Fenriz Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears baggy green pantaloons and a white scarf. He has a penchant for wearing a ring with an oversized amber on his left hand. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.
Personality: A deeply religious man he believes everything happens for a reason. Further he is a bit of a stoner and is frequently out of it.
History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.
Motivation: Money/treasure.
Ideals: Entrepeneur. Flaws: Addict. Bonds: Rich, Attractive, Religious. Occupation: Spy
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 15)
Armor Class 9
Hit Points 72 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Red spinel (140 gp). Blue quartz (8 gp). Black pearl (500 gp). Sardonyx (20 gp). Jade (140 gp). Aquamarine (500 gp). Lapis lazuli (8 gp). Aquamarine (500 gp). Fiery yellow corundum (600 gp). Banded agate (8 gp). Eye agate (8 gp). 1 Minor magic item.
Cora Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 2'9". She likes to wear darkened spectacles and heavy clothing, no matter the weather, and her gloved hand is found clutching a longsword. With wild brown hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born in the north. Her homeland was ravaged by war and she spent much of her life rebuilding it. She left for the north, certain she would find work there.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Joker. Flaws: Fearful, PTSD. Bonds: Attractive, Immigrant. Occupation: Marshal
Voice: Low and grunting
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 88 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 10000 gp. Blue sapphire (1500 gp). Jet (140 gp). Chalcedony (20 gp). Deep blue spinel (1400 gp). Golden yellow topaz (1400 gp). Golden pearl (140 gp). Obsidian (14 gp). Jet (140 gp). Blue diamond (7000 gp). White opal (1500 gp). Deep blue spinel (1400 gp). Aquamarine (1400 gp). Blue sapphire (1500 gp). 1 Medium magic item.
Duvamil Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears professional attire. Her auburn hair is well kept. She has gray eyes and a tan hat with a grey feather.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her father raised her in a mountain cabin. She worked as a nervous Detective and found it very stressful. She struck the Detective job and began her own company from there.
Motivation: She desires power and/or immortality; and obtaining odd cultural human artifacts is her passion
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Detective
Voice: Soft and melodious
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 85 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1100 pp. A miniature golden chest with tiny emeralds lining the top (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold and topaz bottle stopper cork (1700 gp). Gold dragon comb with red garnet eye (1700 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). An abacus with copper, silver and gold markers (80 gp). A necklace of small pink pearls (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Tawna Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she likes to wear red tank tops with black skirt, and is pretty ugly. Her hair is blonde and curly. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is lazy and tries to find solutions quickly.
History: She was raised in a white middle class family as the only child. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tawna took refuge in the old dungeon and found the beat up trident and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To end her boredom.
Flaws: Ugly, Sensitive, Lazy, Mundane. Bonds: Nature. Occupation: Barber
Voice: Can't modulate volume
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 17)
Armor Class 12
Hit Points 156 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 19 (+4) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Celestial, Giant, Gnoll
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 5000 gp. Blue sapphire (1400 gp). Golden yellow topaz (900 gp). Chalcedony (80 gp). Star rose quartz (80 gp). Pink pearl (120 gp). Moss agate (7 gp). Silver pearl (120 gp). Bloodstone (80 gp). Deep blue spinel (900 gp). Bloodstone (80 gp). Rock crystal (80 gp). Rhodochrosite (7 gp). Blue star sapphire (1400 gp). Banded agate (7 gp). Aquamarine (900 gp). Blue quartz (7 gp). Sard (80 gp). Hematite (7 gp). Freshwater pearl (7 gp). Iolite (80 gp). Blue sapphire (1400 gp). Peridot (80 gp). Violet garnet (900 gp). Jet (120 gp). Blue quartz (7 gp). Hematite (7 gp). Black pearl (900 gp). Star rose quartz (80 gp). Obsidian (7 gp). Black pearl (900 gp).
Akra Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her scarlet crest is heavily combed to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a minor phobia of water and hates getting wet.
History: She was born several months after her mother was called into army service. She worked as a nervous Mayor and found it very stressful. She has set out to sabotage the competition.
Motivation: Expand her business; and she is terrified, and will act out of fear
Ideals: Joker. Flaws: Insane, Fearful. Bonds: Military, Job. Occupation: Mayor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 69 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 8 (-1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 10000 gp. Emerald (1600 gp). Rock crystal (40 gp). Hematite (7 gp). Rose (40 gp). 1 Medium magic item.
Nordak Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He receives visions of the future at random moments
History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Druid school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Apothecary
Voice: Shortens vowels
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 17)
Armor Class 10
Hit Points 114 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 1000 pp. Blue star sapphire (1500 gp). Silver pearl (50 gp). Iolite (20 gp). Tiger eye turquoise (10 gp). Freshwater pearl (10 gp). Moss agate (10 gp). Smoky quartz (20 gp). Sardonyx (20 gp). Freshwater pearl (10 gp). Carnelian (20 gp). Deep blue spinel (1300 gp). Rhodochrosite (10 gp). Star rose quartz (20 gp). Rock crystal (20 gp). White pearl (50 gp). Deep blue spinel (1300 gp). Jasper (20 gp). Obsidian (10 gp).
Pijjirik Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. He has wavy bronze crest. His thin eyebrows rest above his beady red eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born a particularly ugly child, much to the horror of his parents. Pijjirik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality.
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Adventurer, Religious. Occupation: Seamstress
Voice: Pronounces O like U
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: Jacinth (2000 gp). Red spinel (120 gp). Azurite (14 gp). Red-brown spinel (120 gp). Rock crystal (80 gp). Malachite (14 gp). Pink pearl (120 gp). Coral (120 gp). Obsidian (14 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
