Finely wrought small gold bracelet (20 gp). An abacus with copper, silver and gold markers (80 gp). Brass mug with jade inlays (200 gp). An abacus with copper, silver and gold markers (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Solid gold idol (900 gp). Jeweled anklet (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Major magic item.
Gardain Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his blonde hair up in a very large beehive style do. He has several tiny ruby earrings on each ear.
Personality: His tongue was cut out and he uses sign language. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Cartwright father left him crippled. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and further expansion of business
Flaws: Disease. Bonds: Attractive, Rich, Job. Occupation: Roofer
Voice: Smooth and feminine
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 98 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. A delicate brass dragon egg (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Solid gold idol (900 gp). Embroidered and bejeweled glove (3000 gp). Jeweled electrum ring (7000 gp). Gold cup set with emeralds (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Jeweled anklet (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (500 gp). Jeweled electrum ring (7000 gp). Old masterpiece painting (2400 gp). Gold dragon comb with red garnet eye (1200 gp). Jeweled gold crown (7000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ishmoz Alston, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his pickaxe. His red hair is long and unkept. His face is scarred and worn.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.
History: When he was but 4 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to share knowledge with the world
Ideals: Persistence. Flaws: Ugly. Bonds: Immigrant, Debt. Occupation: Fortune-teller
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 17)
Armor Class 14
Hit Points 142 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Draconic, Giant
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 10000 gp. Emerald (900 gp). Amethyst (150 gp). Sard (40 gp). Chrysoberyl (150 gp). Zircon (40 gp). Fiery yellow corundum (900 gp). Peridot (40 gp). Sardonyx (40 gp). Brown-green garnet (150 gp). Blue quartz (7 gp). Citrine (40 gp). Banded agate (7 gp). Rhodochrosite (7 gp). Smoky quartz (40 gp). Lapis lazuli (7 gp). Moonstone (40 gp). Red spinel (150 gp). Jet (150 gp). Alexandrite (800 gp). Jasper (40 gp). Violet garnet (800 gp). Malachite (7 gp). Sardonyx (40 gp). Moonstone (40 gp). Alexandrite (800 gp). Moss agate (7 gp). White pearl (150 gp). Deep blue spinel (800 gp). Blue quartz (7 gp). Star rose quartz (40 gp). 1 Medium magic item. 1 Medium magic item.
Travok Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears tight fitting clothing which further accentuates his frame. Beneath his clothing is a huge mess of scar tissue. With a patchy chestnut beard and wild chestnut hair. This green eyed southerner is not easily forgotten.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Travok is combative with any and all who dare try his patience in the slightest.
History: From birth he was tutored by a cruel and relentless mentor. Travok liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and to reunite with his absent father
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Slave, Mentor, Nature. Occupation: Knight
Voice: Dutch accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 64 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 8 (-1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 900 pp. Malachite (10 gp). Black opal (1400 gp). 1 Medium magic item.
Yvonne Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her skin is also unnaturally pale. Her brown hair, when down, is lengthy. Her ears are large.
Personality: She will rave to anyone who will listen. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Entrepeneur. Flaws: Ugly, Insane, Fearful, Antagonistic. Occupation: Locksmith
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Sapphire pendant on gold chain (2200 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered and bejeweled glove (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A delicate brass dragon egg (50 gp). Fire opal pendant on a fine gold chain (900 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Old masterpiece painting (900 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (900 gp). A delicate silver chain set with a tourmaline (50 gp). 1 Medium magic item.
Drogo Dayton, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he is dressed in an above average manner. His hair is black and very short. His fair skin shows little sign of his aristocratic breeding.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Sold as a small child to a wizard, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered south to less war torn lands. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Entrepeneur. Flaws: PTSD. Bonds: Attractive, Mentor. Occupation: Mayor
Voice: Squeaky
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 134 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 300 pp. Amethyst (110 gp). Silver pearl (110 gp). Freshwater pearl (4 gp). Golden pearl (110 gp). Alexandrite (500 gp). Coral (110 gp). Smoky quartz (50 gp). Deep blue spinel (500 gp). Smoky quartz (50 gp). Amethyst (110 gp). Moonstone (50 gp). Chrysoprase (50 gp). Sard (50 gp). Banded agate (4 gp). Rose (50 gp). Rock crystal (50 gp). Lapis lazuli (4 gp). Hematite (4 gp). Freshwater pearl (4 gp). Jade (110 gp). Citrine (50 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!