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NPC Generator

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Reynard Addington, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears light armors faded through time and improper care. His hair is auburn, silky, and of moderate length. His eyes, though not visible through his cowl, are violet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.

History: Reynard was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He was always very intelligent and has formed a secret society of philosophers.

Motivation: His religion dominates his actions; and he uses money and sex appeal to get what he needs

Ideals: Pacifist. Flaws: Secretive. Bonds: Attractive, Religious. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Reynard Addington, Male Human Druid 15
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 90 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills Insight +8, Nature +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 600 pp. Obsidian (10 gp). Coral (90 gp). Malachite (10 gp). Rhodochrosite (10 gp). Star rose quartz (70 gp). Jade (90 gp). Amethyst (90 gp). Eye agate (10 gp). Star rose quartz (70 gp). Brown-green garnet (90 gp). Aquamarine (1500 gp). Moss agate (10 gp). Amethyst (90 gp). Obsidian (10 gp). 1 Medium magic item.


Social Check DCs


Eida Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman typically wears a sleeveless long coat of deep red leather and dull white iron scale mail. Her clothes are grease stained in places. With wild silver hair. She has a dull look in her gray eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She is obsessed with a lost civilization.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She is searching for what she claims is her rightful reward.

Motivation: She is compelled to act according to her religious beliefs; and doesn't want to be a barrister and was forced into it by her family

Bonds: Poor, Immigrant, Religious, Adventurer, Family. Occupation: Barrister

Voice: Old thin voice

Attributes [hide]

Eida Warmwater, Female Halfling Druid 15
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 71 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +9, Investigation +7
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 500 pp. Deep blue spinel (1500 gp). Alexandrite (1500 gp). Chalcedony (80 gp). Malachite (4 gp). Jet (140 gp).


Social Check DCs


Harvest Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has done his best to style his black fur to look like a famous performer. His eyes are likewise copper. His teeth are white and perfect.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was turned out during the war. He and his family wandered east to less war torn lands. Being a Barkeep kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends

Ideals: Joker. Flaws: Forgetful, PTSD. Bonds: Attractive, Military. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Harvest Shore, Male Tabaxi Druid 18
Medium (6'0") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 145 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)8 (-1) 11 (+0)17 (+3)
Skills Intimidation +9, Investigation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 5d6-1, Ranged +9 / 5d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 9000 gp. Red-brown spinel (80 gp). Deep blue spinel (500 gp). Citrine (40 gp). Hematite (16 gp). Azurite (16 gp). Golden yellow topaz (500 gp). Black pearl (500 gp). Moss agate (16 gp). Alexandrite (500 gp). Banded agate (16 gp). Bloodstone (40 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Eldon Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in blue turtlenecks beneath a white coat with black slacks. His auburn hair is matted, messy, and big. His eyes are likewise gray.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Gnome Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted divine powers by his dying sister.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Courier

Voice: Jittery and nervous

Attributes [hide]

Eldon Gummen, Male Gnome Druid 16
Small (3'8") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 128 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)12 (+1) 15 (+2)14 (+2)
Skills Investigation +6
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 12000 gp. Amber (90 gp). Sardonyx (20 gp). Jet (90 gp). Fire opal (1100 gp). Star rose quartz (20 gp). Freshwater pearl (10 gp). Golden yellow topaz (700 gp). Hematite (10 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Drifting Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His orange fur is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a massive crush on the younger sibling of the Scribe who has hired him part-time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he would like to get married and retire

Ideals: Gifted. Flaws: Insane, Shy. Bonds: Adventurer, Has a crush. Occupation: Scribe

Voice: Hissing voice

Attributes [hide]

Drifting Treat, Male Tabaxi Druid 16
Medium (5'2") Tabaxi, Lawful Good (CR 16)
Armor Class 15
Hit Points 67 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 10 (+0)18 (+4) 15 (+2)15 (+2)
Skills Perception +7, Performance +7
Senses Passive Perception 17
Languages Common, Terran, Goblin, Dwarven, Elven
Attacks Melee +5 / 4d10+0, Ranged +10 / 4d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 1000 pp. Pink pearl (70 gp). Red spinel (70 gp). Star rose quartz (70 gp). Coral (70 gp). 1 Medium magic item.


Social Check DCs


Grigi Blakely, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears rags and sports a simple walking cane. Her blonde hair is still thick. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Grigi was born with her father's beautiful face. In her 13th year, her parents were killed by a goblins raid, leaving Grigi alone in the world. After a stint in an orphanage, she was adopted. She has set out to sabotage the competition.

Motivation: To unite with her sister; and she is currently in port desperately looking for someone to get her out

Bonds: Poor, Attractive, Slave, Enemies, Job, Family. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Grigi Blakely, Female Half-Orc Druid 17
Medium (5'6") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 103 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)6 (-2) 11 (+0)11 (+0)
Skills Deception +6, Nature +4
Senses Passive Perception 10
Languages Orc
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 10000 gp. Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Silver comb with moonstones (1000 gp). Gold music box (1000 gp). A small bag of saffron. (60 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A roughly beaten golden orb (150 gp). Fire opal pendant on a fine gold chain (1500 gp). Jeweled gold crown (3000 gp). Silver comb with moonstones (1000 gp). Solid gold idol (900 gp). A roughly beaten golden orb (150 gp). Solid gold idol (900 gp). A silver and pearl hairclip (60 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Solid gold idol (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp).


Social Check DCs


Bucklal Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He usually wears his red robe and has his bow always slung over his shoulder. His hair is blonde and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Bucklal was born the youngest of three triplets. Cursed with lycanthropy at a very young age, Bucklal has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Marry his brother to traveling adventurers; and he wants revenge against orcs

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Family, Enemies. Occupation: Seamstress

Voice: Complex vocabulary, royal

Attributes [hide]

Bucklal Swiftwhistle, Male Halfling Druid 16
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 89 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +6, Religion +7
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Giant
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 5000 gp.


Social Check DCs

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