Ermina Wordsworth, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'1" and wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her left hand appears badly burned and disfigured. Her hair is brown, silky, and of moderate length. She has gray eyes and a brown hat with a black feather.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She got into the Seamstress business at a young age. She was an apprentice working in her father's forge. She became a Seamstress soon after.
Motivation: She wants to get laid; and to settle down with her crush
Ideals: Athletic. Bonds: Attractive, Has a crush, Job. Occupation: Seamstress
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 129 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 18 (+4) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 pp. Hematite (9 gp). Tiger eye turquoise (9 gp). Lapis lazuli (9 gp). Eye agate (9 gp).
Shautha Chatham, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a custom-built plate barding that's adorned with black lining and desert motifs. With bright black hair. Her eyes are violet and catlike.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She cannot resist a sob story and will often dote over anyone who has one.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She moves from town to town, unable to find a place to settle.
Motivation: Many dire rats want her driven away; and a deep hatred of dire rats
Ideals: Philantrophist. Bonds: Immigrant, Religious, Family, Enemies. Occupation: Navigator
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 61 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 8 (-1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Jeweled anklet (2000 gp). Large well-done wool tapestry (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Jeweled gold crown (7000 gp). Fire opal pendant on a fine gold chain (2200 gp). Gold cup set with emeralds (9000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Medium magic item.
Jillian Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: The light-skinned woman stands 2'10" and is well dressed, constantly wearing a red suit, grey shirt, and tan tie. Her red hair is still thick. Her face is covered beneath a completely black helmet.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: The child of southern immigrants she idolized her father. Cursed with unlife at a very young age, Jillian has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To prove her worth to the world.
Flaws: Ugly, Impulsive, Disease. Bonds: Immigrant. Occupation: Animal Trainer
Voice: Old thin voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 84 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 11 (+0) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: Alexandrite (500 gp). Aquamarine (500 gp). Zircon (20 gp). Red garnet (80 gp). Red-brown spinel (80 gp). Malachite (5 gp). Red spinel (80 gp). Tiger eye turquoise (5 gp). Black pearl (500 gp). Brown-green garnet (80 gp). Zircon (20 gp).
Akra Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'3" and is well dressed, constantly wearing a green suit, grey shirt, and green tie. Her right leg appears badly burned and disfigured. She wears a small hat to cover her moderate length bronze crest. She has red eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is able to fit into much smaller and tighter spaces than normal.
History: She was born at the edge of vast island. She helped her mother out around the business and became quite the natural. She has achieved small success as a Actor.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Joker, Gifted. Bonds: Nature, Job. Occupation: Actor
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 109 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold music box (3000 gp). Sapphire pendant on gold chain (1600 gp). Brass mug with jade inlays (300 gp). Silver ewer (40 gp). 1 Medium magic item.
Silent Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His wide-brimmed hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born a particularly ugly child, much to the horror of his parents. Cursed with vampirism at a very young age, Silent has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A strong sense of loyalty to Gnomish people.
Ideals: Professionalism. Flaws: Ugly, Sensitive, Disease. Occupation: Shepherd
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 119 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 16 (+3) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Elven, Dwarven, Gnome
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Deep blue spinel (1200 gp). Hematite (16 gp). Sardonyx (80 gp). Eye agate (16 gp). Tourmaline (130 gp). Blue sapphire (800 gp). Tiger eye turquoise (16 gp). Lapis lazuli (16 gp). Rose (80 gp). Pink pearl (130 gp). Eye agate (16 gp). Aquamarine (1200 gp). Zircon (80 gp). Obsidian (16 gp). Golden pearl (130 gp). Aquamarine (1200 gp). White pearl (130 gp). Lapis lazuli (16 gp). Smoky quartz (80 gp). Aquamarine (1200 gp). Violet garnet (1200 gp).
Mella Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her long black hair kept up in a rat tail. Her amber eyes are passionate and lively.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She found a children's book about a Elf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away.
Flaws: Greedy. Bonds: Adventurer, Attractive, Immigrant, Slave. Occupation: Fletcher
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 39 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 7 (-2) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 17
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Rich purple corundum (500 gp). Moonstone (80 gp). Jacinth (8000 gp). Fire opal (500 gp). Freshwater pearl (12 gp). Banded agate (12 gp). Moonstone (80 gp). Rich purple corundum (500 gp). Tourmaline (150 gp). Violet garnet (1100 gp). Chrysoberyl (150 gp). Aquamarine (1100 gp). Coral (150 gp). Hematite (12 gp). Rhodochrosite (12 gp). Freshwater pearl (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Margery Birkenhead, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She wears light armors faded through time and improper care. She has a hunchback. Her auburn hair has been sun bleached extensively. Her blue eyes dart from person to person.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her druidic abilities were realized during a raid on her village. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She feels threatened by others.
Ideals: Disciplined, Justice, Gifted. Flaws: Ugly. Occupation: Slave Trader
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 18)
Armor Class 12
Hit Points 43 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 7 (-2) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 13000 gp. Golden yellow topaz (200 gp). Rock crystal (60 gp). Black opal (900 gp). Coral (40 gp). Emerald (900 gp). Black pearl (200 gp). Aquamarine (200 gp). Zircon (60 gp). Rose (60 gp). Alexandrite (200 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!

